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![[Post New]](/s/i/i.gif) 2014/12/22 00:31:31
Subject: CAMO-markers and several models in N3
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Kelne
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In N2 you used to be able to hide up to 3 models under a single camo marker.
I can't find any indication about that anymore, if it's still possible, could someone point me to it?
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![[Post New]](/s/i/i.gif) 2014/12/22 02:27:26
Subject: CAMO-markers and several models in N3
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Dakka Veteran
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nope, it's not possible anymore, I guess CB didn't like the inconsistencies it brought so they scraped it
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![[Post New]](/s/i/i.gif) 2014/12/23 11:14:47
Subject: CAMO-markers and several models in N3
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Combat Jumping Ragik
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Also note that the camo marker uses the silhouette size for the unit under the camo marker. So, if it is a Cutter under the TO Camo marker, you must use the S7 silhouette. Kind of gives it away. But then CB has added 55mm TO Camo markers to the markers sheet for N3.
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![[Post New]](/s/i/i.gif) 2014/12/23 12:51:32
Subject: CAMO-markers and several models in N3
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Kelne
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Yeah I'd noticed the larger markers . I'll miss having all 3 antipodes jump from under the tiny camo marker at someone though ...
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![[Post New]](/s/i/i.gif) 2014/12/23 15:13:16
Subject: CAMO-markers and several models in N3
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Airborne Infiltrating Tomcat
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B0B MaRlEy wrote:Yeah I'd noticed the larger markers . I'll miss having all 3 antipodes jump from under the tiny camo marker at someone though ...
It always amuse me...how you fit 3 models on that base....logic hurt?
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Every Nomad kid want to be a Tomcat when they grow up. |
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![[Post New]](/s/i/i.gif) 2014/12/23 17:27:07
Subject: Re:CAMO-markers and several models in N3
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Hauptmann
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Yeah, with camo markers using the Silhouette rules now, it makes no sense to be able to stuff 3 things in there.
It helps avoid things like the Cutter hulking out upon discovery and other oddities.
Most forces can play more than enough shell games between multiple infiltrators and minelayers, so it isn't really needed anymore.
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![[Post New]](/s/i/i.gif) 2014/12/28 08:18:59
Subject: CAMO-markers and several models in N3
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Myrmidon Officer
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GrenAcid wrote: B0B MaRlEy wrote:Yeah I'd noticed the larger markers . I'll miss having all 3 antipodes jump from under the tiny camo marker at someone though ...
It always amuse me...how you fit 3 models on that base....logic hurt?
Replace the digletts with wolves.
Ronin_eX wrote:Yeah, with camo markers using the Silhouette rules now, it makes no sense to be able to stuff 3 things in there.
It helps avoid things like the Cutter hulking out upon discovery and other oddities.
I understand the rules oddities, but it really didn't 'hulk out'. A camo marker is just a blip on the tracking equipment. A Cutter or Anathematic revealing itself is just revealing what the blip really is.
It's just like a Space Hulk radar blip hiding 1, 2, 3, or a Broodlord of Genestealers.
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This message was edited 1 time. Last update was at 2014/12/28 08:20:59
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![[Post New]](/s/i/i.gif) 2014/12/28 10:50:54
Subject: Re:CAMO-markers and several models in N3
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Airborne Infiltrating Tomcat
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That blip will be larger with tag runing....also TO cammo dont make you invisible when you move, so you can see glimer....just like predator/gits TO works.
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Every Nomad kid want to be a Tomcat when they grow up. |
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