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Made in nl
Devious Space Marine dedicated to Tzeentch





The Hague (NL)

Hey guys, perhaps I am missing something, but this came up with the Helstrike Missiles in IA13:
Somehow, the Helstrike missiles aren't one-use in IA13 (I assume they should be) so someone argued that, as the Renegade Valkyrie has two Helstrike missiles in its profile, it could fire two every turn. While I don't think this was the intent, I started scouring the rulebook and could only fire two bits of rules applicable to this problem.
Page 41 of the small rulebook under Ordnance Weapons:
[...] Ordnance weapons cannot fire Snap Shots.[...]
Page 73 of the small rulebook under Vehicles & Ordnance Weapons:
[...] A vehicle that moved at Cruising Speed can still Snap Shoot Ordnance, but of course, cannot fire any Ordnance weapon that cannot be fired as Snap Shots.

Does this mean that the only time that second rule overrides the first one, is when a vehicle moves at cruising speed? So that Valkyrie can fire one Helstrike Missile when moving at combat speed (the second one can't be fired because after firing an Ordnance weapon, all other weapons fired have to be snap fired and Ordnance can't be Snap Shots) but when that same Valkyrie moves at cruising speed, it can suddenly fire the second Helstrike Missile as a Snap Shot?

12k+ pts Chaos Marines, Heretic Guard and Daemons (The Scourged)
2k pts Tyranids (Hive Fleet Hornet) 
   
Made in us
Longtime Dakkanaut




One is referencing Non vehicle models and the other is referencing vehicle models.

Vehicles can snap fire Ordnance if that Ordnance can be snap fired... ie not a Blast.
   
Made in nl
Devious Space Marine dedicated to Tzeentch





The Hague (NL)

Fragile wrote:
One is referencing Non vehicle models and the other is referencing vehicle models.

Vehicles can snap fire Ordnance if that Ordnance can be snap fired... ie not a Blast.

Where do you read that the first rule references to non-vehicles. It is written in a bit about Ordnance weapons. Every time they say something about non-vehicles, they state that it's about non-vehicles. Furthermore, the only exception the rulebook gives to snap firing Ordnance weapons s in that second rule I quoted. As far as I can see, vehicles don't get a blanket permission to Snap Shot Ordnance weapons...a

12k+ pts Chaos Marines, Heretic Guard and Daemons (The Scourged)
2k pts Tyranids (Hive Fleet Hornet) 
   
Made in us
Longtime Dakkanaut




That entire section (Weapons) specifically calls out non vehicle models when describing the rules for them.

The vehicle section has its own specific rules for Vehicles and ordnance weapons. Those rule would apply for vehicle.
   
 
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