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Made in us
Been Around the Block





Iowa

This is the list im planning on building for a campaign my group is doing. Tips would be appreciated. Thx.

HQ:
Archon: Huskblade, shadow field, soul trap, webway, haywire grenades

ELITES:
3 incubi and klaivex with demiklaive(in venom with Archon)

TROOPS:

4X

10 Warriors:
syrabite- agonizer, haywire, pistol
warrior with splinter cannon
Raider: Nightshields, Splinter racks, Disintegrator

FAST ATTACK:

2X

Razorwing jetfighter: 2 dark lances, splinter cannon, nightshields

HEAVY:

3X

Ravager: 3 dark lances, nightshields
Raider: Disintegrator, splinter racks, nightshield

What you think?









   
Made in us
Fixture of Dakka



Chicago, Illinois

I think you should get rid of the Huskblade and go for the Agonizer.

While Ravagers are great and all, taking 3 seems excessive.

Also why are you taking Agonizers on all of your Sybarites? Not so sure about that. That seems incredibly excessive point sink into each of those 4 Squads like those 4 squads are really really expensive. If you cut some costs there you could include the best unit the Codex has which is REavers, seriously Reaver jetbikes are insanely good now. Like probably the best bike squad now.

Do you own any venoms? They're awesome try and take them if you have them.

Who excactly is your Archon Webwaying in?

Do you have any stand ins for Lhaemen? ( Dakr Elve swordsmen actually make good stand ins if it's the female model btw)

You have an Archon that means you can have 2 Courts, 1 as a HQ choice and 1 that doesn't take a HQ choice. Just FYI though they do not have Assault Grenades. They are however dirt cheap crazy good assault troops even without them because they get PFP and 3 attacks on a charge w/ a weapon that wounds on a 2+

This message was edited 2 times. Last update was at 2014/10/31 23:56:31


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Been Around the Block





Iowa

Should i drop the ravagers to 2 and add some reavers? If i do hows it best to equip them? Also i have the agonizers on the syrabites because i play against alot of space marines in my group and thought having a ap3 weapon in each squad may be good. I only own 1 venom currently and 4 raiders, 2 ravagers, 2 razorwings, incubi, and my archon. Just started this army for a campaign were gonna be doing. My plan was droppin the venom with my archon full of him and incubi in and hitting a high value target.
   
Made in us
Lethal Lhamean






Venice, Florida

 JJ 40K wrote:
Archon: Huskblade, shadow field, soul trap, webway, haywire grenades

I would only keep the Haywire if you intend to be assaulting vehicles with your Incubi to chop at AV10 rear armor - otherwise all it will do is prevent you from taking 'our weapons are useless' as a way to escape Dreads, while also failing to actually be scary enough to not want to make a Dread assault you.

I would also say that the Aggie is probably the better buy over the Husk, though I agree there's some give and take there.

I would check with your TO about how he handles WWPs and embarked vehicles. I ill say, I don't think the scatter free nature is particularly worth the points for an assault unit.

 JJ 40K wrote:
3 incubi and klaivex with demiklaive(in venom with Archon)

I think demiklaives are a *terrible* upgrade. They are +15 points for an option you'll probably never use.
Seriously, crunch the numbers on them - the +1 attack is only better than the +1 str when, either, both are wounding on 6+ (which means you're fighting T6 models and lack FC) or they are better when you'd wound on 2+ with Str 3 anyway (which means you're fighting T1 models...which...I don't think even exist in the game, or T2 models and have FC)

How often do you foresee either situation actually happening for you?
The klaivex is a good attack number upgrade and it's useful to have a character to help shield your Archon, but the demiklaives are really badly designed weapons now and showcase how GW designers fail to understand the way their rules work. Avoid them. You have a better use for those points.

 JJ 40K wrote:
10 Warriors:
syrabite- agonizer, haywire, pistol
warrior with splinter cannon
Raider: Nightshields, Splinter racks, Disintegrator

These are okay, though they start a trend of your army being very light in their anti-mech capability.
I will say I think the Syb in his entirety is a waste of points. You're spending 40 points there. That's 160 points overall.
That's an *entire additional unit* that you are not choosing to field. Will the extra 1 dead MEQ in assault and the ability to maybe hurt a vehicle (that will waste the rest of your squad's abilities) be more valuable than an entire additional unit? Heck, take a squad of Haywire Scourges and *still* have points left over and you're going to have the ability to kill more mech or MEQ with their shooting than the Sybs are likely to manage.

I think those are a poor buy decision, and are too many points for too little gain.

 JJ 40K wrote:
Razorwing jetfighter: 2 dark lances, splinter cannon, nightshields

These are okay, though I think the s.cannon upgrade is probably not worth it if you're keeping lances equipped.

 JJ 40K wrote:
Ravager: 3 dark lances, nightshields

This is fine, though I think the n.shields are of debatable use.

 JJ 40K wrote:
Raider: Disintegrator, splinter racks, nightshield

Though it should theoretically be listed under FA - I'm guessing this is an extra model you are buying.

Overall I see your list as very heavily focused on killing infantry. Very heavily. If your opponents barely field any vehicles you will do fine, if they field 3+ vehicles then I think you have far too few tools to actually deal with those vehicles and your army will suffer.

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Been Around the Block





Iowa

That last raider with the ravagers isnt supposed to be there, and heavy support is 3 ravagers and fast attack is 2 razorwings, sorry i made that confusing
   
Made in us
Lethal Lhamean






Venice, Florida

I understood it as 3x Ravagers and 2x Razorwing and my commentary holds steady with those thoughts clarified.

Thor665's Dark Eldar Tactica - A comprehensive guide to all things DE (Totally finished...till I update bits and pieces!)
Thor665's battle reports DE vs. assorted armies.
Splintermind: The Dark Eldar Podcast It's a podcast, about Dark Eldar.
Dashofpepper wrote:Thor665 is actually a Dark Eldar god, manifested into electronic bytes and presented here on dakkadakka to bring pain and destruction to all lesser races. Read his tactica, read his forums posts, and when he deigns to critique or advise you directly, bookmark it and pay attention.
 
   
Made in us
Fixture of Dakka



Chicago, Illinois

If that's what you got and you play mostly Space Marine armies I'd straight up just take 2 bare bones Ravagers with Disintegrators.

It would help if we knew what you had access to?

Do you have a Haemonoculus? That's a easy model to well model and they actually work better in Incubi squads and can get them to be a 3+ w/ 5+ Feel No pain and if a charge later in turn 3 give them Furious Charge.

So Incubi w/ Haemonoculus is a great choice.

I think you can actually mess around a bit and have a bit more to work with than you think.

Normal Kabalite Warriors can easily stand in for Trueborn.

Now you might be like Meh, but wait. True Born can get 4 Splinter Cannons on 5 Guys sit in a Raider w/ Splinter Racks 36 inches away and fire off 16 Poisoned Shots.


Or you can give them Shredders which is cheap and are ST6 Shred Blasts. Helps against bikers. Trueborn get access to more splinter cannons you pay for it over all with them but not really when it's a squad of 5 with 2 SPlinter Cannons and a Raider w/ Night Shields and Splinter Wracks. If it sits still it's going to put out the same number of shots as a Venom, but they'll be twinlinked.

Absolutely 100% keep the SC on your Razorwings.


You should absolutely one hundred percent x 10000 take Reavers. They're probably the best unit over all in the entire codex. Depending on what you have and numbers take Caltrops for every 3 and possibly a heat lance . They are absolutely fantastic.

This message was edited 1 time. Last update was at 2014/11/01 23:29:19


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in dk
Sneaky Sniper Drone



Denmark

Hollismason wrote:
Normal Kabalite Warriors can easily stand in for Trueborn.

Now you might be like Meh, but wait. True Born can get 4 Splinter Cannons on 5 Guys sit in a Raider w/ Splinter Racks 36 inches away and fire off 16 Poisoned Shots.


Or you can give them Shredders which is cheap and are ST6 Shred Blasts. Helps against bikers. Trueborn get access to more splinter cannons you pay for it over all with them but not really when it's a squad of 5 with 2 SPlinter Cannons and a Raider w/ Night Shields and Splinter Wracks. If it sits still it's going to put out the same number of shots as a Venom, but they'll be twinlinked.

You should absolutely one hundred percent x 10000 take Reavers. They're probably the best unit over all in the entire codex. Depending on what you have and numbers take Caltrops for every 3 and possibly a heat lance . They are absolutely fantastic.


Whoa hold your horses there mate, Trueborn get a max of 2 splintercannons pr. squad. Same goes for Dark lances, only shredders and blasters are 4 a unit.

Agree with you on the Reavers though, I would suggest units of 6, giving you 2x caltrops. 3 is too few, and 9 will be very difficult to get coversaves for.
   
Made in us
Fixture of Dakka



Chicago, Illinois

Oh your right got that backwards.


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
 
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