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![[Post New]](/s/i/i.gif) 2014/11/26 15:18:48
Subject: RiF2 Success
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Stubborn Prosecutor
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Well I had some OPs over the past week.
The first was a mixed faction with new OP rules, there were a lot of people at the store playing magic and Warhammer so I was the only ome there to play STAW. Unfortunately the OP was canceled  so no games that day. On the bright side, because I always come to that store and I travel far to get there the TO gave me the stores prize ship for showing up, those guys are awsome
My next OP was a faction pure with new OP format and new forum rulings. I decided to fly double Romulans for my rebel fleet.
38 Scimitar
02 Salarel (3-1=2)
01 Interphase Generator (3-2=1)
00 Polarized Hull Plating (2-2=0)
02 Tactical Officer (3-1=2)
43
36 Reman Warbird
00 Admiral Hiren (1-1=0)
03 Toreth (4-1=3)
05 Independent Fleet Captain (Talent, Tech, Tech, -1pt for all Tech)
00 Massacre
01 Interphase Generator (3-2=1)
00 Polarized Hull Plating (2-2=0)
02 Advanced Cloaking (4-2=2)
00 Parehm (1-1=0)
47
90 Total
I have been getting bored playing Borg lately so for my "Borg Fleet" I wanted to give the Dominion a try.
32 Dominion Battle Cruiser
10 Independent Flagship
05 Khan
03 Cyrano Jones
32 Dominion Battle Cruiser
05 Dukat (skill 7)
02 Boheeka
I got the Vulcan ship for my blind. I think for the rebels it was the generic w/Solok and Photonic Weapon. For "Borg" it was Named ship and Photonic Weapon.
Round 1 was my "Borg" against some Rebel Klingons. He had 4 B'Rels w/Gowron, Worf, Kurn, and Krell. His blind was the Prakesh. He tried to joust me in the middle, however his Prakesh moved too far out and the Klingons were ouy of range. Khan and Dukat made short work of the Prakesh. Next turn I took out 2 B'Rels before the could shoot and he scrapped some shields off Dukat. Turn 3 Khan was turning around but Dukat took out another B'Rel and the Vulcan picked on the other. I think he got the last of Dukat's shields. Turn 4 Khan finished him off.
What help the most was using the Vulcan to make him bump and get inmthe way of his Come Abouts
Round 2 was my Rebels, really looked forward to finally using the Scimitar. I went up against Double Spheres w/Queen and Borg Missiles. I think the blind was also the Prakesh. I decided to set up the the warbirds in the corner at an angel and the Vulcan a few inches away facing forward. He set up in the middle with a sphere on either side of the Prakesh. I moved in slowly cloaking up, he moved the Queen and the Prakesh straight ahead while the other sphere did a 4 sideways  I think he was setting up to move in behind me. Turn 2 the my ships shot first nothing fancy, but enough to take out the queens shields. Turn 2 I lost the Vulcan to the Queen and I got the Queen down to 4 hull. With that Salatrel focused on the sphere that had tried the sneak attack, but it didn't pay off because I used sensor echo to keep him in front of me. He also had no actions because he gunned it to move in to help the Queen so he kept that aux token from turn 1 for a while. Turn 4 Toreth did 3 damage to the Queen, he thought she was safe, but Toreth used her Massacre to finish the Shere off. Salatrel, using her Tactical Officer, ome shoted the Prakesh. Turn 5 on was one Sphere trying desperately to escape two warbirds. It didn't last long because I kept taking the aux token to stay cloaked and then sensor echo to keep him in front. The interphase generators and the inability to Target lock me made it difficult for the borg. My opponent was quite surprised that Romulans gave him such a hard time
Round 3 was a bye
So with 2 wins and a bye I won overall and these were added to the fleet
Getting the Vulcan ship was great because it was the last one I needed. I also traded an extra scout cube for another Kazon  So even though there was only 1 OP it was still a good week. I have another OP coming up this weekend, but I think I will take it super casual. I feel like maybe trying something with the Defiant and Equinox, two of my favorite ships.
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This message was edited 1 time. Last update was at 2014/11/26 15:24:52
It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/11/26 18:15:03
Subject: RiF2 Success
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Decrepit Dakkanaut
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The two remans is a tasty list and congrats on your victories, especially against the borg!
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![[Post New]](/s/i/i.gif) 2014/11/26 21:18:30
Subject: RiF2 Success
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Decrepit Dakkanaut
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Awesome, good job. Also, your comment about bring casual immediately brought this to mind:
Han: "Keep your distance Chewie but don't look like you're trying to keep your distance."
Chewbacca: "Ngyargh yargh."
Han: "I don't know...fly casual."
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Theophony"... and there's strippers in terminator armor and lovecraftian shenanigans afoot."
Solar_Lion: "Man this sums up your blog nicely."
Anpu-adom: "being Geek is about Love. Some love broadly. Some love deeply. And then there are people like Graven. |
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![[Post New]](/s/i/i.gif) 2014/11/27 01:55:25
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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Thanks guys, I consider this a great test of the Scimitars ability. I know a lot of people doubted whether it could take on the Borg. But after seeing how they took on two sheres with no problem I think it is the ship to do the job. Being able to take hull plating and an Interphase Generator on top of remaining cloaked really hurts the effectiveness of the Borg's firepower. It will take some more testing but the Scimitar is looking like a Borg killer
-Inmygravenimage,
It's funny you mention that, it's one of my favorite lines from the movie.
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It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/11/27 02:02:10
Subject: RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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Would you recommend the Scimitar and Reman Warbird if someone is playing Federation shenanigans?
EDIT: What about a Reman Warbird, Two generic B'rels with Stasis Fields?
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This message was edited 1 time. Last update was at 2014/11/27 02:03:18
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![[Post New]](/s/i/i.gif) 2014/11/27 02:27:43
Subject: RiF2 Success
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Stubborn Prosecutor
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PlaguelordHobbyServices wrote:Would you recommend the Scimitar and Reman Warbird if someone is playing Federation shenanigans?
EDIT: What about a Reman Warbird, Two generic B'rels with Stasis Fields?
I definitely think double Scimitar can handle the federation. The big bird needs the Interphase Generator in case of a bad defense roll. Polarized hull plating is great if you can fit it in to reduce those crits. Staying cloaked and avoiding fed torpedoes will be key. If you are good at Sensor echoes the Scimitar is great because you can do it every turn, green move echo, green move echo that sort of thing. Staying out of the fed arcs is important. Voyager takes aux for her 360, Ent D only gets 3 attacks on its, everything else pays big points for Dorsay Phasers, sensor echo can also get you out of range 1-2. The feds will also not like the 6-7 dice coming back at them. With the new OP restrictions there shouldn't be to many 8 defense die Voyages out there.
As for the Reman war bird with B'Rel escorts, its an interesting concept, but I don't think the generics have a tech slot for the stasis field. You might have to take the ch'tang and a generic B'Moth.
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It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/11/27 04:56:42
Subject: RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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Mr. S Baldrick wrote: PlaguelordHobbyServices wrote:Would you recommend the Scimitar and Reman Warbird if someone is playing Federation shenanigans?
EDIT: What about a Reman Warbird, Two generic B'rels with Stasis Fields?
I definitely think double Scimitar can handle the federation. The big bird needs the Interphase Generator in case of a bad defense roll. Polarized hull plating is great if you can fit it in to reduce those crits. Staying cloaked and avoiding fed torpedoes will be key. If you are good at Sensor echoes the Scimitar is great because you can do it every turn, green move echo, green move echo that sort of thing. Staying out of the fed arcs is important. Voyager takes aux for her 360, Ent D only gets 3 attacks on its, everything else pays big points for Dorsay Phasers, sensor echo can also get you out of range 1-2. The feds will also not like the 6-7 dice coming back at them. With the new OP restrictions there shouldn't be to many 8 defense die Voyages out there.
As for the Reman war bird with B'Rel escorts, its an interesting concept, but I don't think the generics have a tech slot for the stasis field. You might have to take the ch'tang and a generic B'Moth.
If I'm not mistaken, I could just take generic BOPs instead, they have the tech slot. Either way, I kinda wanna try it.
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This message was edited 1 time. Last update was at 2014/11/27 05:17:35
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![[Post New]](/s/i/i.gif) 2014/11/27 05:27:41
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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Generic Chang's BoP will work they have a tech slot, where the B'Rels don't. Should be an interesting list. Just be careful the BoP isn't as maneuverable as the B'Rel, the 3 turns are red not white.
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It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/12/02 04:10:37
Subject: RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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Hey, I just noticed something, Advanced cloaking, is that the Improved cloaking device from the Scimitar Expansion? If so, it's base cost is 5, meaning your build for RIF2 was 1 point over.
If it's not what I'm thinking, then I have no idea what it comes with, lol
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![[Post New]](/s/i/i.gif) 2014/12/02 07:47:57
Subject: RiF2 Success
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Been Around the Block
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The one he is using is from the vorta bit expansion which is 4 cost
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![[Post New]](/s/i/i.gif) 2014/12/02 17:57:47
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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So some success and then not so much
I had my 3rd RiF over the weekend. I had 2 of the prize ships so i wasn't going to be cut throat to get another. I still wasn't in the mood to play borg so I took a dinky federation list for my "borg" fleet. Needless to say it lost the 1st round, however I used the double Scimitar list above for my rebels  I am loving this list.
Round 2 was against a Soong, Assimilated BoP, and Kazon. I too had the Kazon, it was the only ship I lost Toreth had 4 hull and shields left, Salatrel was untouched. The warbirds dropped the Soong to 1 hull early, then took out the Kazon on turn 2. I think turn 4 the Assimilated BoP was one shoted by Salatrel and Toreth finished off the Soong.
Round 3, I was using the Romulans again and was up against a Sphere, Target Prime, Prakesh. Salatrel one shoted the Prakesh turn2, he drew a direct hit  . The two borg focused on the Kazon. Toreth lit up the Sphere for 5 shields. Turn 3 I lost the Kazon, but Salarel crippled the Target prime. The sphere tried to out maneuver Toreth, but sensor echo helped there. He did get one great shot with 4 crits, but Interphase generator to the rescue.  Toreth took out the last of the Sphere's shields. Salatrel got behind the Target prime and finished it off. The Sphere did tried some cat and mouse after that but turn 5 or six it was caught between both warbirds and didn't stand a chance.
So that was enough to move me to 3rd and in the lead going into next month. I am loving the scimitar one tough ship.
Automatically Appended Next Post: pwnsummer wrote:The one he is using is from the vorta bit expansion which is 4 cost
You are correct good sir. The Advanced Cloaking is from the Vorta Vor, Collective blind pack. It is slightly different than the Scimitar's ability though. The advanced cloak you have to decide if you are taking to aux token before you roll attack dice, the Scimitar you can choose after you roll. Very effective either way
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This message was edited 1 time. Last update was at 2014/12/02 18:02:25
It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/12/02 19:25:45
Subject: RiF2 Success
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Lieutenant Colonel
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yeah scimitar is a beast! my only real challenging game for my 2nd RIF #2 was the last one where I fought a scimitar for 1st place.
this RIF#2 was simple version of the scenario (ie no pt drops, basically just a dog fight, but the borg/rebel fleet have tokens still) and we played 60 pts + 30 pt booster, no limts, faction pure.
I decided to tweak my mirror universe ship a bit:
mirror universe named enterprise D, with riker, the independant flagship with battlestations action, tasha yar, jen sisko, dax, fire all weapons, two dorsal weapons arrays
the idea was to have great action economy so I could always have at least a target lock + battle stations up, and still re enable a 2ndary weapon if I needed, as well as have a powerful alpha strike that could potentially kill two ships in one go (or at least damage both)
I drew the prakesh (4th time in a row!) for my blind, so I was happy to have a fluffy list. I used prakesh + forward weapons array, again, to ensure I could multi attack and finish off any stragglers from the ent D's multi attacks.
first two games i didnt lose a ship, or have to use tokens at all, during the joust, the enterpise would simply shoot fire all weapons at one target, and the primary at another.
Then I could split fire with the prakesh to finish off one/both of the wounded ships.
generally after 1-2 turns of shooting, my opponents fleets were gone.
last game was me vs scnimitar super build (he has side board to make it a beast once everything was deployed) which was something I had accounted for and was the main reason why I brough jen sisko as I know people are smart enough to use the sideboard to make dreadnoughts.
it reall threw him off, he had two interpphase generators, tac officer, scnimitar, the captain that makes you skill 10 in a forward arc, theleron weapon, and some other things he had on the side board.
since he started off with one interphase disable and the tac officer disable from sisko, right away there was a kink in his plan to bring everything over from the side board. since both the prakesh and the ent d have 5 forwards, I bum rushed him as fast as I could, so he never got the chance to re enable the tac officer, and he only got 4 actions off, re enable one generator, cloak onces, bring theleron off the side board, and one target lock.
in the end it was super close, I ble wup his prakesh and his tasha yar blew up my enterprise D,
whose tasha yar then took the scimitar down to one hull one sheild!
then his scimitar did enough damage to my prakesh to get it down to one hull ( i made my one def dice roll! so lucky)
and my prakesh managed to juuust do the last 2 pts worth of damage and blow up the scimitar
so far I am really likign mirror universe, even without stacking all the free attack shenanigans, they are very powerful with acces to BS's, action economy, and lots and lots of 360 or rear arc options, which are also failry cheap for what they do.
riker is a boss!
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![[Post New]](/s/i/i.gif) 2014/12/03 15:06:47
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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-easysauce
Congrats on the win. That is an interesting format you guys have. It seems like a good way to attract new players.
Mirror Riker is a beast Automatically Appended Next Post: I definitely see MU becoming the tricky, full of surprises faction.
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This message was edited 1 time. Last update was at 2014/12/03 15:13:34
It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/12/04 04:32:04
Subject: RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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Hey, I just thought of something, how about instead of Massacre (only netting one extra crit) we use Attack Pattern Shinzon Theta?
I mean, here's my reasoning for using it as my free elite with Toreth.
For every uncancelled crit result, inflict 1 extra damage to the damaged ship's shields.
Think about it... You joust in the middle and get this wicked first strike off with Toreth, and finish off with the other Warbird.
Sounds scary, right? I mean, I went out and bought a second Scimitar just because of it.
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![[Post New]](/s/i/i.gif) 2014/12/04 12:29:03
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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It's a good idea if your opponent has lots of shields. In my list Toreth was firing 2nd if both warbirds had a target in arc, Salatrel is a 10 against her hated faction. So a lot of the times when they combined fire the shields were gone, by the time Toreth got to fire. Attack Pattern Shinzon is nice, but for me I like Massacre a little more. Massacre is handy because it can deliver that final hit, when you opponent is still limping along. It comes down to firing order, Attack Pattern Shinzon is good for you 1st shooter, Massacre works better for you follow up.
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It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/12/09 18:13:28
Subject: RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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So, if you could improve this list, how would you improve it? or is it really good as it?
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![[Post New]](/s/i/i.gif) 2014/12/09 23:29:00
Subject: RiF2 Success
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Stubborn Prosecutor
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Honestly I wouldn't change anything, as a pure Romulan list it is great. I used it in 2 events and it won each game. I never used Parhem, but he is free. The Tactical Officer never really did much, but he is the best Romulan crew you will get for 2 points in this scenario. Others millage may very, but I think the list is pretty solid as is.
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It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/12/10 18:35:09
Subject: RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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Well... I got curb stomped by a triple Scout Cube list, each one took Magnetometric Charges... So pretty much, I got no defense the entire game... Also, Borg Maneuvering took the game again, I couldn't keep the cubes in my forward firing arcs... And my blind ship didn't do anything but durdle (Relora Sankur) even when I could fit Tractor Beam, Tersa, Particle beam weapon, and Photonic Charges on there...
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![[Post New]](/s/i/i.gif) 2014/12/10 19:35:40
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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What else did he take  Only the 2 named scout cubes have weapon slots. Also according to the FAQ youncan use evade tokens against them, plus the hull plating turns a crit into a hit. You can also use the Interphase Generator against them.
The Relora should have cleaned up against the with a 180 front and 90 back. 5 attacks after a green plus a target lock should have done something.
Did you try to rush him  If you keep them at range 2-3 it is hard for them to to out maneuver you. With 6 attacks from each warbird and 5 from the Relora that is 17 a turn. Even with their 3 evade dice the scout cubes have no way to convert them.
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It's time to go full Skeletor |
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![[Post New]](/s/i/i.gif) 2014/12/11 04:50:11
Subject: Re:RiF2 Success
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Jovial Plaguebearer of Nurgle
Brighton, MO
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Mr. S Baldrick wrote:What else did he take  Only the 2 named scout cubes have weapon slots. Also according to the FAQ youncan use evade tokens against them, plus the hull plating turns a crit into a hit. You can also use the Interphase Generator against them.
The Relora should have cleaned up against the with a 180 front and 90 back. 5 attacks after a green plus a target lock should have done something.
Did you try to rush him  If you keep them at range 2-3 it is hard for them to to out maneuver you. With 6 attacks from each warbird and 5 from the Relora that is 17 a turn. Even with their 3 evade dice the scout cubes have no way to convert them.
Wait... Only the named scouts have a weapons slot??? ... ... ... ...
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![[Post New]](/s/i/i.gif) 2014/12/11 19:44:22
Subject: Re:RiF2 Success
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Stubborn Prosecutor
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Yeah only the 2 named scouts have weapon slots. So unless there was a crew/fleet captain/flagship you cannot put those charges on 3 scouts.
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It's time to go full Skeletor |
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