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[1500] - champions of fenris - as competitive as it gets  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gr
Regular Dakkanaut





HQ

240 WOLF LORD (TWM, SS,KS,FT,RA)

ELITES

240 5xWG (5xTDA/TH/SS)

10 SERVITOR

TROOPS

215 9xGH +1xWG (2xMELTA,COMBI-MELTA,POD)


FAST ATTACK

300 5xTWC (5xSS,1xPF/SS)

235 STORMWOLF (2xTLMM)

35 DROP POD


HEAVY SUPPORT

225 6xLF (5xLC)

TACTICS

WOLF LORD joins the TWC and support the 2 pods that alpha strike. One pod contains the MELTA GHs and the other the TDA WG.
The TERMINATORS may deploy in STORMWOLF if my opponent has plasma spam and little air defense. Long fangs provide long range ap2
Fire support so does the STORMWOLF. The last pod drops empty for line breaker or contest an objective.

 
   
Made in us
Regular Dakkanaut




A couple of things I see with your list. First turn you will only have your thunder wolves and LFs on the table. I only talk about these because your servitors are pretty much nothing. Without a iron priest they will have mind lock. Good for sitting on an objective but if something even touches them they are done. I this its a huge 100 point waste in your list at only 1500. You could consider stoping them and just running wolf guard over the grey hunters and they would be WS 5 too, which is good. So if you don't get first that is a lot do shots going to your thunder wolves. As a rule of thumb I have found that I will not run thunder wolves if I can't run them in pairs over 1000 points. Even with a 3+\3++ they will drop , even more so if you are fighting a gun line because you can put them behind cover but a smart player will set up to were you can get hit from most angles. I would see if you can put something else on the board to give your enemy have to choose.

Next your drops pods. Only one would come down first turn because you have two. You would need three to have both come in. This will make it hard to alpha strike.

Also I feel like your LFs are out of place in the list. They tend to work better in pairs. Even if the units are smaller. This way you have more units and won't lose them all in the first or second turn.

Also me personally I don't like termies in a drop pod or a stormwolf. Reason being is in a drop pod that's a full turn the enemy gets to shoot you and if it's tau with EWOD that is even worse. I don'tlike them in a stormwolf because one good shot and that stormwolf in down with 300 points inside of it AND If that stormwolf doesn't come in when intended they would be wasting away in reserve. At best you would have a turn three charge with them becauae you have to get them there first. The best transport for them would always be a land raider. With the way you have the list a ADL with a quad gun with the LFs would be better for AA.

I think your list would really benifit from a rune preist with divination. Ether with the termies or grey hunters. I hope this helps. Good luck!

This message was edited 1 time. Last update was at 2015/02/03 18:48:40


 
   
Made in gr
Regular Dakkanaut





Thnx for feedback , i altered the list and heres my new as competitive as it gets pure spacewolves

COtGW


HQ

250 WOLF LORD (KS,FT,TWM,RA,SS,DW) (WARLORD)

130 RUNEPRIEST (ML2,BIKE,RA,BIOMANCY)


ELITES

170 5xWG (5xCOMBI-PLASMA,POD)

10 SERVITOR


TROOPS

135 4xGH+1xWG (1xMELTA,COMBI-MELTA,POD)

135 4xGH+1xWG (1xMELTA,COMBI-MELTA,POD)


FAST ATTACK

245 4xTWC (3xSS,1xSS/PF)

190 3xTWC (2xSS,1xSS/PF)

235 STORMWOLF (2xTLMM)


TACTICS

Two GH squads aplha strike to gain first blood from a vehicle or i alpha strike a GH squad and WG pod to gain first blood from
a Big enemy. Runepriest joins the lord and the 3-man TWC creating a deathstar with a possibility
to gain EW or Iron Arm for the priest. The other 4-man TWC takes another flank. Stormwolf provides fire support.
The last pod captures a late game objective or hits an already injured target. Servitor is there to cover
the COTGW elite tax and sits on a base objective.









This message was edited 1 time. Last update was at 2015/02/04 09:56:25


 
   
 
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