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Made in us
Longtime Dakkanaut




So I got 155 points left that is just enough for a Crone, and while not a huge fan of it, I am light on AA. My other option is to drop the Rippers and pick up a second Flyrant. Feeling light on Synapse so will likely drop a RIpper swarm and add a Zoanthrope, 3 synapse is just to little.

And as I type this, I just learned the tourney will be allowing unlimited detachments but no more than 1 of any given detachment. So there is a third option, CAD, LAN, and BBN by taking a third Dakkafex. I probably need to drop a Ripper swarm and add a Zoanthrope for this. No ForgeWorld, so no Malanthrope.

HQ:
Flyrant w/2xTK Devourers, electroshock 240

Elite:
Venomthrope 45

Troops:
4Xwarriors w/BS,4xRC,4xAG 170
15x Termigaunts 50
15x Termigaunts 50
12x hormigaunts 60
3x Rippers w/DS 45
3x Rippers w/DS 45

Fast
10x Gargoyles 60

Heavy:
DakkaFex 150
Tyranofex w/Electroshock 185
Dakkafex 150

LAN:
Exocrine 170
4xWarriors w/VC,3xDS 145
3x Biovores 130
   
Made in us
Longtime Dakkanaut



Cheyenne WY

barnowl wrote:
So I got 155 points left that is just enough for a Crone, and while not a huge fan of it, I am light on AA. My other option is to drop the Rippers and pick up a second Flyrant. Feeling light on Synapse so will likely drop a RIpper swarm and add a Zoanthrope, 3 synapse is just to little.

And as I type this, I just learned the tourney will be allowing unlimited detachments but no more than 1 of any given detachment. So there is a third option, CAD, LAN, and BBN by taking a third Dakkafex. I probably need to drop a Ripper swarm and add a Zoanthrope for this. No ForgeWorld, so no Malanthrope.

HQ:
Flyrant w/2xTK Devourers, electroshock 240

Elite:
Venomthrope 45

Troops:
4Xwarriors w/BS,4xRC,4xAG 170
15x Termigaunts 50
15x Termigaunts 50
12x hormigaunts 60
3x Rippers w/DS 45
3x Rippers w/DS 45

Fast
10x Gargoyles 60

Heavy:
DakkaFex 150
Tyranofex w/Electroshock 185
Dakkafex 150

LAN:
Exocrine 170
4xWarriors w/VC,3xDS 145
3x Biovores 130


Yeah, it does look a little "light" on Synapse to me. The simplest fix looks to be trim a Warrior off of each Brood, and lose the Adrenals, and Claws (might not be possible though). A general note, some of your costs look a little "off". So you might want to double check.

Once you get some points, a Zoey or two is a good way to get some inexpensive durable Synapse. (and the WCs can be used defensivly vs enemy psychers)

The will of the hive is always the same: HUNGER 
   
Made in gb
Longtime Dakkanaut




Double flyrant every time. Best unit in the codex.
   
Made in us
Longtime Dakkanaut




pinecone77 wrote:


Yeah, it does look a little "light" on Synapse to me. The simplest fix looks to be trim a Warrior off of each Brood, and lose the Adrenals, and Claws (might not be possible though). A general note, some of your costs look a little "off". So you might want to double check.

Once you get some points, a Zoey or two is a good way to get some inexpensive durable Synapse. (and the WCs can be used defensivly vs enemy psychers)


erk, yup Termis were off. 4 warrior was more because I had them, and have found that 4 tends to have a survivor post Battlecannon blast than any thing else. With new Zoe kit coming out, and the Maleceptor just not cutting it, adding Zope is looking like a good option for replacing the 2 warriors with. Probably keep the claws and AG, the fleet gets them places and the claws help dissuade assault (plus already modeled from 4e).
   
Made in us
Longtime Dakkanaut



Cheyenne WY

barnowl wrote:
pinecone77 wrote:


Yeah, it does look a little "light" on Synapse to me. The simplest fix looks to be trim a Warrior off of each Brood, and lose the Adrenals, and Claws (might not be possible though). A general note, some of your costs look a little "off". So you might want to double check.

Once you get some points, a Zoey or two is a good way to get some inexpensive durable Synapse. (and the WCs can be used defensivly vs enemy psychers)


erk, yup Termis were off. 4 warrior was more because I had them, and have found that 4 tends to have a survivor post Battlecannon blast than any thing else. With new Zoe kit coming out, and the Maleceptor just not cutting it, adding Zope is looking like a good option for replacing the 2 warriors with. Probably keep the claws and AG, the fleet gets them places and the claws help dissuade assault (plus already modeled from 4e).


Yeah, I though the Claws might be glued on. The Adrenals are dang useful It just come down to points. I am a well know "fan" of Zoey, but I think people underestimate just how useful she can be. I've seen a battle report or two vs Psycher heavy lists, where not one DTW is listed as even being tried. That alone would not happen if people had a few extra WCs each round.

Late entry: More preaching about DTW, just trying it causes your foe to commit more dice to each cast, and that raises the chance of Perils. Add that to Shadow, and you have a small increase in effectiveness.

This message was edited 1 time. Last update was at 2014/11/11 16:56:06


The will of the hive is always the same: HUNGER 
   
Made in us
Wondering Why the Emperor Left




Toledo, Ohio

zerosignal wrote:
Double flyrant every time. Best unit in the codex.


Have to agree, dakka flyrants are too sweet to pass up.
   
 
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