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Made in us
Fresh-Faced New User




So I'm trying to make a fun list for me to use in local friendly games, I don't really do competitions and am still kind of new to the game, but I would like to lose a little less. I've been trying to run my chaos marines in close combat and troop heavy but it hasn't really worked too well this far. I have an idea for a more armor heavy playlist and I've been collecting the pieces for it now. I'm trying to keep the theme to Slaanesh/Tzeentch. I'm open to any advice on troop choices, and/or strategic tips.

So here's what I've got:

Total Points: 1498

HQ
Chaos Lord (Burning Brand of Skalanthrax, Close Combat Weapon, Mark of Slaanesh, Power Armour)

Warpsmith (Aura of dark glory,Mark of Tzeentch) * Warlord

Elites
Chosen x4 + Champion, Mark of Slaanesh2x Flamer +Chaos Rhino

Helbrute(Power fist, Reaper autocannon)

Troops

Chaos Cultists x9 with autoguns +Champ

Chaos Cultists x9 with autoguns +Champ

Noise Marines x7 (Icon of Excess 5x Sonic Bolters, 1x Blast Master, 1x Bolter + Champ

Noise Marines x7 (Icon of Excess, 6xBolter +CCW, +Champ, Doom Siren

Heavy Support
Chaos Predator (Autocannon, Havoc Launcher, Heavy Bolters)

Forgefiend (Two Hades Autocannon, 1 Plasma Cannon)

Obliterators x2 (Mark of Tzeentch)



So the general idea is to have a barrage of heavy fire from the back field, with the Warpsmith repairing the Predator/Forge Fiend, have the cultists sit on objectives, the noise marines play mid field (one more geared for close combat, one for ranged with sonic weaponry), and the Helbrute can either charge up with the noise marines and take a multimelta, or sit back with the armor and take the autocannon. Oblits will either sit in the backfield and unload long range weaponry, or if I'm facing a mech heavy army they can try to move up the side and get a better shot at side armor, or deep strike behind if I see an opportunity. Chaos Lord and Chosen will roll in the Rhino and flamer / burning brand from the hatch, until the time comes where they need to disembark.

That's all I've got for now, any advice is appreciated!

This message was edited 1 time. Last update was at 2015/02/07 21:25:23


 
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc






Battle Barge Impossible Fortress

Looks okay and lots of fun.. Is Sigil of Corruption cheaper than MoTz + Aura for the Warpsmith?
   
Made in ca
Spawn of Chaos




Yes, it would be cheaper, but Warpsmiths don't have access to Sigils.

Because... chaos! Yay.
   
Made in us
Fresh-Faced New User




No sigil for the warpsmith unfortunately. I may also keep him in the unit with the oblits for extra protection, instead of standing alone
   
Made in gb
Sword-Wielding Bloodletter of Khorne






Looks ultra squishy, probably wouldn't last too long in a game, who do you normally play against?
   
Made in us
Fresh-Faced New User




 total0 wrote:
Looks ultra squishy, probably wouldn't last too long in a game, who do you normally play against?


Typically Eldar or IG. Any suggestions?


Automatically Appended Next Post:
Took the second, melee oriented squad of noise marines out and replaced them with 4x Slaanesh Chaos Bikers, with 2 meltas and icon of excess. If nothing else it should be pretty tough for an opponent to prioritize targets from this list.

This message was edited 1 time. Last update was at 2015/02/08 15:43:09


 
   
 
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