Played in Counter Attack, a small tournament run in Edinburgh at the weekend. Wheeled out my Farsight force for the 2nd tourney in a couple of months, and was great fun. Was 5 games, and forge world stuff was allowed, as well as super fortification stuff. Won 3, lost 2.
Game wise I probably couldve done better, but aside from this event and the one in October I hadn't played much at all this year or any 7th ed.
Here's what i used:
Farsight Envlaves (CAD)
Commander, x2 MP's, target lock x 2 marker drones
x 3 XV8's, x 2 MP's, target locks, x 4 marker drones
x 3 XV8's, x 2 burst cannons, x 4 gun drones
x 2 fusion XV8's
x 2 fusion XV8's
Iontide, fusion, stimm injector, early warning override
Bursttide, Earth Caste Pilot, SMS, velocity tracker, stimm injector
Longstrike!!! 2 seeker missiles, SMS, sensor spines, railgun, d-pod
Skyray, BSF, sensor spines
Allies - Tau Empire
Buffmander with all his buff gear
x 6 Fire Warriors Was quite happy with this army at my previous event were I came 4th in a strong field, aside from Longstrike hammerhead - was gonna get rid of this and put in a unit of missilesides but I've been too busy (lazy) to build and paint them.
May be a bit sketchy on my opponents armies since I didn't write them down.
Games:
Round 1- Grey Knights. Scouring & Big Guns combo.
Opponent's list -
Level 3 Librarian in Terminator armour, liber daemonica? (not good with
GK stuff..)
x 3 servo skulls
x 6 Terminators, psycannon, x 3 hammers
x 5 Terminators, psycannon, x 2 hammers
x 5 Interceptors, psycannon
squad of servitors & monkeys
squad of servitors & monkeys
Stormraven, lascannon
MM Inquisitor
x 3 chaff guys
Dreadknight, jump move thing, sword, incinerator, psilencer
Dreadknight, jump move thing, sword, incinerator, psilencer
Dreadknight, jump move thing, sword, incinerator, psilencer
Was a bit worried about this as he was going first, and the uber psilencer now being force was gonna be quite scary as it can instagib my buffmander and unit, or Riptides fairly easily.
Result:
16-4 win, after i assaulted a dreadknight turn 1 with my 650+ pts commander/crisis squad and got them run down :-\ . Almost tabled him, only game were I scored a reasonably big win.
Round 2 - Flying Tyranids. Leviathin/Skyblight?? Mission - Maelstrom, contact lost
Leviathan? Flyrant, two twin linked devourers with electroshock grubs
Flyrant, two twin linked devourers with electroshock grubs
Flyrant, two twin linked devourers with electroshock grubs
x 2 squads of minimal rippers
Hive crone
Harpy
Harpy
x 2 deep strike bomb things
Malanthrope
Bastion, comms relay
Skyblight? Flyrant, two twin linked devourers with electroshock grubs
Gargoyles
Gargoyles
Gargoyles - that all respawn!!
I know nids are supposedly a good match up for Tau, but this went poorly for me. I went first, didn't do a great deal, and then 6
FMC's came on turn 2 and started wailing on me, taking out the skyray first up as a bit of a threat (to like 1
FMC maybe!) I played the mission and was quite ahead on maelstrom pts until the last turn, where I just lost too much stuff and my opponent, who is a friend of mine, went ahead big time.
Killed 3 flyrants and a harpy, but I lost the overwhelming majority of my stuff. 13-7 loss, which in the end up I was reasonably happy with.
Round 3 - Iron Hands &
FW knight - with an apocalypse flamer thing. Mission - Kill pts and Emperor's Will
Iron Hands Chapter master, shield, hammer, bike auspex
5 bikes, x 2 grav, combi-grav
5 scouts,
CCW, land speeder storm, flamer
5 marines, plasma & combi-plasma. Pod
5 Sternguard, x 4 combi-melta. Pod
5/6 (can't remember) Helios missile launchers
Allies - Ultramarines Tigurius
9 Honour guard with mix of mauls, axes & swords, chapter banner. Pod
one of the troops above must've been smurfs too
Forge World Knight thing with big flamer.
15-5 loss. This was much closer than it looks on pts but thats life i suppose. Killed stupid knight first up, but Chapter Master Noob Pwner killed both.riptides & had a unit of honour guard tearing Tau up. Even after i intercepted them with an Ion accelerator killing half of them for lulz. Got to give it to my opponent though, good player. Very methodical and on the ball.
Round 4 -
TWC & Wolf Guard
SW. Maelstrom - Cleanse & Control
Space Wolves Wolf Lord, thunderwolf, x 2 chaff wolf things, ap2 sword, runic armour, storm shield
Iron Priest, storm shield? thunderwolf, x 2 chaff wolf things
5 Thunderwolves, mix of wargear, couple of shields
Rune Priest, jump pack
5 jump pack
SW 5 wolf guard, 4 meltas, pod
5 Blood Claws
10 Grey Hunters, x2 melta, Rhino
10 Grey Hunters, x 2 melta, Rhino
5 Wolf Guard on bikes
Horrible Space Wolves flyer
Having lost 2 games already on the saturday, was activating Sunday beast mode! Determined not to lose, though this guy had beaten Tau twice already. Had a tough time killing the
TWC and i thought I was getting backed up too much by trying to avoid combat that i wasnt scoring enough Maelstrom, but in the end I wiped him aside from 5 jump pack dudes & a rune priest. Was a really good, tense game. If I hadn't have focused absoltely everything on the
TWC and lords unit turn 2 he would have had a big win I reckon. Space Wolves fliers are horrible..
12-8 win
Round 5 - Tau/Farsight with Forge World Riptide thing. Relic & Crusade combined
Farsight Cadre Fireblade
x 3 double plasma crisis suits, intercept
x 3 burst cannon/flamer suitsSingle double fusion suit
single double fusion suit
Pirhanna
Rh'vanna??
Tau Empire Buffmander
11 Fire Warriors, devilfish
17 kroot, shaper,
12 kroot, sniper rounds
6 pathfinders
6 pathfinders
3 x
HYMP/
SMS broadsides, marker drones
Rhianna riptide thing haunts my dreams for ever more. It utterly destroys things with the bulky or very bulky/extremely bulky unit types. Needless to say it absolutely trolls crisis suits big time. Turns out I ignored it as I didnt get the opportune moment to kill it. However from what I hear there was someone who utterly ragequit life from it being used on his artillery

. Scored most of the crusade objectives & some secondaries whilst opponent got relic. 11-9 win. Another very good, fun game that either of us could've won on the last turn.
Army summary:
What was Win?
- Iontide had a boss tourney. Splattered countless Emprahs Astartes & dreadknights, intercepting marines for lolz out of pods, pie plating them and even wiped a whole unit of broadsides & 5 drones in one shot (ftotally saved me that game!) Honourable mention for
MP crisis team, did well, but with the amount of pts it bloody better!
What was just fail?
- was tempted to say Longstrike here, he doesnt really make pts back, but helped against the knight &
TWC wolves. But the Skyray did nuthin all tourney. Dishonourable mention for BOTH units terrible units of fusion suits, did absolutely nuthin I wanted them to do the whole bloody tourney. Consistently doing stuff like 1 hit out of four on land speeders and failing to blow them up, but quite happy to like smoke 4 gargoyles or kroot or other chaff like that! Useless so and so's....
Workhorse unit -
ECPA bursttide. concsistently killed stuff all weekend
Again, had a blast, 5 great games against 4 people that I thought were great sports and good players and one against a buddy of mine, so a fine weekend.