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Made in gr
Regular Dakkanaut





SPACE WOLVES 1500 AGGRESSIVE/FLUFFY

COMPANY OF THE GREAT WOLF


HQ

175 WGBL (TWM, KrakenSword, SS, RunicArmor) (Warlord)


ELITES

105 DREADNOUGHT (MM/HF)

10 SERVITOR


FAST ATTACK

270 5xTWC (2xSS, 1xSS/PF)


THE WOLVES UNLEASHED


HQ

145 ULRIC THE SLAYER

120 RUNEPRIEST (Armor of Russ, ML2 (biomancy), ForceSword)


TROOPS

185 6xGH (1xMELTA, 1xWG TDA/CombiMelta/SS, DROP POD)

217 8xGH (1xMELTA, 1xWG TDA/CombiMelta/SS, DROP POD)


FAST ATTACK

235 STORMWOLF (2xTLMM)

35 DROP POD

TDA=Tactical Dreadnought Armor (terminator)
TLMM= Twinlinked multimelta
SS= storm shield
PF=power fist
GH= grey hunters
WG= wolf guard
TWM= thunderwolf mount

TACTICS

Dreadnought drops with the small GH squad joined by Runepriest and Ulric. I shoot prefered enemy Multimelta and meltaguns/combi meltas on tanks or prefered enemy rapid fire boltguns along with heavy flamer from dread into hordes if there are no tanks. Thunderwolves are my death star riding to support the pods. Next turn gunship comes without a dice
roll providing air support (anti tank, anti flyer , anti heavy infantry). The last pod comes in with the gunship if i am lucky or
the third turn without dice roll (no more stupid delays with pods and flyers because of poor dice roll that cost the game). Servitor enters gunship and is there in order to cover the compulsory elite slot. Rune priest is taking biomacy to either boost my thunderwolves with endurance or become a beast in melee with iron arm (smash, ap2, force, 2+/4++,
+3 STR/TOUGH, - 5 init from armor of russ) able to instant kill monstrous creatures who cannot avoid challenges. I chose
terminator sergeants with SS to tank ap1,ap2 with shield and ap3 + with termi armor. Its better to have 1 terminator with SS instead of 2 grey hunters. Only downside of the list that i see is no objective secure, but i have enough mobility to counter that i think

CC is welcome

Cheers!!!

 
   
 
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