So my (nearly) pure GK list was just not getting me anywhere competitively. So, I had to re-tool and add some more allies. I'd like to hear everyone's thoughts on the following list:
Nemesis Strike Force
1- Brother Captain: halberd, psycannon
10- Terminators: 2 hammers, 2 psycannons, 8 halberds
2- Dreadknights: Sword, Heavy Psycannon
Inquisitorial Detachment
1- Xenos Inquisitor: Conversion Beamer, Liber Heresius, 3 Servo Skulls
1- Xenos Inquisitor: Conversion Beamer
1- Warband: 1 psyker, 3 Plasma Cannon Servitors
1- Warband: 1 psyker, 4 bolter Acolytes, 3 Jokaero
Allied White Scars Detachment
1- Chapter Master: artificer armor, SS, Combi-Grav, Auspex, Thunder Hammer
5- Bike squad: sarge w/ combi-grav, 2 grav guns, Multi-Melta attack bike
Fortification
1- Imperial Bunker: Ammo store, 2 barricades
The bunker uses the barricades as cover for protection against melta Alpha strikers. The Liber Inquisitor sits inside the bunker with the Plasma servitors and split-fires to ensure he is dropping S10 AP1 while allowing the servitors to pound infantry (and re-roll gets hot thanks to ammo store). The other Inquisitor goes with the monkey squad on the Bunker's battlements to be anti-tank, the ammo store helps provide an artificial boost to the monkey's BS3. The GK are the assault element, either dropping in T1 or marching up the field to draw fire. The bikers run around "Grav-ing" and taking objectives. Thoughts?
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