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Do you play for the missions or do you specifically just go for the wipe your opponent out?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Do you play towards missions or utter annihilation of your opponent?
I play to win missions!!
I play to annhililate!!

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Made in us
Fixture of Dakka



Chicago, Illinois

So I got called out on this by my friends that I pretty much just ignore mission parameters and go for wiping out my opponent utterly. They said it was to aggressive of a play style, but I was of the opinion that if none of my opponents models were on the board that's a clear tactical win for me. So do you play for the mission parameters or do you play to annihilate your opponent.

Don't get me wrong I like playing the missions they are fun, but I generally just ignore having to grab objectives in favor of trying to destroy all of my opponents units.

This message was edited 1 time. Last update was at 2014/11/08 22:50:46


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in dk
Infiltrating Prowler






I play to win, if my opponent is criminally short on models and my firepower allows for it, I'd go for the wipe, every time.
Some people employ different tactics to achieve victories. Some by attrition, some by alpha strike or some by gun lining. There's no "code" to play 40k, other than abiding by the rules and perhaps proper sportsmanship. What tactic you use in order to win, isn't your opponents business unless you're cheating.
   
Made in us
Sybarite Swinging an Agonizer






I don't see why you have to choose. Since you don't have a both option I'd side with wiping my opponent out because if there is no opposition then accomplishing whatever the mission objectives are is much easier.

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Made in no
Stealthy Grot Snipa





Missions. Always.

It's pretty much impossible to table someone who knows what they're doing (barring extremely favourable match-ups combined with a decent bit of luck) and unfortunately all my regular opponents are pretty competent.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in gb
Devastating Dark Reaper




Hampshire, England

It's War. While zooming around with my Eldar Jetbikes might score me VP, if there's no enemy shooting at them because I've tabled my opponent, then my Jetbikes can take it easy and enjoy the scenery.

He who isn't dead, when his opponent is, clearly gets the spoils of war

This message was edited 1 time. Last update was at 2014/11/08 22:50:22


Over 4000 points of Eldar goodness  
   
Made in us
Boom! Leman Russ Commander






A smart opponent will play youif you always go for the tabling. If they are playing for the mission, they should be able to win handily if all your worried about is killing off their entire army.

I found out years ago that I won a LOT more games by playing the mission.

This message was edited 1 time. Last update was at 2014/11/08 22:50:35


clively wrote:
"EVIL INC" - hardly. More like "REASONABLE GOOD GUY INC". (side note: exalted)

Seems a few of you have not read this... http://www.dakkadakka.com/core/forum_rules.jsp 
   
Made in us
Storm Trooper with Maglight



In Warp Transit to next battlefield location, Destination Unknown

I will seek to win the objectives first. If I am on a luck streak and my forces are shooting straight, then I might attempt to table the opponent. But I will not risk the victory, in order to wipe out the enemy.

Cowards will be shot! Survivors will be shot again!

 
   
Made in us
Dark Angels Librarian with Book of Secrets






Depends on what mission it is. I usually will go for objectives, as I've had several games where I've lost horribly, but won by VP.

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Made in us
Fixture of Dakka



Chicago, Illinois

Yeah regardless of the mission I always play to annihilate. I mean I play towards the Mission goals some what or the Maelstrom cards but really I just like playing the wipe that guy out.

This message was edited 1 time. Last update was at 2014/11/08 23:19:16


If I lose it is because I had bad luck, if you win it is because you cheated. 
   
Made in us
Longtime Dakkanaut





Gulf Breeze Florida

Depends on what I'm running and what the Objectives are.

Most of the time, my armies end up with 2-4 squads that go after objectives and the rest of the Army goes down your throat.

Does this always (or ever) work? Nope. Do I have fun? Oh yeah.



 
   
Made in us
Oozing Plague Marine Terminator





I play for secondary Obj. FIRST. First Blood, Warlord and Linebreaker.

But usually Mission is more important than tabling (which I've only been close to, once or twice).

If it looks like my opponent is about to be tabled, I usually start taking bigger risks to keep the game fun.
   
Made in us
Tunneling Trygon






I always go to kill the enemy with my army and then in Turn 3 I think about the objective and start crossing the board. It got me in a lot of trouble early on, losing masses of units thinking my Eldar or Space Marines were like my Tyranids used to play and sacrificing them in droves when I only had 20 infantry models or so...

Now I hang back and kill the big things, then advance to kill the rest. If the objectives are on the way, yay. But, I do tend to have a lot of troops always so it's not ALL bad strategy and I keep Obj Sec.
   
Made in us
Sinister Chaos Marine





Frederick, MD

I try to play to the mission, but after turn two I am so pissed about my buddy's Necron special characters that I target them just so they die!!!

My Blog: https://theiofterror.wordpress.com/

Focused on all things Chaos Space Marines 
   
Made in gb
Is 'Eavy Metal Calling?





UK

My priorities go something like this as the game progresses:
T1-2: Get First Blood if possible, neautralise major enemy threat units

T3-4: Do as much damage as possible to the enemy while keeping my own models largely alive, focusing on a) major threat and b) objective-sitters. I also try and ensure I have enough potential VP on T4 that I can at least force a draw if things don't work out next turn.

T5+: Withdraw to any objectives I'lm defending, send everything else to deny the enemy, by taking objectives, killing Linebreakers, hiding the Warlord ect.

Funny enough, this has a rather interesting side effect where I'll often start off with a lead in potential VPs, then it will level out (I like to put at least one objective where both sides can easily get at it) and the final turn or two really do matter, leading to a good finish. Many times, I've won or lost games to reckless charges, terrible rolling or exceptional fortune on the last turns.

 
   
Made in us
Auspicious Daemonic Herald





I do which ever is most likely to make me victorious.
   
Made in us
Irked Necron Immortal





Washington, USA

In a balanced fight, completely wiping out your opponent can be rather difficult. Even in scenarios where they don't have many models, the dice could just decide to hate you.
With that in mind, I certainly go for the kill with the majority of my army. Units designated for objective grabbing are kept small and inexpensive so that their lack of participation isn't a serious blow to my armies firepower.
However, should the situation occur where I have the choice of abandoning an objective late game to try for a kill, I will stay on the objective and go for the sure win.


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Honestly, I find I rarely have the firepower to even contemplate annihilating my opponents. If anything, I find I'm quickly on the back foot against a death star, teleporting MC and/or invincible flier-transport. So, my initial turns are usually more about staying alive.

In terms of Maelstrom missions, I'll do what I can to accomplish them, but usually not if it means sacrificing a healthy unit. In terms of the 6th edition missions, I'll generally focus on holding my objectives and blasting my opponent off his (actually reaching his objectives is rather over-optimistic for my army).

Really though, I just try to do as much damage to my opponent (taking out key threats, if possible), whilst at least keeping the mission in mind.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

Missions, always the mission.

I play vanilla, TAC, Ultramarines. I very rarely have the overwhelming advantage needed to table my foe. So I try to play smarter, and keep an eye on the VPs. Mixed results, of course, but it’s my style.

   
Made in gb
Killer Klaivex




The dark behind the eyes.

One other thing regarding annihilation - there seem to be a ton of really fast models around these days.

So, if your opponent is winning on objectives but is close to being annihilated, he can often just flat-out a few units as far from your army as possible, behind cover. Especially since it's usually late in the game anyway by this point, there's a good chance you won't be able to kill them all.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

Each battle is a GLORIOUS SACRIFICE to the Blood God. As such, the only justifiable strategy is to DESTROY the enemy and GRIND them to dust in glorious battle!

The Dark Gods care not if you hold a nice scenic view, the Lord General's favourite underpants or whatever those fools call 'objective'. A true master of battle knows that the only objective is to CRUSH the enemy's skull using his SPINE as a CLUB!

This message was edited 1 time. Last update was at 2014/11/10 14:09:18


I should think of a new signature... In the meantime, have a  
   
Made in gb
Crushing Black Templar Crusader Pilot






London

Depends on my army for me.
If its the Templars then I go all out fluffy and try and kill the xenos and purge the witch. I die in glory and the centre of the table will hopefully become a bloody mess of crusader squads engaged i hand to hand. Not exactly tactical but quite fun and makes a change for my opponents to Riptides and Wave Serpents
If its the IG I just try and stay alive, hold my line and not run away. Playing all infantry IG is a tactical nightmare but quite fun trying to combat all threats and manage all your hundredsof troops.
So yeah it really depends on my army, and my opponenets as much as the missions.

Ig



Relapse wrote:
Baron, don't forget to talk about the SEALs and Marines you habitually beat up on 2 and 3 at a time, as you PM'd me about.
nareik wrote:
Perhaps it is a lube issue, seems obvious now.
 
   
Made in us
Pestilent Plague Marine with Blight Grenade





I try a bit of a mix really. I hit hard the first couple of turns as I try and position myself as best I can for later objective grabbing.

The less of them there are, the less objectives they can hold/contest.

The more of their guys I kill, the less of my guys they can kill, and the more objectives I can hold/contest.
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

In the glorious world of Alpha Strike, there is only crush your opponent as quickly as possible, if you fail in this (i.e go second) then there is only cowardly cower on whatever objectives are around while waiting for your opponent to mercilessly grind you off them.

Brb learning to play.

 
   
Made in gb
Steadfast Ultramarine Sergeant





Looky Likey

I'm also a bit of both. I'll have a few units of his that I'll want to wipe out regardless of what it costs me but I will keep an eye on the objectives and try to position myself so I can swoop in turn 5 if I need to.
   
Made in de
Dakka Veteran




Eacute cole Militaire (Paris)

I always Play very agressive. If that means that my dire avengers and guardians have a fistfight with those guardsmen Thats ok. I also try to smash small squads with my crisis or riptides. I always try to anihilte

Do not kill. Do not rape. Do not steal. These are principles which every man of every faith can embrace.
For if you do, one day you will look behind you and you will see us And on that day, you will reap it,
and we will send you to whatever god you wish.  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, annihilation has some bad taste even at GT's.
Therefore, I always go for the mission objectives if any.

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in il
Warplord Titan Princeps of Tzeentch






Assuming eternal war, it starts with annihilation matchup where both sides try to hurt the other as much as possible, than turn 4 or so both sides scramble to try to get and deny objectives with what they have left.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in pr
Longtime Dakkanaut




Minneapolis, MN

With Maelstrom, always the mission objectives. Killing that last 10% of an army sometimes becomes impossible if your opponent has survivable units (e.g., a single jetbike hiding behind LOS on the corner of the table), so it's more reliable to just play the objectives.

For Eternal War... it often makes sense to play annihilation for the first 4 turns, and not really give much thought to objectives (since it's difficult to predict which units will actually be alive to score by the end of the game).

This message was edited 1 time. Last update was at 2014/11/12 15:30:30


 
   
Made in us
Shrieking Traitor Sentinel Pilot






Kansas City, MO

I play primarily for the mission, but I'll table if I get the opportunities to do so.

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Made in us
Hellish Haemonculus






Boskydell, IL

Depends on the armies, the mission, and the setup. I try to be flexible enough to do either, depending on what would be more likely to give me the victory.

Welcome to the Freakshow!

(Leadership-shenanigans for Eldar of all types.) 
   
 
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