I'd be down for the hard cover. I've been using the 7Tv ruleset for my current Fallout games, but I'm not sure I can be bothered switching over to the new edition. That and its explicitly made for the setting, whereas this is.
How are animals integrated into games? Are Animal Colonies the only way of having them appear, or can they be selected as part of scenarios, ooh, or turn up as random encounters? Speaking of random encounters is there anything like that in the game (i.e. at points players can roll a dice and then based on a chart something happens)? Can warbands include animals/mutants?
Are there other pieces of equipment rather than just weapons and armour? I.e. radios, sunglasses, flares, different ammo types, whatever?
Heh, and what about vehicles? Rules for larger robots (i.e. 50mm base+)?
What about rules for defending settlements? Is there rules for barricading up buildings? Breaking down flimsy walls? How about mounted weapon positions?
Aye, sorry if I'm just kind of throwing a load of questions at you. I'm curious whether or not I can toss my existing system you see. From what I've seen I'm interested, so rather its just if I have to create some house rules for the odd bits and bobs.