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[2000] - Tyranids - Competitive Neurothropes??  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Tough Tyrant Guard







Using the MSU + Mawloc/Lictor combo which seemed to work before. but adding the Neurothrope to take advantage of the Ld modifiers that the assassin brood gives.

380 Deathleaper Assassins brood
250 1x Flyrant / 2x TL Devourers / EGrub / TS
240 1x Flyrant / 2x TL Devourers / EGrub
95 Bastion / Comm Relay
85 Malanthrope
250 2x Zoanthrope / 1x Neurothrope – Tyranocyte
250 2x Zoanthrope / 1x Neurothrope – Tyranocyte
15 1x Mucolid Spore
15 1x Mucolid Spore
140 1x Mawloc
140 1x Mawloc
140 1x Mawloc

2000pts Total


I really wanted to get an additinal Mucolid to be able to have the hive fleet detachment for the instinctive behavior reroll but I can't find anything to shave off, its not so bad as the only unit that might suffer from IB would be the mawloc and he doesnt suffer much from it.

whatchu think guys?

My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

Yeah, you'd have to lose a Mawloc, and that is a lot to give up. Do you need the x2 Zoeys to get the Neuro? if not that could give you a Ripper Swarm for a third Troop...

The will of the hive is always the same: HUNGER 
   
Made in ca
Tough Tyrant Guard






yeah, you need three Zoeys at least to get a neuro upgrade, I think it could be good like this tho, seems like fun

My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
Made in gb
Longtime Dakkanaut





UK

If you want the Hive Fleet detachment you can't have fortifications, so the Bastion can go for the Mucolid.

Is there any reason for the Flyrant to have TS? By removing the Bastion/TS and putting in the Mucolid, you've got 90 points, which is enough for 15x Gargoyles.

YMDC = nightmare 
   
Made in ca
Tough Tyrant Guard






Wow, i didnt notice that the detachment doesnt allow a fortification

But taking it out removes the Comm relay which is a major issue. I suppose I had the right list at first then


Automatically Appended Next Post:
The toxin sac was purely because I had 10pts to waste

This message was edited 1 time. Last update was at 2014/11/21 02:20:52


My Face is my Shield!!!!!

My painted Tyranids army up to date: http://www.dakkadakka.com/dakkaforum/posts/list/630244.page 
   
 
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