Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/11/04 02:22:54
Subject: [2400] - Vampire Counts
|
 |
Regular Dakkanaut
|
Hey guys,
Here's my army to go up against the empire next week! I am going for a double vamp lord build with a bk bus. Tell me what you think and how I can improve it
Vampire Lord (on foot): lvl 3,
QB, Red Fury, OTS, Ogre Blade, heavy armor, shield 479pts
Vampire Lord (mounted): lvl 4,
Red Fury, Aura of dark majesty, beguile, summon creatures, skabscrath, potion of strength, heavy armour, shield, barded nightmare
36 ghouls: champion
3x 5 dire wolves
35 zombies: standard bearer 110pts
14 black knights: barding, lances, champion, banner of the barrows 434pts
2x 2 fell bats 64pts
Spirit Host 45pts
terrorgheist 225pts
AS for strategy I guess I'd try to deny one flank while stomping on the other?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/11/05 02:30:05
Subject: [2400] - Vampire Counts
|
 |
Armored Iron Breaker
Peachland BC
|
personal opinion, fel bats suck for 6 points more you get 2 bat swarms this is the difference
bat swarms are 5 wounds each with 5 atks (granted str 2 but meh wound on 5 not a big deal) and the most important you give enemies ASL, and summon creatures works on em, also they can't March but they can hover 10" without the general nearby, perfect for assisting in crippling the flank your cav want to run down
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/11/05 04:14:10
Subject: [2400] - Vampire Counts
|
 |
Regular Dakkanaut
|
I do like bat swarms and have the models but the fell bat's role is hunting warmachines and the batswarms don't do that well at all.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/11/05 04:27:32
Subject: [2400] - Vampire Counts
|
 |
Armored Iron Breaker
Peachland BC
|
yea I suppose that's true enough, the way I look at it is you have an awesome flyer already or even cavalry, personally I like varghulf over terror gheist but if you flyer can just jump into the back and run down war machines, he's at least made his points back so for me 2 peices of WM down makes the points for my gulf and then he's free to charge into other things like wizard bunkers, the terrorist can do the same thing just yelling at stuff on the way, and the bat swarms cam make your actual core troops be useful. 4 for 4 games now my skely block of 50 with one vamp lord in it rocking no magical weapons have takin on and wiped out the 30 witches with hag and cauldron all because those bats just ruin ppls day lol, something to think about anyway
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/11/05 07:00:22
Subject: [2400] - Vampire Counts
|
 |
Shas'ui with Bonding Knife
|
Rx8Speed wrote:Hey guys,
Here's my army to go up against the empire next week! I am going for a double vamp lord build with a bk bus. Tell me what you think and how I can improve it
Vampire Lord (on foot): lvl 3,
QB, Red Fury, OTS, Ogre Blade, heavy armor, shield 479pts
Vampire Lord (mounted): lvl 4,
Red Fury, Aura of dark majesty, beguile, summon creatures, skabscrath, potion of strength, heavy armour, shield, barded nightmare
36 ghouls: champion
3x 5 dire wolves
35 zombies: standard bearer 110pts
14 black knights: barding, lances, champion, banner of the barrows 434pts
2x 2 fell bats 64pts
Spirit Host 45pts
terrorgheist 225pts
AS for strategy I guess I'd try to deny one flank while stomping on the other?
i don't see why you want to spend 479 points on a foot slogging vamp when you have a better caster lord in the black knights.
If its about adding some combat punch to the Ghouls, take a hero vamp and a master necromancer with scroll.
Then beef up units or add some hex wraiths with spare points.
i think the is good, just think he is expensive and you need more stuff.
|
This message was edited 1 time. Last update was at 2014/11/05 07:01:40
All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.
Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG
40K- Tau,Guard, Nids, SM, BA, GK, IK, DW
The Hobbit/LOTR- Evil, Angmar, Mordor
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/11/06 20:29:52
Subject: Re:[2400] - Vampire Counts
|
 |
Agile Revenant Titan
In the Casualty section of a Blood Bowl dugout
|
That's a pretty good list, all that really needs improving is some fiddling around with your Vampire Lords.
Firstly, the bus will want two characters in, so you'll need to mount up the second Vampire. As it wasn't possible before this FAQ I'm not sure how two Vampire Lords in the bus will work, but it's worth a try. You could, however, stick to the old method of having a Hero Level Vamp in there instead. This should free up points for a unit of 6 Crypt Horrors (or something of that ilk) which will be a nice addition to your list.
Secondly, your mounted Vampire's build is good, but it's not quite in the right situation for it. Playing with Skabscrath's screaming using Pot of Str and the powers is good (though better on a SGK imo) but for a mounted Vampire Lord you really need Red Fury, Quickblood (and Beguile if you want it) with an Enchanted Shield, a 4++, preferably an Earthing Rod, and a Lance (though some people will say an Ogre Blade is still better). If you can't fit a Necromancer in to carry a Dispel Scroll, your other Vampire will have to carry one, though what his build is depends on whether you downgrade him to a Hero or not.
Hope this helps, any more questions, let me know!
|
|
|
 |
 |
|
|