So I'm playing a 2500 doubles game on monday, orks & dark angels (da green team) vs panzees.
I know vaguely what's coming with the Dangles; A vindicaire assassin, a vindicator, a librarian and a landspeeder typhoon which deepstrikes in, along with some sniper scouts and some Beakies.
I'm planning on doing a list I've never really thought about doing before: a Deathstar.
HQ's:
KFF mek, fixer uppers
mad dok grotsnik
megaboss, lucky stikk
Elites:
4 Meganobs, skorcha
Troops:
4 x 10 grots, runtherd
Fast Attack:
1 x Trukk, RL, stikkbomm chukkas
Heavy Support:
3 x looted wagons, killkannons
Lord of War:
Kill Krusha, 2 Grot bomms, 2 Big Shootas
total of 1251 points.
the plan is for the warboss, painboy and mek to ride the killkrusha with the meganobs, go forth and kill things. the grots will be riding the wagons and the trukk, blowing stuff up and snagging objectives.
my main issue is a lack of anti-air, I feel quite vulnerable without it. I could drop the wagons back down to trukks and get a unit of 6 lootas, but that's dropping 3 pieplates for a single fragile unit and a touch more speed... gonna hope my ally has some AA.
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