I'll bite. First off some specific stuff:
MarkyMark wrote:Chaos Lord General
Mark of Khorne
Shield
Chaos steed barding
Daemonblade Crown of command
Dawnstone
Daemonblade is not good, particularly on a chaos lord (who starts off with 5 attaks base), particularly on the dude who is giving your army LD9 and doesn't need to be punching himself. You want more attaks, buy a Moar Attaks Sword - better yet, buy the Sword of
ASF and make his 6 attaks count
Exalted Hero
BSB
Mark of Khorne
Halberd
Chaos steed barding
Tailsman of presveration
Scaled skin
I'm still bugged that the final armor pip of the scaled skin is wasted - he can't go to 0+ save in 8E. I think I'd rather just not take the skin and accept that a 2/4+ save is pretty pimping.
10 Marauder horsemen
Mark of Khorne
Standard bearer
Flail
Shields
10 Marauder horsemen
Mark of Khorne
Standard bearer
Flail
Shields
10 Marauder horsemen
Mark of Khorne
Standard bearer
Flail
Shields
3 Skullcrushers
Standard
Ensorcelled weapons

Seriously, buy all these units musicians. Your only hope is to win combats through punching, you want to be able to break those ties - or more importantly, not lose those ties! Your Frenzy depends upon it!
Larger scale, will the list work? Merhaps, but it certainly wants to play smashmouth chaos, which I can appreciate. I think the real weakness isn't the lack of magic (or shooting), it's the marauder horsemen being used to escort the maniacs in. Sure they pack a little punch themselves on the first turn, but after that I just see them evaporating around the characters, giving up
CR that the real chaos dudes are trying to rack up. Was the plan to run all of the characters in one bus, to present a wall of armor and push the marauders back? Because that's a concept ... but it will only work for one unit, and deathstars - especially frenzied ones - are easy to lead around.
Two more thoughts on the list:
First, what if the skullcrushers were something else? They don't seem to add a whole lot as is - you have a lot of S5 attaks in the list. What about a hellcannon? A mutalith? A couple chariots? While these things are doomed to be shot by cannons, as the list lacks single targets otherwise, they can support the horsemen in ways three crushers don't necessarily.
Second, I'm curious how many budget kr0n exalteds you can get for the points spent on characters here. Take a
BSB, take a stubborn lord, then dump all the rest of the points into exalted heroes w/
MoK, flail, barded chaos steed. These used to be the business in 7E, and they're still quite a deal now. Concept would be to pick up a few more S5/7 maniacs to help bolster those marauder units, lock out the front of the deathstar block, and generally be mostly expendable badasses (141 points each I think?). Halberds are of course another option, but flails look cooler, shatter armor / high T a little better on the charge, and kinda match all these horsemen flails.
EDIT Better yet, what if you spammed Khorne flail exalteds on barded daemonic mounts? 34 more points each but T5 & W5 each, plus some serious angry mutant pony attaks! And fear, magic attaks, etc.
- Salvage