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![[Post New]](/s/i/i.gif) 2015/01/27 14:06:06
Subject: [Musky Ink Gaming] 1850 Tau Empire -vs- Iyanden Ghost Warriors
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Water-Caste Negotiator
United States
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Link to The Report
Different from my normal lists, I am bringing 10 Wraithguard instead of 10 Wraithblades. The Tau player is play testing the Aegis Line and utilizing it to increase the odds of the Farsight Bomb to come in turn two rather than later.
1850 Tau Empire
1850 Iyanden Ghost Warriors
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This message was edited 2 times. Last update was at 2015/01/27 16:26:26
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![[Post New]](/s/i/i.gif) 2015/01/27 15:53:27
Subject: Re:[Musky Ink Gaming] 1850 Farsight Enclaves -vs- Iyanden Ghost Warriors
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Human Auxiliary to the Empire
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A few discrepancies in the FSE list that immediately spring to mind:
The typical upgrades (PEN, MSS, CCN) of the 'buffmander' cannot be taken in an FSE list. It'd need to be through an allied detachment.
An FSE list requires one 3-man XV8 Crisis Suit unit as a troops choice.
On the flip side, this would be legal as a Tau list, if the ECPA on the Riptide were dropped.
And during the battle report:
Summoning demons count as units arriving from reserve, typically allowing a Tau unit with EWO to fire upon them. However, the Interceptor special rule can only be fired at the end of enemy Movement phase. This is before summoned units turn up, since they do so in the Psychic phase - at which point Interceptor weapons have already either fired or passed their opportunity to do so.
Still a fun battle report to read!
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This message was edited 3 times. Last update was at 2015/01/27 15:56:15
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![[Post New]](/s/i/i.gif) 2015/01/27 16:15:47
Subject: Re:[Musky Ink Gaming] 1850 Farsight Enclaves -vs- Iyanden Ghost Warriors
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Water-Caste Negotiator
United States
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andbreak wrote:A few discrepancies in the FSE list that immediately spring to mind:
The typical upgrades (PEN, MSS, CCN) of the 'buffmander' cannot be taken in an FSE list. It'd need to be through an allied detachment.
An FSE list requires one 3-man XV8 Crisis Suit unit as a troops choice.
On the flip side, this would be legal as a Tau list, if the ECPA on the Riptide were dropped.
And during the battle report:
Summoning demons count as units arriving from reserve, typically allowing a Tau unit with EWO to fire upon them. However, the Interceptor special rule can only be fired at the end of enemy Movement phase. This is before summoned units turn up, since they do so in the Psychic phase - at which point Interceptor weapons have already either fired or passed their opportunity to do so.
Still a fun battle report to read!
UPDATE: Tau player did not use ECPA so this list is legal. I will update the battle report.
And yea, crap, I totally did not think about the summoning being in the different phase. I'm just used to EWO going off on deep strike when it is purely movement! Thanks for pointing that out!
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This message was edited 3 times. Last update was at 2015/01/27 16:27:36
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![[Post New]](/s/i/i.gif) 2015/01/28 08:53:52
Subject: [Musky Ink Gaming] 1850 Tau Empire -vs- Iyanden Ghost Warriors
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Krazed Killa Kan
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Nice report. Liked the format... oddly I'm generally so lazy I watch the videos. Commentary was excellent and not verbose. Lots of pics (appreciated by those of us with gnat like attention spans). If the FS bomb had some flamers and could've set up those wraith guard with enfilading fire, you might have put a serious hurt on them. Do you think your target priority was mistaken by putting it all into the knight? How much damage can the knight do vs the invisi-star?
I am strategizing using the LVO invis rules of course.
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![[Post New]](/s/i/i.gif) 2015/01/28 18:22:27
Subject: [Musky Ink Gaming] 1850 Tau Empire -vs- Iyanden Ghost Warriors
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Water-Caste Negotiator
United States
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doktor_g wrote:Nice report. Liked the format... oddly I'm generally so lazy I watch the videos. Commentary was excellent and not verbose. Lots of pics (appreciated by those of us with gnat like attention spans). If the FS bomb had some flamers and could've set up those wraith guard with enfilading fire, you might have put a serious hurt on them. Do you think your target priority was mistaken by putting it all into the knight? How much damage can the knight do vs the invisi-star?
I am strategizing using the LVO invis rules of course.
Thanks for reading! Yea, I try to make it concise.
I was the Eldar player in this situation and I agree that priority and placement were done incorrectly. If the Farsight Bomb had been placed near its deployment zone and the IA Riptide (left side in pictures), they would have had a shot at firing on the Wraithknight as well as the Wave Serpent. This would have allowed an assault jump outside of the Wraithguard damage bubble. In regards to the Target Priority, I think going after the Knight instead of the Invisible Wraithguard was the better choice. Unfortunately, the bomb was kitted with only fusion and plasma, which is extremely efficient for most enemy units that are not invisible.
According to Mathhammer, if that unit fired on the Wraithguard instead (at their distance), they would have done 3.667 unsaved wounds. Being invisible, that really saved the Wraithguard. So in this regard, firing on the Wraithknight was better - placement was just unfortunate. If we look at all flamers in that Bomb (auto hitting), it'd be anywhere from 1-2 unsaved wounds if each of the Crisis had two flamers. Not very good and too situational.
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![[Post New]](/s/i/i.gif) 2015/02/06 03:59:09
Subject: [Musky Ink Gaming] 1850 Tau Empire -vs- Iyanden Ghost Warriors
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Speedy Swiftclaw Biker
Port Richey, Florida
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Another fun read!
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It is your shock and horror on which I feed.... |
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![[Post New]](/s/i/i.gif) 2015/02/06 04:21:29
Subject: [Musky Ink Gaming] 1850 Tau Empire -vs- Iyanden Ghost Warriors
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Water-Caste Negotiator
United States
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Thanks! Glad you enjoyed it.
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