Switch Theme:

Energy Allocation  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Warning From Magnus? Not Listening!





New Jersey, USA

Question in regards to using either the GR-75 or CR-90, during the Energy Allocation phase.

If Energy Weapons are used for either of these ships (As in weapons that require energy to be spent to be used), do they begin the game with Energy tokens already, or do they start with 0?

That being said, do either of the ships begin the game with Energy Tokens? The instructions aren't 100% clear if they start with them or not, and wanted to clarify.

"This One Is Rurouni... Once Again, This One Will Drift..."
"Rushing towards danger without hesitation isn't recklessness, but bravery... And avoiding danger when there's a chance for victory isn't precaution, but cowardice..."
"I can only go forward." 
   
Made in gb
Longtime Dakkanaut




Nottingham, UK

From my last reading of a FAQ / tournament rules, huge ships start with a full allocation of energy tokens on their Ship Card. None on upgrades.



 
   
 
Forum Index » Atomic Mass Games (Star Wars & Marvel: Crisis Protocol)
Go to: