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Made in us
Numberless Necron Warrior





The pearl

Can Tau vehicles still shoot seeker missiles while stunned with the help of a markerlight? I know they could in the old codex, and now it says something like it doesnt count towards the limit of how many weapons the vehicle can shoot/

"May God have mercy upon my enemies, because I won't."
-General George Patton

The Greater Good says you must die.

6k
4k  
   
Made in au
Screaming Shining Spear





Western Australia

Crew Stunned says - "The vehicle can only fire Snap Shots until the end of its next turn. If the vehicle is a Zooming Flyer, it must move 18" and cannot turn at all in its next Movement phase. If the vehicle is not a Zooming Flyer, it cannot move or pivot until the end of its next turn.

and Seeker (under marker lights) says -

For each markerlight counter expended on this ability, the unit immediately fires a single seeker missile (if it has one) in addition to any other weapons it is permitted to fire. A seeker missile fired in this way:
- Does not need line of sight.
- Must be fired at the same target as the vehicle's
other weapons.
- Is resolved at Ballistic Skill 5.
- Has the Ignores Cover special rule.
- Does not reduce the number of weapons a vehicle can
fire at its full Ballistic Skill.
- Does count towards the limit of 2 missiles that a flyer
can fire each turn.

The only contradiction between the 2 is that snap shots count as BS 1 and seekers fired with markers are BS5

"Snap Shots" in the BRB says -
If a model is forced to make Snap Shots rather than shoot normally, then its Ballistic Skill is counted as being 1 for the purpose of those shots, unless it has a Ballistic Skill of 0 (in which case it may not shoot). The Ballistic Skill of a model firing a Snap Shot can only be modified by special rules that specifically state that they affect Snap Shots, along with any other restrictions (some may only modify Ballistic Skill when firing Overwatch Snap Shots, for example). If a special rule doesn’t specifically state that it affects Snap Shots, then the Snap Shot is resolved at Ballistic Skill 1.

With nothing in the FAQ (checking the Oct 2014 version) then the answer is yes you can fire a seeker missile even when stunned (just like any other weapon) however, as the markerlight does not specifically state if affects snap shots in regards to the seeker then I would suggest that they would fire at BS1

This message was edited 1 time. Last update was at 2014/12/21 16:24:09


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Made in us
Longtime Dakkanaut




Markerlights do effect snapshot. See pinpoint accurracy : Pinpoint can increase the
Ballistic Skill of Snap Shots and Overwatch. So you can atleast fire at BS2 instead of one

Second is Set Modifiers. Since both are set modifiers, I tend to say this one goes to BS5 do to specific over general/Advanced over Basic.

EDIT: Also Sequencing gives the controlling player the ability to set the order of the things that happen at the same time. Since both Snapshot and Seeker are Set values the controlling player can apply them in either order. Order going BS3 > Set Value BS1 (Snap Shot) > Set Value BS5 (Seeker)

This message was edited 1 time. Last update was at 2014/12/21 16:58:53


 
   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

Sequencing is for things that happen at the same time, not for contradicting rules that were applied at different times. By the time you make the decision of what BS to fire at, both rules are in effect and contradicting each other.

Personally I would agree that it is BS5 due to specific vs advanced, also fluff-wise the missiles are self-targeted using the markerlights as guidance, so the crew of the vehicle firing them being jostled around wouldn't affect the missile's aim.
   
Made in gb
Tough Tyrant Guard





SHE-FI-ELD

Debatable, no indication of how the vehicle rules are either basic or advanced in that section.

Potentially intended to be different, however all other rule interactions (hard to hit flyer rule etc) are played at BS1. As it doesn't state it the BS5 can be used while forced to snapshot then usually no, as the snapshot rule requires a direct override.

This message was edited 2 times. Last update was at 2014/12/21 21:02:48


It's my codex and I'll cry If I want to.

Tactical objectives are fantastic 
   
Made in ca
Fixture of Dakka




Vanished Completely

Ballistic Score 1.

While most people seem to think it is just a Rule modifying the Shooting Sequence, mistakenly thinking it is just a Ballistic Score change, the Rule informs us differently. It begins by informing us that Models may be forced to carry out Snap Shots instead of their normal Shooting, which makes Snap Shots a 'Type of Shooting Attack.' As we are carrying out something known as a Snap Shot we are bound by the Restriction that the Ballistic Score used to Resolve such an attack must be 1 and can only be modified if the Rule specifically mentions modifying these unique shooting attacks.

For if you are going to state that it falls under Basic vs Advanced then the restriction requiring the Rule to specifically mention Snap Shots is meaningless...

8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in be
Longtime Dakkanaut




The better option would be to use the markerlights to improve the snapshot rather than the seeker missile specific effect. The one for the seeker missile does not modify snapshots after all. It just goves you BS5 for that shot (among the other effects)

This message was edited 2 times. Last update was at 2014/12/25 17:30:39


You don't have to be happy when you lose, just don't make winning the condition of your happiness.  
   
Made in us
Furious Fire Dragon





To directly answer your question: Yes, you can shoot a seeker missile while stunned.

The other part of the question (is it at BS5 or a Snap Shot): It is resolved as a Snap Shot (and cannot be improved to BS2, etc.), due to the Stunned result rules.
   
Made in au
Screaming Shining Spear





Western Australia

DCannon4Life wrote:
To directly answer your question: Yes, you can shoot a seeker missile while stunned.

The other part of the question (is it at BS5 or a Snap Shot): It is resolved as a Snap Shot (and cannot be improved to BS2, etc.), due to the Stunned result rules.


That's what I said!

For gaming, hobby and events in Perth, Western Australia - https://objectivesecured.com.au 
   
 
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