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Teaching three people to play magic but they laid down some challenges.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Hardened Veteran Guardsman




Pueblo, Colorado

So, my brother Josh and two offline friends of mine want me to teach them to play magic after they saw a package arrive for me from an online friend, containing 3 Gatecrash Booster Battle Packs and 1 Return to Ravnica Booster Battle Pack. I stopped playing around the 2006 original Ravnica block and over the years my collection dwindled due to me selling cards when I needed money. My online friend has been trying to get me back into magic so he can duel me over skype, hence the package he sent me. My brother has played before, having stopped when I did. Back in 2006, I was running Selesnya and he was running Izzet at the time. He knows how to play, but wants a refresher. The friend running Orzhov has played six or seven times before. The friend running Gruul has never played before.

Now, my brother and my two offline friends sat down a few challenges for me when I was making the decks I'll be using to teach them:
1. The decks must be all two color. (no problem, considering my brother chose Izzet and the two friends chose Orzhov and Gruul. I will be playing Dimir.)
2. The cards, excluding basic lands, must be from from the two Ravnica Blocks. (Again, easy. Most of my collection seems to come from Gatecrash now)
3. You can't use artifacts or legendaries. (They claim they're not ready to deal with artifacts and since I only have three useable legendaries, Lazav, Borborygmos 2006 and Borborygmos 2013, it would be unfair to use legendaries)
4. You can't mix guild cards. (I don't get why they came up with this one but I agreed anyways. Basically, since guild cards are watermarked, can't put cards marked for, say, Azorious in my Dimir deck...which is something I was totally planning on doing)
5. The duel must be Two Headed Giant. (It'll be Dimir and Gruul vs Izzet and Orzhov)

Given the challenges, I made the following Decks. I was wondering if they're balanced enough with eachother. I don't want one team to have a high advantage over the other.
HOUSE DIMIR DECK BUILD
Spoiler:
Deck List:
Mortus Strider x3
Deathcult Rogue x3
Metropolis Sprite x4
Incursion Specialist x1
Horror of Dim x3
Gutter Skulk x2
Shadow Alley Denizen x4
Call of the Nightwing x3
Paranoid Delusions x1
Last Thoughts x1
Hands of Binding x4
Shadow Slice x3
Way of the Thief x2
Dimir Charm x1
Dimir Guildgate x3
Island Basic Land x11
Swamp Basic Land x11

Mana Curve:
1=IIII
2=IIIIIIIIIII
3=IIIIII
4=IIIIIII
5=IIIIII

Totals:
Creatures=20
Sorceries=12
Enhancements=2
Instants=1
Lands=25

Total Mana Types:
Blue=12
Black=12
Both=11

Mana Sources:
Blue=11
Black=11
Both=3


GRUUL CLANS DECK BUILD
Spoiler:
Deck List:
Ruination Wurm x2
Zhur-Taa Swine x1
Rubblebelt Raiders x1
Burning-Tree Bloodscale x1
Skaarg Guildmage x1
Whiptail Moloch x2
Viashino Shanktail x1
Hellraiser Goblin x1
Skinbrand Goblin x2
Gruul Scrapper x1
Scab-Clan Charger x1
Crowned Ceratok x1
Towering Indrik x1
Ivy Lane Denizen x1
Slaughterhorn x1
Axebane Guardian x1
Greentide Watcher x2
Spire Tracer x1
Structural Collapse x1
Mugging x1
Madcap Skills x3
Wurmweaver Coil x1
Pit Fight x3
Explosive Impact x1
Psychotic Fury x2
Predator's Rapport x1
Gruul Guildgate x2
Mountain Basic Land x13
Forest Basic Land x10

Mana Curve:
1=II
2=IIIIIIIIIIII
3=IIII
4=IIIIIIII
5=III
6=IIIII

Totals:
Creatures=22
Sorceries=2
Enhancements=4
Instants=7
Lands=25

Total Mana Types:
Red=17
Green=12
Both=9

Mana Sources:
Red=13
Green=10
Both=2
Creature=1


IZZET LEAGUE DECK BUILD
Spoiler:
Deck List:
Wee Dragonauts x2
Izzet Guildmage x1
Frostburn Weird x1
Blistercoil Weird x1
Skyline Predator x1
Sapphire Drake x1
Runewing x2
Sage's Row Denizen x2
Cobblebrute x1
Sandstorm Eidolon x2
Viashino Racketeer x1
Guttersnipe x1
Teleportal x1
Train of Thought x1
Chronic Flooding x1
Fencer's Magemark x1
Thoughtflare x1
Essence Backlash x1
Electrolyze x2
Scatter Arc x1
Thunderheads x1
Convolute x2
Dispel x1
Mizzium Skin x2
Homing Lightning x1
Annihilating Fire x1
Pyromatics x1
Street Spasm x1
Electrickery x1
Izzet Guildgate x1
Island Basic Land x13
Mountain Basic Land x10

Mana Curve:
1=IIIII
2=IIIIIII
3=IIIIIIIIIIIII
4=IIIIIIII
5=III

Totals:
Creatures=16
Sorceries=2
Enhancements=2
Instants=16
Lands=24

Total Mana Types:
Blue=15
Red=11
Both=10

Mana Sources:
Blue=13
Red=10
Both=1


ORZHOV SYNDICATE DECK BUILD
Spoiler:
Deck List:
Vizkopa Confessor x1
Kingpin's Pet x2
Vizkopa Guildmage x1
Court Street Denizen x1
Keening Apparition x1
Syndic of Tithes x2
Dutiful Thrull x2
Sepulchral Primordial x1
Smog Elemental x2
Catacomb Slug x1
Perilous Shadow x1
Balustrade Spy x1
Syndicate Enforcer x2
Wight of Precinct Six x1
Gutter Skulk x1
Thrull Parasite x1
Purge the Profane x1
Gift of Orzhova x2
Contaminated Ground x2
Death's Approach x3
Ethereal Armor x1
Guildscorn Ward x1
Executioner's Swing x1
Beckon Apparition x2
Smite x1
Swift Justice x1
Orzhov Guildgate x2
Plains Basic Land x9
Swamp Basic Land x13

Mana Curve:
1=IIIIIIIIIIII
2=IIIIIIIII
3=IIIII
4=IIIII
5=II
6=II
7=I

Totals:
Creatures=21
Sorceries=1
Enhancements=9
Instants=5
Lands=24

Total Mana Types:
White=10
Black=16
Both=8

Mana Sources:
White=9
Black=13
Both=2


Remaining cards useable according to the challenges placed, in case you feel like suggesting some cards be switched out.
Spoiler:
White:
Armory Guard x1
Sunspire Griffin x1
Angelic Edict x3
Knight Watch x1
Shielded Passage x2

Blue:
Crosstown Courier x2
Skygames x3
Gridlock x3
Cancel x1

Black:
Mindrot x1
Death's Approach x3
Illness in the Ranks x1
Contaminated Ground x1
Launch Party x1

Red:
Tin Street Market x2
Furious Resistance x2
Massive Raid x1

Green:
Dryad Sophisticate x1
Tower Defense x2
Aerial Predation x1
Wildwood Rebirth x1

Colorless:
Thespian's Stage x1


Remaining guild cards, incase you feel like suggesting someone try a different guild. I'd play Selesnya but so far I've only pulled two cards. The Orzhov player refuses to play any deck using blue. My brother refuses to switch from Izzet. The Gruul player just wants to play and learn.
Spoiler:
Azorious:
Hussar Patrol x1
Vassal Soul x1
New Prahv Guildmage x1
Azorious Arrester x1
Isperia's Skywatch x1
Soulsworn Spirit x1
Search Warrant x2
Azorious Guildgate x1

Rakdos:
Skull Rend x1
Dreadbore x1

Selesnya:
Vitu-Ghazi Guildmage x1
Eyes in the Skies x1

Golgari:
Golgari Longlegs x1
Sewer Shambler x1
Lotleth Troll x1

Simic:
Drakewing Krasis x2
Nimbus Swimmer x1
Shambleshark x1
Merfolk of the Depths x1
Clinging Anemones x1
Frilled Oculus x1
Crocanura x2

Boros:
Ordruun Veteran x1
Sunhome Guildmage x1
Nav Squad Commandos x1
Daring Skyjek x1
Warmind Infantry x1
Aurelia's Fury x1
Martial Glory x1
Shattering Blow x1

This message was edited 4 times. Last update was at 2014/12/02 11:07:39


 
   
 
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