| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2015/01/09 11:43:38
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Hardened Veteran Guardsman
Pueblo, Colorado
|
The game I'm running is using the Core Rulebooks for Pathfinder and the World of Warcraft: The Roleplaying Game, as both are based on 3.5 DnD. The game itself is taking place in the Ravnica setting from Magic The Gathering. While most of the rules are coming from Pathfinder, I'm allowing my players to choose from the races, base classes and prestige classes in the Pathfinder or WoW core rulebooks, so they can get their characters to fit their chosen guild. Equipment from both books are also legal. The campaign itself focusses on the Gateless Movement, who are attempting to destroy the 10 Guilds, so it'll take place during the events of the Return to Ravnica MTG block. The players are sort of a strike team gathered by the 10 guilds to strike against the Gateless, who threaten the order of Ravnica.
The team is:
An Undead (Using Forsaken rules from WoW) Arcanist (Necromancer)/Cleric (Madness/Chaos) multi-class character. He belongs to the Cult of Rakdos.
An Elf Sorcerer (Using Draconic as experiments done to himself due to the way his guild operates). He belongs to the Simic Combine.
A Minotaur (Using Tauren rules from WoW) Fighter. He's a soldier of the Boros Legion.
A Goblin (WoW Rules) Barbarian/Healer (Shaman) multi-class character. He's a member of the Burning-Tree Clan within the Gruul Clans.
A Faerie (Using Gnome Rules from Pathfinder) Wizard (Evocation)/Tinker multi-class character. He belongs to the Izzet League.
A Human Rogue/Healer (Shadow Priest) multi-class character. He belongs to the Orzhov Syndicate.
The start of the campaign will have the strike team meeting for the first time, having been called upon by an Azorius Senate Lawmage. A string of murders, the victims all being guildmages, has caused the Lawmage to form the strike team, using members from different guilds so, incase something happens, the team could not be traced back to him. It will lead them into the Undercity, specifically Golgari Swarm controlled areas. They well also be facing a group of assassins at some point, who may or may not be from House Dimir.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/10 21:31:56
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Hangin' with Gork & Mork
|
If you are having fun then it doesn't really matter what we think. Since you asked though...
...you done goofed.
|
Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/11 02:57:43
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Hardened Veteran Guardsman
Pueblo, Colorado
|
How did I goof?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/11 17:15:19
Subject: Re:Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Fixture of Dakka
West Michigan, deep in Whitebread, USA
|
Must be someone hates 3.5 and thinks you should, too.
Sounds like you have the most important thing no matter the rules you use, which is a good framework. I think it'll work fine.
|
"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/11 18:04:20
Subject: Re:Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Hangin' with Gork & Mork
|
The first part is pretty important...some might say it is the most important part of the statement. No, I don't "hate" 3.5, but I do think it is the worst of the D&D systems. Have I played it? Yes. Do I still occasionally play it? Yes. Do I still think it is the least interesting of all systems available and when specifically asked will say so? Yes. Do I think people have little fits when you say the Emperor has no clothes? Yes. Yet, we still have the first part, which as pointed out earlier is pretty important. If they are enjoying themselves that is all that really matters. No one had responded in a day and OP asked so I told him what I thought, if nothing else to get the thread some attention.
|
Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/11 21:55:32
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Longtime Dakkanaut
Scotland
|
I think you would be better using the rules entirely from one system but if it's working for you then keep it going. You don't need anyone's approval apart from your players. And if they're all happy you're golden.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/13 06:19:52
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Hardened Veteran Guardsman
Pueblo, Colorado
|
Zond wrote:I think you would be better using the rules entirely from one system but if it's working for you then keep it going. You don't need anyone's approval apart from your players. And if they're all happy you're golden.
Pathfinder and WoW RPG have the same rules. Besides a difference in classes, races and names for the stats, they're identical.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/13 23:05:38
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Longtime Dakkanaut
Scotland
|
They're not identical, there are some differences due to OGL d20 3.5 and Pathfinder. Sometimes not huge differences, but I find it a pain personally to work around so I tend to avoid d20 for the most part. However if it's working out great who cares.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/19 17:15:26
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Hardened Veteran Guardsman
Pueblo, Colorado
|
Like I said, using all rules from Pathfinder but Classes, Races and Equipment from the WoW RPG Core Rulebook are legal as well. I've had no problems yet.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/19 18:17:42
Subject: Re:Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Longtime Dakkanaut
|
Sounds like a clusterfeth to me. Multiple iterations of the rules-heavy d20 core. 3.P trips all over itself when it isn't trying to run against a universe that wasn't designed for it, and isn't running with mods (Pathfinder, WoW) pretty far apart in terms of design timeline. On all fronts it sounds like a recipe for a mechanical quagmire, particularly for the GM.
That said those rube-Goldberg rules setups can be fun when you get past the headaches, and the setting is pretty diverse. Proceed with caution I guess if you don't mind the management overhead.
|
|
This message was edited 1 time. Last update was at 2015/01/19 18:18:37
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2015/01/23 18:59:23
Subject: Running a mixed game campaign, was wondering what DakkaDakka thinks.
|
 |
Executing Exarch
|
I have actually DM'ed a campaign based on the Ravnica setting(although much looser) in a pathfinder game. My group allows 3.5 for the most part, we only ban things that considerably slow down game time or utterly break the system(leadership).
As others have noted above, you are juxtaposing several rule heavy mechanic heavy systems together. Although they all are mostly the same, the devil is in the details Make sure you and the players are on the same page about skills(pathfinder has perception over spot and listen, etc.) from the get go. Maybe spending extra time in character building. Pick the lowest/simplest common denominator for any overlap and write it out. Once you do the work up front it should run smoothly. These are rules heavy systems, so if your party is mechanics heavy put in more work. If your group is RP heavy and light on mechanics I would just omit anything that conflicts instead of trying to fit it together.
The only mechanical problem I see in your party is the undead. I don't know what the forsaken is, but undead have very specific rules in 3.5/pathfinder. Make sure you clarify positive/negative energy, mind affecting stuff, etc.
The guilds are pretty good examples of alignment, and if your party is sticking hard to the guild's alignment your going to have good, evil, law and chaos in the same group. This can cause a lot of group strife, but if the group is mature and experienced enough to deal with it it should be really fun. My take on the guilds was Boros-LG, Selysna-G, Izzet-CG, Azorious-LN, Golgari-N, Gruul-CN, Orzhov-LE, Dimir-E, Rakdos-CE. Simic is kind of floating, depending on where in the Magic story you are and who is in charge etc.
I would be interested to know your take on all of that.
|
The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden |
|
|
 |
 |
|
|