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Made in ca
Member of the Malleus






The Mephrit Dynasty lists it available to faction Necrons, going to have to clear it with my local club if that includes the Red Harvest lists from FW. If so, here is the list I am considering.

Mephrit Dynasity Cohort

Necron Overlord -> 2+3++, (reroll relic), Warscythe, rez orb, mindshackle, phylactery, phaeron.
+ Chronometron
+ 20 warriors + flensing scarabs

10 warriors - Ghost Arl
10 warriors - Night Scythe + Harbinger of the storm

3 x wraiths - whipcoil
3 x wraiths - whipcoil

Monolith

This message was edited 1 time. Last update was at 2014/12/23 01:37:33


Task Force Rath : 5000
Deathwatch: 4000
6000+ 
   
Made in gb
Longtime Dakkanaut




Mephrit Detachment and formations, I'm afraid. It's pretty specific.

Your list would work just fine with Kutlakh, if it helps?

Not sure what your Chronometron is for. Just moving through cover?

You could of course build a Mephrit/Maynark allies list, or use a formation. Conclave would work pretty well to boost you closer to 2000.
   
Made in ca
Member of the Malleus






Moving through cover, getting a lord (or Kutlakh) up if he falls etc.

Task Force Rath : 5000
Deathwatch: 4000
6000+ 
   
Made in gb
Longtime Dakkanaut




 hazal wrote:
Moving through cover, getting a lord (or Kutlakh) up if he falls etc.


Hmm... Reroll 5+ is statistically a little worse than just a 4+... But a situation with rerollable 4+ would be nice.

I'll have to bear that one in mind if I'm ever running a fluffy full court bodyguard list.


...I'm starting to have Mephrit/Maynark ally ideas. Battlescribe time.
   
Made in us
Longtime Dakkanaut




Chrono pairs really well with all the stuff on your Olord. I always pair Imoh with a chrono and he gets great mileage out of it on his saves alone.

Wait, so what does the re-roll relic do, exactly?




I would advise dropping your non bricks to 5 each and bringing a second Ghost Arc. Not sure what to do with the remainder their.
   
Made in gb
Longtime Dakkanaut




ShadarLogoth wrote:
Wait, so what does the re-roll relic do, exactly?.


+1 strength, reroll ones on all saves.

So you can instant death marine characters and survive longer in return.
   
Made in us
Longtime Dakkanaut




changemod wrote:
ShadarLogoth wrote:
Wait, so what does the re-roll relic do, exactly?.


+1 strength, reroll ones on all saves.

So you can instant death marine characters and survive longer in return.


For sure.

That's actually a pretty nifty little toy.

   
 
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