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![[Post New]](/s/i/i.gif) 2015/01/14 21:29:41
Subject: [1500] - Tyranids
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Fresh-Faced New User
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So, this is my first post, so hello everyone!
I'm relatively new to the hobby (been playing CSM and Orks both 500 points) and now want to build a bigger army of Tyranids.
What do you think? I'll, of course, accept any improvement and suggestions
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This message was edited 1 time. Last update was at 2015/01/14 21:30:17
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![[Post New]](/s/i/i.gif) 2015/01/14 21:33:53
Subject: [1500] - Tyranids
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Regular Dakkanaut
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Looks good to me couple of things I would suggest, firstly a Venom for lovely cover saves but also as you have warriors biovores and exocrine take the living artillery formation for rerolls and pinning bonuses
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![[Post New]](/s/i/i.gif) 2015/01/14 22:04:24
Subject: [1500] - Tyranids
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Tunneling Trygon
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If you're taking Living Artillary Node, seperate it from your list. It's not part of a CAD so don't write it in as if it were one. Saves confusion and such. Because your list has one Heavy Support and two Troops, and then Living Artillary Node.
It's a basic list but not a bad one. Comes to 1490 by my count, so you can drop the Mawloc, add two Zoanthropes and a Venomthrope for the cover save and the beauty of Zoas. I've seen the Mawloc do well against Tau and other gunline troops, but you're not lacking range with the Biovores so it's not as needed.
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![[Post New]](/s/i/i.gif) 2015/01/14 23:00:15
Subject: [1500] - Tyranids
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Longtime Dakkanaut
Cheyenne WY
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robse100 wrote:So, this is my first post, so hello everyone!
I'm relatively new to the hobby (been playing CSM and Orks both 500 points) and now want to build a bigger army of Tyranids.
What do you think? I'll, of course, accept any improvement and suggestions 
This looks very nice!  You have all the pieces for a Living Artillery Node (LAN) so if you can scare up a copy of the Dataslate, you should.
Good luck! And welcome to the Hive Mind!
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2015/01/14 23:13:16
Subject: Re:[1500] - Tyranids
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Fresh-Faced New User
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Well, I'm sorry - I did not know how to do a formation detachement  Hopefully that looks better now, what do you say?
But if it's basic and not bad I'm already somewhat less concerned
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This message was edited 1 time. Last update was at 2015/01/14 23:18:03
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![[Post New]](/s/i/i.gif) 2015/01/14 23:22:31
Subject: Re:[1500] - Tyranids
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Longtime Dakkanaut
Cheyenne WY
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Looks better, and will fight better too.
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The will of the hive is always the same: HUNGER |
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![[Post New]](/s/i/i.gif) 2015/01/15 00:50:13
Subject: Re:[1500] - Tyranids
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Fresh-Faced New User
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By the way: What do you guys think of replacing the Tervigon for a Tyrannofex with Rupture Cannon for better Anti-Tank capability?
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![[Post New]](/s/i/i.gif) 2015/01/15 02:13:22
Subject: [1500] - Tyranids
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Tunneling Trygon
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The issue with a T-Fex is that no matter the strength, the Cannon can not pierce a plywood sign. At AP4 it doesn't guarantee even a dead Space Marine, much less a Captain. And it simply can not destroy a tank with a single shot because of the Vehicle Damage Table. You will do much better with the extra troops the Tervigon poops out and the Egrubs on the Tyrant and Warp Blast on the Zoas as your anti-big tank. The Tyrants can kill up to AV12 and have the maneuverability to get to the Rear Armor of almost anything.
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![[Post New]](/s/i/i.gif) 2015/01/15 06:46:23
Subject: Re:[1500] - Tyranids
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Frightening Flamer of Tzeentch
PNW
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While I love the Rupture cannon, you need multiple guns to hit the more resilient targets. Taking three in an army list could wreck a Land Raider or other AV14, but it's also an incredible investment. It may be easier just taking one with a Tyrannocyte with a similar configuration as the Tervigon suggested (without the Crushing claws).
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![[Post New]](/s/i/i.gif) 2015/01/16 02:52:57
Subject: Re:[1500] - Tyranids
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Longtime Dakkanaut
Cheyenne WY
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robse100 wrote:By the way: What do you guys think of replacing the Tervigon for a Tyrannofex with Rupture Cannon for better Anti-Tank capability?
I like Tyrannofex, but I run her with Acid spray, and Electro grubs. If I have the points I toss on Adrenal Glands so I can terrify my foe with a mountain sized Bug with Fleet.
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The will of the hive is always the same: HUNGER |
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