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Made in gb
Regular Dakkanaut




+++ Iron warriors (1450pts) +++



+ HQ (285pts) +

Sorcerer (150pts) [2x Additional Mastery Level, Combi-bolter, Spell familiar, Terminator Armour]
····Force Weapon [Force Stave]

Sorcerer (135pts) [2x Additional Mastery Level, Combi-bolter, Force Weapon, Terminator Armour]

+ Troops (100pts) +

Chaos Cultists (50pts) [9x Cultists with autopistols]
····Cultist Champion [Auto Pistol]

Chaos Cultists (50pts) [9x Cultists with autopistols]
····Cultist Champion [Auto Pistol]

+ Heavy Support (555pts) +

[FW] Chaos Fire Raptor Gunship (210pts) [Reaper Autocannon Batteries, 4x Wing mounted Hellstrike missiles]

[FW] Chaos Fire Raptor Gunship (210pts) [Reaper Autocannon Batteries, 4x Wing mounted Hellstrike missiles]

[FW] Chaos Relic Sicarian (135pts)

+ Lords of War (410pts) +

[Lord of War] Chaos Typhon (410pts) [Armoured Ceramite, lascannons]

Void Shield Generator (100pts) [3x Projected Void Shields]

Right got a 1500 point tourney in march and am working an army for it, both the sorcerers will be rolling to try and spawn lots of pretty daemons of which kind im not sure yet.... also can anybody remember the legacy which makes cultists fearless for the typhon?

Comments and critisms welcome as always

dean

Created with BattleScribe (http://www.battlescribe.net)


Automatically Appended Next Post:
Any help would be really apprecisted guys?

This message was edited 2 times. Last update was at 2015/01/21 23:41:24


 
   
Made in us
Painlord Titan Princeps of Slaanesh





Good luck trying to summon daemons.
   
Made in no
Dakka Veteran




If you're gonna summon daemons I would recommend you give one sorcerer the Crimson Slaughter relic that gives him the Daemon special rule, so you won't peril on any double.

Sacrifice will be your best power imo, as you can kill off a cultist and get a lvl 2 herald of Tzeentch for more warp charges and more rolls on summoning.

The Typhon is an amazing tank, as are the other FW units you picked. Overall I like the list although I think it lacks some scoring mobility for Maelstrom, but I don't know if your tournament is gonna have that type of missions.

   
Made in gb
Regular Dakkanaut




I was thinking about both rolling on daemonology but thibking about it as you roll them one at a time as soon as i get the summon lesser/sacrifice and the summon heavys i reckon ill roll the rest on telepathy at least try and make them invisible
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

Fourth Quadrant rebellion but it's wasted on two minimum squads really isnt it?
   
Made in gb
Longtime Dakkanaut




Forget daemons. You want invisibility.


Automatically Appended Next Post:
Fourth quadrant rebellion also gets you a4++ on your last hull point.


Automatically Appended Next Post:
A warsmith would be handy, for hp regeneration

This message was edited 2 times. Last update was at 2015/01/22 12:43:54


DFTT 
   
Made in gb
Regular Dakkanaut




How does invisiblity work through a void shield? Can they still not target you?
   
Made in gb
Longtime Dakkanaut




Invisibility and void shields work together fine, although your opponent could just shoot the void shield generator itself first.

DFTT 
   
Made in gb
Regular Dakkanaut




but could i not make the void shield generator invisible? havent got anything handy im away with work
   
Made in gb
Longtime Dakkanaut




Well, you could make the generator invisible, but then they'd just shoot your units, and the shields would go down. You get one back on a 5+, which is nice.

DFTT 
   
Made in gb
Regular Dakkanaut




but if the generator was invisible they could target the units inside but could only hit them on 6's and no template weapons? or would invisibility not relate to the actual void shields they are techniclly part of the model?
   
 
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