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Made in us
Longtime Dakkanaut





The wife and I will be attending a practice event this weekend for an upcoming tournament. The tournament is 1500pts, using BAO modified Maelstrom missions, and is Highlander (so anything but troops is one per list, even though detachments/sources are unlimited).

I had decent success the last time with a GK + Space Wolf list, and am making changes, but going for the same broad idea. The Highlander format does little to hamper GKs, aside from limiting my ability to take more Dreadknights, and as such, list building and testing has been a breeze.

But I am having an AWFUL time helping the wife build her list. Dedicated transports under 100pts are unlimited, but that means Wagons are out unless one is taken in a Heavy slot (or I only take one, period) so that limits some options. We also usually play 1850pts, so I am used to easily helping her build double-CAD and maximizing force-multiplier HQs, and taking loads of goodies from the Heavy slots.

Any suggestions on a fun, TAC style list?

If I take double CAD and Krumpas Killa Kanz formation, I could actually do a small walker-wall, with three Kanz from the formation, a Morkanaut w/KFF, and a Deff Dread. This would leave points for max Lootas, and max Mek Guns (Kustom Mega Kannons) holding the back-field (and applying long range pressure), plus four squads of 10-15 foot-slogging Boyz with PK Nob, and then a Lucky-Stick Warboss and Painboy for a little force multiplication in Boy squads.

How does that sound at that point level?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Krumpus Killa Kans is a unit (heavy support) NOT a formation.
See the symbol in the top left if it's data sheet. So normal Killa Kans are far better, as you're not forced to take that terrible load-out.
   
Made in us
Longtime Dakkanaut





Ah... well, either way, it still works, so lets say for argument sake I take one squadron of three Kanz (the only way to bypass the Highlander limits)... How does the above sound?

I don't know... It feels weird not being able to have the points nor ability to take Wagons full of Tankbustas, and the other things we sort of auto-take.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in ru
!!Goffik Rocker!!






That's cause ork codex relies on force concentration. We don't really have cheeze to spam but we must stick to the theme to do stuff effectively.
Things that won't get worse (they won't change at all basically) are lists revolving around formations - Greentide, Blitz Brigade, Dreadmob, etc. This way most of the repetitive stuff is within formation and supportive stuff ain't repeating itself anywayz.
   
Made in us
Longtime Dakkanaut





I guess I wasn't clear, but the problem is that while detachments/formations are unlimited, they still have to respect Highlander format, so Blitz Brigade is out, strictly because of the multiple Wagons.

Green Tide sounds like an idea though.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Slashing Veteran Sword Bretheren






I would go with something like this (if I had all the models for it)


Mega-Boss w/ da lucky stick
Big Mek w/ KFF, on bike
Mad Dok
30 ‘ard boyz, boyz, nob, pk, bp
30 boyz, nob, pk, bp
30 boyz, nob, pk, bp
3x KMK w/ 4 gretchin and 3 ammo runts
Dakka Jet w/ flyboss and 3rd supa shoota
10 warbikers w/ PK nob
Meganobz in trukk w/ ram


So youve got 3 HQ slots, 1 elite, 3 troops, 1 heavy, and 2 fast.

Plus this only gets you to around 1700 points or somewhere around there.

Mad dok in a unit of 'ard boys is pretty impressive. The problem with Orks is the HQ slot can get really crowded. While it seems every unit would benefit from either a KFF mek, or a painboy, its hard to get them everywhere.

So you can swap the big mek ona bike for a painboy on a bike, or swap the big mek/painboy to the MANZ squad to help the warboss out with ap2.

And then you can add in whatever you want for the leftover points.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Battlewagon Driver with Charged Engine





Try this:

Green Tide ( with DLS Warboss)
Lobbas
Lootas or Traktor Kannons
Tankbustas
Grots
Painboy
Weirdboy
DeffKopta(s).

   
Made in us
Stalwart Veteran Guard Sergeant






Would Zhadsnark making warbikes troops be ok, or would they still only let you take 1 squad of them since theyre originally FA?
   
Made in ru
!!Goffik Rocker!!






NewTruthNeomaxim wrote:
I guess I wasn't clear, but the problem is that while detachments/formations are unlimited, they still have to respect Highlander format, so Blitz Brigade is out, strictly because of the multiple Wagons.

Green Tide sounds like an idea though.


So, all ork formations are out, i guess

Well, the problem is we've got lots of cheap units. And highlander nerfs us harder than the rest cause of that.
For example, if you're running wagonz you do want at least 2 wagonz to ensure at least something reaches the lines - they're not landraiders - they're supposed to work in groups.
If you're running guyz in trucks you do want as many of them as possible so that at least 1/3 reaches the enemy lines. If you go lower, noone will.
And that's what makes speed freaks good - fast target overload - wagonz (at least 2), bikes, truckboyz/MANz + other fast stuff for pressure. They need as much up the front as possible.

I guess, the best way is to just field what you've got and have fun. There are probably some lists that will do fine though.
Ffor footsloggas i'd take something like:

Boss
Painboss
+ probably another HQ like a big mek or wierdboy or Grotsnik for the 2-d blob - they're all doing good enough
slotless mek

2 large blobs of boyz
grots
can go with a 3-d smaller blob of shootaboyz + grots if points allow

big gunz - maxed out, now it's a problem of what's to take - i usually take lobbas and KMK but you got to decide here and it's up to you.
lootas - cause you can't have more big gunz
+ I think you won't feel bad for taking one battlewagon for 15 tankbustas or even...flash gitz - yes! It's easier to make a BW more survivable when you don't necesserely need to rush forward.

stormboyz - like ~10 of them with pk bp nob. I use them with footsloggas and they're yet to disappoint me.
koptas or rokkit buggies - koptas work better solo or in units of 2 due to not being vehicles => more durable and versatile while buggies are better at units of 4-5 due to no ld

manz missile in a truck
+ 15 tankbustas if you take a BW or even a 7-8 strong unit in a truck. But smaller units in trucks tend to work better when you've got lots of other stuff.
+ don't shy away from kommandoes. They can be helpful. Either in a max unit for some target saturation or a unit of 5 with 2 rokkits. They're good for maelstorm or for rear-infiltrating.

Other units can be also used - just need to stick to the theme or be supportive. Flyers, for example. Not sure about walkers - they don't seem to work in footslogging lists due to being one of a few av stuff and not cheap. Probably some FW stuff like Big Trakks.

To be honest, it doesn't differ too much from what i usually field even without highlander. It's just that i have 2-3 squads of footslogging boyz + 1 grot squad + 'eavy armored boyz in a truck while you'll need 1 more grot squad to unlock 3-d boyz squad and MANz missile to replace 'eavy armored boyz - both have their merits. I also dislike lootas and tend to stick to big gunz and have no bw, so no tankbustas. Other than that the list tends to work good. Concentrate on board controle - your main str is numbers and midfield pressure. Don't chaise shadows.

It's gona be harder to make an effective speed freak list within this format cause spead freaks are less forgiving. They need everything fast and in quantity. Can try ofc, but i ain't running speedfreaks, so better ask others for help.

You can alwayz revolve a list around STOMPA! Yep, it's in codex and it's a good superheavy.

This message was edited 1 time. Last update was at 2015/01/17 07:52:26


 
   
 
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