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![[Post New]](/s/i/i.gif) 2015/02/11 13:43:17
Subject: Which special rules from 7th do you like?
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Ancient Ultramarine Venerable Dreadnought
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please answer poll. I like It will not die. I posted all of them so you don't have to choose other (please say). state why you like your favorite rule.
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2015/02/11 15:16:16
Subject: Which special rules from 7th do you like?
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Longtime Dakkanaut
Minneapolis, MN
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Kind of... a lot of options.
In game terms, special rules that give the player more decisions are inherently interesting (Hit & Run, Jink, Acute Senses, Infiltrate). I don't like stuff that just allows you to ignore huge swaths of rules without consequences (Ignores Cover, Relentless, Eternal Warrior, And they shall know no fear).
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![[Post New]](/s/i/i.gif) 2015/02/11 15:36:09
Subject: Which special rules from 7th do you like?
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Flashy Flashgitz
Antwerp
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I really like Rampage. I love the idea of my Gorkanaut getting more brutal the more guys I throw him at.
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Krush, stomp, kill! |
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![[Post New]](/s/i/i.gif) 2015/02/11 15:51:35
Subject: Which special rules from 7th do you like?
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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Shred Is great, but i may think that mostly cause I have been playing zone mortalis.
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Blood for the bloo... wait no, I meant for Sanguinius! |
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![[Post New]](/s/i/i.gif) 2015/02/11 15:54:36
Subject: Which special rules from 7th do you like?
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Killer Klaivex
The dark behind the eyes.
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I'm a sucker for regeneration abilities, so I love IWND.
DanielBeaver wrote: I don't like stuff that just allows you to ignore huge swaths of rules without consequences (Ignores Cover, Relentless, Eternal Warrior, And they shall know no fear).
Agreed.
I think I'd prefer it if those abilities were less absolute. e.g.
- EW lets you ignore instant death the *first* time you take an ID wound - so, you have some protection, but you can't just tank ID wounds endlessly.
- Ignores Cover is just -2 to the enemy cover save.
- ATSKNF lets you reroll fear tests - not ignore them outright
- No idea what Relentless would be
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/02/11 16:05:36
Subject: Which special rules from 7th do you like?
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Crazed Spirit of the Defiler
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I like anything that helps me in CC!
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"Because the Wolves kill cleanly, and we do not. They also kill quickly, and we have never done that, either. They fight, they win, and they stalk back to their ships with their tails held high. If they were ever ordered to destroy another Legion, they would do it by hurling warrior against warrior, seeking to grind their enemies down with the admirable delusions of the 'noble savage'. If we were ever ordered to assault another Legion, we would virus bomb their recruitment worlds; slaughter their serfs and slaves; poison their gene-seed repositories and spend the next dozen decades watching them die slow, humiliating deaths. Night after night, raid after raid, we'd overwhelm stragglers from their fleets and bleach their skulls to hang from our armour, until none remained. But that isn't the quick execution the Emperor needs, is it? The Wolves go for the throat. We go for the eyes. Then the tongue. Then the hands. Then the feet. Then we skin the crippled remains, and offer it up as an example to any still bearing witness. The Wolves were warriors before they became soldiers. We were murderers first, last, and always!" —Jago Sevatarion
DR:80SGMB--I--Pw40k01#-D++++A+/fWD-R++T(T)DM+
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![[Post New]](/s/i/i.gif) 2015/02/11 19:18:18
Subject: Re:Which special rules from 7th do you like?
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!!Goffik Rocker!!
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What's mighty bulwark?
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![[Post New]](/s/i/i.gif) 2015/02/11 19:42:07
Subject: Re:Which special rules from 7th do you like?
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Longtime Dakkanaut
Minneapolis, MN
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It's from Stronghold Assault. Negative one to vehicle damage results.
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![[Post New]](/s/i/i.gif) 2015/02/11 20:39:56
Subject: Which special rules from 7th do you like?
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Shas'ui with Bonding Knife
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Well ATSKNF is too powerful so I do not like that one...
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![[Post New]](/s/i/i.gif) 2015/02/11 20:42:44
Subject: Re:Which special rules from 7th do you like?
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Decrepit Dakkanaut
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You listed every single special rule as a poll.
You magnificent bastard. May Khorne have mercy on your wrists.
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This message was edited 1 time. Last update was at 2015/02/11 20:43:02
Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2015/02/11 21:43:58
Subject: Which special rules from 7th do you like?
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Fixture of Dakka
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vipoid wrote:I'm a sucker for regeneration abilities, so I love IWND.
DanielBeaver wrote: I don't like stuff that just allows you to ignore huge swaths of rules without consequences (Ignores Cover, Relentless, Eternal Warrior, And they shall know no fear).
Agreed.
I think I'd prefer it if those abilities were less absolute. e.g.
- EW lets you ignore instant death the *first* time you take an ID wound - so, you have some protection, but you can't just tank ID wounds endlessly.
- Ignores Cover is just -2 to the enemy cover save.
- ATSKNF lets you reroll fear tests - not ignore them outright
- No idea what Relentless would be
A lot of rules would be better if they were more granular, like how Poison and FNP work.
Instant Death (X) Each hit from a weapon with this rule causes X wounds on a sucessful to-wound roll, rather than 1.
Eternal Warrior (X) If a single hit results in multiple wounds, reduce the number of wounds taken by X, to a minimum of 1.
Stealth (X) add +X to your cover save. Multiple sources of Stealth are cumulative. (would remove the need for Shrouded)
Ignores Cover (X) reduce the target's cover save by X.
ASTKNF lets you reroll Fear checks, agreed.
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![[Post New]](/s/i/i.gif) 2015/02/12 01:08:51
Subject: Re:Which special rules from 7th do you like?
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Ancient Ultramarine Venerable Dreadnought
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Verviedi wrote:You listed every single special rule as a poll.
You magnificent bastard. May Khorne have mercy on your wrists.
well, we've had 176 votes...
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2015/02/12 01:56:14
Subject: Which special rules from 7th do you like?
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Focused Fire Warrior
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MajorWesJanson wrote: vipoid wrote:I'm a sucker for regeneration abilities, so I love IWND.
DanielBeaver wrote: I don't like stuff that just allows you to ignore huge swaths of rules without consequences (Ignores Cover, Relentless, Eternal Warrior, And they shall know no fear).
Agreed.
I think I'd prefer it if those abilities were less absolute. e.g.
- EW lets you ignore instant death the *first* time you take an ID wound - so, you have some protection, but you can't just tank ID wounds endlessly.
- Ignores Cover is just -2 to the enemy cover save.
- ATSKNF lets you reroll fear tests - not ignore them outright
- No idea what Relentless would be
A lot of rules would be better if they were more granular, like how Poison and FNP work.
Instant Death (X) Each hit from a weapon with this rule causes X wounds on a sucessful to-wound roll, rather than 1.
Eternal Warrior (X) If a single hit results in multiple wounds, reduce the number of wounds taken by X, to a minimum of 1.
Stealth (X) add +X to your cover save. Multiple sources of Stealth are cumulative. (would remove the need for Shrouded)
Ignores Cover (X) reduce the target's cover save by X.
ASTKNF lets you reroll Fear checks, agreed.
But aren't you forgetting something important in there? And they shall know NO fear?
Other than that I completely agree. Btw interceptor is my favorite special rule, up there with ignores cover and stubborn. I don't like the new jink system. I liked the 6th edition one better.
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FOR THE GREATER F-ING GOOD! |
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![[Post New]](/s/i/i.gif) 2015/02/12 02:07:54
Subject: Which special rules from 7th do you like?
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Powerful Phoenix Lord
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I like Battle Focus. And Laser Lock. And Bladestorm. and well...just about all the special Eldar rules.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2015/02/12 03:19:35
Subject: Which special rules from 7th do you like?
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Masculine Male Wych
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I don't think anyone's arguing that the rule makes sense, just that it's overpowered/doesn't fit well with the rest of the game. I mean GW is handing out Fear and abilities that test leadership left and right, and they're useless against the majority of armies because the majority of armies are SM with ATSKNF. Yeah, SM are Fearless in the fluff, it just completely eliminates a facet of the game by making them immune.
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![[Post New]](/s/i/i.gif) 2015/02/12 06:44:59
Subject: Which special rules from 7th do you like?
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Resolute Ultramarine Honor Guard
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There can be only one...
Soulblaze... cause of and solution to all of 40K's problems
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0
QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2015/02/12 18:09:01
Subject: Which special rules from 7th do you like?
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Ancient Ultramarine Venerable Dreadnought
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317 votes! good job guys!
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2015/02/12 18:17:59
Subject: Which special rules from 7th do you like?
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Loyal Necron Lychguard
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vipoid wrote:
- ATSKNF lets you reroll fear tests - not ignore them outright
Aww, you read my mind man. =]
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40k:
8th Edtion: 9405 pts - Varantekh Dynasty |
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![[Post New]](/s/i/i.gif) 2015/02/12 18:54:13
Subject: Which special rules from 7th do you like?
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Lone Wolf Sentinel Pilot
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Fortress of Shields for DA, coolest rule of them all.
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![[Post New]](/s/i/i.gif) 2015/02/12 19:06:24
Subject: Which special rules from 7th do you like?
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Boom! Leman Russ Commander
New Zealand
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reinforced ceramite because yo dawg heard you liked ceramite
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5000 |
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![[Post New]](/s/i/i.gif) 2015/02/12 19:21:33
Subject: Which special rules from 7th do you like?
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Ancient Ultramarine Venerable Dreadnought
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360 votes!
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2015/02/12 21:08:49
Subject: Which special rules from 7th do you like?
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Powerful Phoenix Lord
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Lobukia wrote:There can be only one...
Soulblaze... cause of and solution to all of 40K's problems
Yes...yes...lots of Soulblaze. My Avatar will tank every single one.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2015/02/13 06:53:47
Subject: Which special rules from 7th do you like?
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Boosting Space Marine Biker
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Fearless. It was my dearest rule since the 5th edition, and it is still dear. I'd want it for all my marines, because I hate screwing up with Ld 8+, and hiding/going to ground is for wusses anyway.
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Innocentia Nihil Probat.
Son of Dorn |
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![[Post New]](/s/i/i.gif) 2015/02/13 14:26:13
Subject: Which special rules from 7th do you like?
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Ancient Ultramarine Venerable Dreadnought
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540 votes! Good job guys!
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INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
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![[Post New]](/s/i/i.gif) 2015/02/13 14:34:33
Subject: Which special rules from 7th do you like?
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Resolute Ultramarine Honor Guard
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All these Necron players suddenly caring about ATSKNF from atop their base LD10 horse.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/02/14 15:49:20
Subject: Which special rules from 7th do you like?
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Killer Klaivex
The dark behind the eyes.
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Crazyterran wrote:All these Necron players suddenly caring about ATSKNF from atop their base LD10 horse.
As a DE player, enemies with Ld10 are fine. I can reduce Ld.
What I cannot get around, however, are enemies whose Ld is basially irrelvant because they're outright immune to every Ld-based attack/effect I have.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2015/02/15 18:21:04
Subject: Which special rules from 7th do you like?
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Homicidal Veteran Blood Angel Assault Marine
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TheCadreofFi'rios wrote: MajorWesJanson wrote: vipoid wrote:I'm a sucker for regeneration abilities, so I love IWND.
DanielBeaver wrote: I don't like stuff that just allows you to ignore huge swaths of rules without consequences (Ignores Cover, Relentless, Eternal Warrior, And they shall know no fear).
Agreed.
I think I'd prefer it if those abilities were less absolute. e.g.
- EW lets you ignore instant death the *first* time you take an ID wound - so, you have some protection, but you can't just tank ID wounds endlessly.
- Ignores Cover is just -2 to the enemy cover save.
- ATSKNF lets you reroll fear tests - not ignore them outright
- No idea what Relentless would be
A lot of rules would be better if they were more granular, like how Poison and FNP work.
Instant Death (X) Each hit from a weapon with this rule causes X wounds on a sucessful to-wound roll, rather than 1.
Eternal Warrior (X) If a single hit results in multiple wounds, reduce the number of wounds taken by X, to a minimum of 1.
Stealth (X) add +X to your cover save. Multiple sources of Stealth are cumulative. (would remove the need for Shrouded)
Ignores Cover (X) reduce the target's cover save by X.
ASTKNF lets you reroll Fear checks, agreed.
But aren't you forgetting something important in there? And they shall know NO fear?
Other than that I completely agree. Btw interceptor is my favorite special rule, up there with ignores cover and stubborn. I don't like the new jink system. I liked the 6th edition one better.
Interceptor.
Ignores Cover.
Stubborn.
Disliking the new Jink...
Lucky guess... you play Tau?
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4000p
1500p
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