+++ New Roster (1851pts) +++ Sorry if it's a little big gut here it is
++ Tau Empire: Codex (2013) (Combined Arms Detachment) (1851pts) ++
+
HQ (210pts) +
Commander (160pts) [Airbursting fragmentation projector (15pts), Crisis battlesuit, Cyclic ion blaster (15pts), Drone controller (8pts), XV8-02 Crisis 'Iridium' Battlesuit (25pts)]
····Rules: Independent Character, Supporting Fire, Very Bulky
····Gun Drone (12pts) [Twin-linked pulse carbine]
····Profiles:
········Commander (XV8-02 Crisis 'Iridium' Battlesuit): Unit Type:Jet Pack Infantry (Character)|
WS:4|
BS:5|S:5|T:5|W:4|I:3|A:4|
Ld:10|Save:2+|Codex: Tau Empire p34
········Gun Drone: Unit Type:Jet Pack Infantry (Drone)|
WS:2|
BS:2|S:3|T:4|W:1|I:4|A:1|
Ld:7|Save:4+|Codex: Tau Empire p33
········Blacksun Filter: Description:Night Vision and immune to Blind.|Codex: Tau Empire p68
········Crisis battlesuit: Description:Comes equipped with multi-tracker and blacksun filter.|Codex: Tau Empire p70
········Drone Controller: Description

rones in the unit use the bearer's
BS.|Codex: Tau Empire p68
········Multi-Tracker: Description:Fire an extra weapon each Shooting phase.|Codex: Tau Empire p69
········XV8-02 Crisis 'Iridium' Battlesuit: Description:+1 Toughness and 2+ Armour Save.|Codex: Tau Empire p73
········Airbursting fragmentation projector: Range:18"|Strength:4|
AP:5|Type:Assault 1, Barrage, Ignores Cover, Large Blast|Codex: Tau Empire p65
········Cyclic ion blaster (ovrchrg): Range:18"|Strength:8|
AP:4|Type:Heavy 1, Blast, Gets hot!|Codex: Tau Empire p66
········Cyclic ion blaster (std): Range:18"|Strength:7|
AP:4|Type:Assault 3|Codex: Tau Empire p66
········Pulse carbine: Range:18"|Strength:5|
AP:5|Type:Assault 2, Pinning|Codex: Tau Empire p66
Ethereal (50pts)
····Rules: Failure is Not An Option, Independent Character, Invocation of the Elements, Stubborn
····Profiles:
········Ethereal: Unit Type:Infantry (Character)|
WS:4|
BS:3|S:3|T:3|W:2|I:3|A:3|
Ld:10|Save:-|Codex: Tau Empire p35
+ Elites (530pts) +
XV104 Riptide (185pts) [Ion accelerator (5pts), Riptide battlesuit, Riptide Shield Generator, Twin-linked fusion blaster]
····Rules: Nova Reactor, Supporting Fire
····Profiles:
········Riptide Shas'vre: Unit Type:Jet Pack Monstrous Creature|
WS:2|
BS:3|S:6|T:6|W:5|I:2|A:3|
Ld:9|Save:2+/5++|Codex: Tau Empire p45
········Blacksun Filter: Description:Night Vision and immune to Blind.|Codex: Tau Empire p68
········Multi-Tracker: Description:Fire an extra weapon each Shooting phase.|Codex: Tau Empire p69
········Riptide battlesuit: Description:Comes equipped with multi-tracker and blacksun filter.|Codex: Tau Empire p70
········Riptide Shield Generator: Description:5+ invulnerable save.|Codex: Tau Empire p69
········Fusion blaster: Range:18"|Strength:8|
AP:1|Type:Assault 1, Melta|Codex: Tau Empire p65
········Ion accelerator (Nova): Range:72"|Strength:9|
AP:2|Type:Ordnance 1, Gets Hot, Large Blast, Nova-charge|Codex: Tau Empire p66
········Ion accelerator (ovrchrg): Range:72"|Strength:8|
AP:2|Type:Heavy 1, Gets Hot, Large Blast|Codex: Tau Empire p66
········Ion accelerator (std): Range:72"|Strength:7|
AP:2|Type:Heavy 3|Codex: Tau Empire p66
XV8 Crisis Team (195pts)
····Rules: Supporting Fire, Very Bulky
····Crisis Shas'ui (57pts) [Crisis battlesuit, Missile pod (15pts), Twin-linked fusion blaster (20pts)]
····Crisis Shas'ui (57pts) [Crisis battlesuit, Missile pod (15pts), Twin-linked fusion blaster (20pts)]
····Crisis Shas'ui (57pts) [Crisis battlesuit, Missile pod (15pts), Twin-linked fusion blaster (20pts)]
····2x Gun Drone (24pts) [2x Twin-linked pulse carbine]
····Profiles:
········Crisis Shas'ui: Unit Type:Jet Pack Infantry|
WS:2|
BS:3|S:5|T:4|W:2|I:2|A:2|
Ld:8|Save:3+|Codex: Tau Empire p41
········Gun Drone: Unit Type:Jet Pack Infantry (Drone)|
WS:2|
BS:2|S:3|T:4|W:1|I:4|A:1|
Ld:7|Save:4+|Codex: Tau Empire p33
········Blacksun Filter: Description:Night Vision and immune to Blind.|Codex: Tau Empire p68
········Crisis battlesuit: Description:Comes equipped with multi-tracker and blacksun filter.|Codex: Tau Empire p70
········Multi-Tracker: Description:Fire an extra weapon each Shooting phase.|Codex: Tau Empire p69
········Fusion blaster: Range:18"|Strength:8|
AP:1|Type:Assault 1, Melta|Codex: Tau Empire p65
········Missile pod: Range:36"|Strength:7|
AP:4|Type:Assault 2|Codex: Tau Empire p66
········Pulse carbine: Range:18"|Strength:5|
AP:5|Type:Assault 2, Pinning|Codex: Tau Empire p66
XV8 Crisis Team (150pts)
····Rules: Supporting Fire, Very Bulky
····Crisis Shas'ui (42pts) [Crisis battlesuit, Twin-linked plasma rifle (20pts)]
····Crisis Shas'ui (42pts) [Crisis battlesuit, Twin-linked plasma rifle (20pts)]
····Crisis Shas'ui (42pts) [Crisis battlesuit, Twin-linked plasma rifle (20pts)]
····2x Gun Drone (24pts) [2x Twin-linked pulse carbine]
····Profiles:
········Crisis Shas'ui: Unit Type:Jet Pack Infantry|
WS:2|
BS:3|S:5|T:4|W:2|I:2|A:2|
Ld:8|Save:3+|Codex: Tau Empire p41
········Gun Drone: Unit Type:Jet Pack Infantry (Drone)|
WS:2|
BS:2|S:3|T:4|W:1|I:4|A:1|
Ld:7|Save:4+|Codex: Tau Empire p33
········Blacksun Filter: Description:Night Vision and immune to Blind.|Codex: Tau Empire p68
········Crisis battlesuit: Description:Comes equipped with multi-tracker and blacksun filter.|Codex: Tau Empire p70
········Multi-Tracker: Description:Fire an extra weapon each Shooting phase.|Codex: Tau Empire p69
········Plasma rifle: Range:24"|Strength:6|
AP:2|Type:Rapid Fire|Codex: Tau Empire p66
········Pulse carbine: Range:18"|Strength:5|
AP:5|Type:Assault 2, Pinning|Codex: Tau Empire p66
+ Troops (464pts) +
Fire Warrior Team (132pts) [EMP grenades (24pts), 12x Fire Warrior Shas'la with pulse rifle (108pts), Photon grenades]
····Rules: Supporting Fire
····Profiles:
········Fire Warrior: Unit Type:Infantry|
WS:2|
BS:3|S:3|T:3|W:1|I:2|A:1|
Ld:7|Save:4+|Codex: Tau Empire p37
········EMP grenades: Description:Haywire grenades,
Wh40k rulebook pg62|Codex: Tau Empire p68
········Photon grenades: Description

efensive grenades,
Wh40k rulebook pg62|Codex: Tau Empire p68
········Pulse rifle: Range:30"|Strength:5|
AP:5|Type:Rapid Fire|Codex: Tau Empire p66
Fire Warrior Team (132pts) [EMP grenades (24pts), 12x Fire Warrior Shas'la with pulse rifle (108pts), Photon grenades]
····Rules: Supporting Fire
····Profiles:
········Fire Warrior: Unit Type:Infantry|
WS:2|
BS:3|S:3|T:3|W:1|I:2|A:1|
Ld:7|Save:4+|Codex: Tau Empire p37
········EMP grenades: Description:Haywire grenades,
Wh40k rulebook pg62|Codex: Tau Empire p68
········Photon grenades: Description

efensive grenades,
Wh40k rulebook pg62|Codex: Tau Empire p68
········Pulse rifle: Range:30"|Strength:5|
AP:5|Type:Rapid Fire|Codex: Tau Empire p66
Kroot Carnivore Squad (100pts) [Kroot Hound (5pts), Sniper rounds (10pts)]
····Rules: Acute Senses, Infiltrate, Move Through Cover, Stealth (Forests)
····10x Kroot (60pts) [10x Kroot rifle]
····Krootox Rider (25pts) [Kroot gun]
········Rules: Bulky
····Profiles:
········Kroot: Unit Type:Infantry|
WS:4|
BS:3|S:3|T:3|W:1|I:3|A:1|
Ld:7|Save:6+|Codex: Tau Empire p53
········Kroot Hound: Unit Type:Beasts|
WS:4|
BS:0|S:3|T:3|W:1|I:5|A:2|
Ld:6|Save:-|Codex: Tau Empire p53
········Krootox Rider: Unit Type:Infantry|
WS:4|
BS:3|S:6|T:3|W:2|I:3|A:2|
Ld:7|Save:6+|Codex: Tau Empire p53
········Kroot gun: Range:48"|Strength:7|
AP:4|Type:Rapid Fire|Codex: Tau Empire p66
········Kroot rifle (melee): Range:-|Strength:User|
AP:5|Type:Melee, Two-handed|Codex: Tau Empire p65
········Kroot rifle (pulse round): Range:24"|Strength:4|
AP:6|Type:Rapid Fire|Codex: Tau Empire p66
········Kroot rifle (sniper round): Range:24"|Strength:X|
AP:6|Type:Heavy 1, Sniper|Codex: Tau Empire p66
Kroot Carnivore Squad (100pts) [Kroot Hound (5pts), Sniper rounds (10pts)]
····Rules: Acute Senses, Infiltrate, Move Through Cover, Stealth (Forests)
····10x Kroot (60pts) [10x Kroot rifle]
····Krootox Rider (25pts) [Kroot gun]
········Rules: Bulky
····Profiles:
········Kroot: Unit Type:Infantry|
WS:4|
BS:3|S:3|T:3|W:1|I:3|A:1|
Ld:7|Save:6+|Codex: Tau Empire p53
········Kroot Hound: Unit Type:Beasts|
WS:4|
BS:0|S:3|T:3|W:1|I:5|A:2|
Ld:6|Save:-|Codex: Tau Empire p53
········Krootox Rider: Unit Type:Infantry|
WS:4|
BS:3|S:6|T:3|W:2|I:3|A:2|
Ld:7|Save:6+|Codex: Tau Empire p53
········Kroot gun: Range:48"|Strength:7|
AP:4|Type:Rapid Fire|Codex: Tau Empire p66
········Kroot rifle (melee): Range:-|Strength:User|
AP:5|Type:Melee, Two-handed|Codex: Tau Empire p65
········Kroot rifle (pulse round): Range:24"|Strength:4|
AP:6|Type:Rapid Fire|Codex: Tau Empire p66
········Kroot rifle (sniper round): Range:24"|Strength:X|
AP:6|Type:Heavy 1, Sniper|Codex: Tau Empire p66
+ Fast Attack (110pts) +
Pathfinder Team (55pts) [Bonding Knife Ritual, Photon grenades]
····Rules: Bonding Knife Ritual, Scouts, Supporting Fire
····5x Pathfinder Shas'la (55pts) [5x Pulse carbine with Markerlight]
····Profiles:
········Pathfinder: Unit Type:Infantry|
WS:2|
BS:3|S:3|T:3|W:1|I:2|A:1|
Ld:7|Save:5+|Codex: Tau Empire p38
········Photon grenades: Description

efensive grenades,
Wh40k rulebook pg62|Codex: Tau Empire p68
········Markerlight: Range:36"|Strength:-|
AP:-|Type:Heavy 1, Target Acquired|Codex: Tau Empire p68
········Pulse carbine: Range:18"|Strength:5|
AP:5|Type:Assault 2, Pinning|Codex: Tau Empire p66
Pathfinder Team (55pts) [Bonding Knife Ritual, Photon grenades]
····Rules: Bonding Knife Ritual, Scouts, Supporting Fire
····5x Pathfinder Shas'la (55pts) [5x Pulse carbine with Markerlight]
····Profiles:
········Pathfinder: Unit Type:Infantry|
WS:2|
BS:3|S:3|T:3|W:1|I:2|A:1|
Ld:7|Save:5+|Codex: Tau Empire p38
········Photon grenades: Description

efensive grenades,
Wh40k rulebook pg62|Codex: Tau Empire p68
········Markerlight: Range:36"|Strength:-|
AP:-|Type:Heavy 1, Target Acquired|Codex: Tau Empire p68
········Pulse carbine: Range:18"|Strength:5|
AP:5|Type:Assault 2, Pinning|Codex: Tau Empire p66
+ Heavy Support (537pts) +
Hammerhead Gunship (186pts) [Railgun, 2x Seeker missile (16pts), Twin-linked smart missile system]
····Longstrike (45pts) [XV02 Pilot Battlesuit]
········Rules: Hammerhead Ace, Preferred Enemy (Imperial Guard), Supporting Fire, Tank Hunters
····Profiles:
········Hammerhead Gunship:
BS:4|Front:13|Side:12|Rear:10|
HP:3|Type:Tank, Skimmer|Codex: Tau Empire p50
········Blacksun Filter: Description:Night Vision and immune to Blind.|Codex: Tau Empire p68
········XV02 Pilot Battlesuit: Description:Supporting Fire, blacksun filter. Longstrike's Hammerhead can fire Overwatch once at each eligible charging unit.|Codex: Tau Empire p62
········Railgun (solid): Range:72"|Strength:10|
AP:1|Type:Heavy 1|Codex: Tau Empire p66
········Seeker missile: Range:72"|Strength:8|
AP:3|Type:Heavy 1, One Use Only|Codex: Tau Empire p66
········Smart missile system: Range:30"|Strength:5|
AP:5|Type:Heavy 4, Homing, Ignores Cover|Codex: Tau Empire p66
Hammerhead Gunship (141pts) [Railgun, 2x Seeker missile (16pts), Twin-linked smart missile system]
····Profiles:
········Hammerhead Gunship:
BS:4|Front:13|Side:12|Rear:10|
HP:3|Type:Tank, Skimmer|Codex: Tau Empire p50
········Railgun (solid): Range:72"|Strength:10|
AP:1|Type:Heavy 1|Codex: Tau Empire p66
········Seeker missile: Range:72"|Strength:8|
AP:3|Type:Heavy 1, One Use Only|Codex: Tau Empire p66
········Smart missile system: Range:30"|Strength:5|
AP:5|Type:Heavy 4, Homing, Ignores Cover|Codex: Tau Empire p66
XV88 Broadside Team (210pts)
····Rules: Extremely Bulky, Supporting Fire
····Broadside Shas'ui (70pts) [Broadside battlesuit, Early warning override (5pts), Twin-linked heavy rail rifle, Twin-linked smart missile system]
····Broadside Shas'ui (70pts) [Broadside battlesuit, Early warning override (5pts), Twin-linked heavy rail rifle, Twin-linked smart missile system]
····Broadside Shas'ui (70pts) [Broadside battlesuit, Early warning override (5pts), Twin-linked heavy rail rifle, Twin-linked smart missile system]
····Profiles:
········Broadside Shas'ui: Unit Type:Infantry|
WS:2|
BS:3|S:5|T:4|W:2|I:2|A:2|
Ld:8|Save:2+|Codex: Tau Empire p42
········Blacksun Filter: Description:Night Vision and immune to Blind.|Codex: Tau Empire p68
········Broadside battlesuit: Description:Comes equipped with multi-tracker and blacksun filter.|Codex: Tau Empire p70
········Early Warning Override: Description:Interceptor.|Codex: Tau Empire p68
········Multi-Tracker: Description:Fire an extra weapon each Shooting phase.|Codex: Tau Empire p69
········Heavy rail rifle: Range:60"|Strength:8|
AP:1|Type:Heavy 1|Codex: Tau Empire p66
········Smart missile system: Range:30"|Strength:5|
AP:5|Type:Heavy 4, Homing, Ignores Cover|Codex: Tau Empire p66
++ Selection Rules ++
Acute Senses: (Warhammer
40k rulebook p33)
Bonding Knife Ritual: A unit with this special rule always tests to regroup on its unmodified Leadership. (Codex: Tau Empire p32)
Bulky: (Warhammer
40k rulebook p35)
Extremely Bulky: (Warhammer
40k rulebook p35)
Failure is Not An Option: All friendly Tau Empire models within 12" use the Ethereal's
Ld for Fear, Morale, Pinning and Regroup tests. A slain Ethereal is worth an extra Victory Point. (Codex: Tau Empire p35)
Hammerhead Ace: Longstrike's Hammerhead is
BS 5. Longstrike also dies if his Hammerhead is destroyed, but provides no additional Victory Points. (Codex: Tau Empire p48)
Independent Character: (Warhammer
40k rulebook p39)
Infiltrate: (Warhammer
40k rulebook p38)
Invocation of the Elements: At the start of each Movement phase, choose one of the four elemental powers. The Ethereal, and all friendly non-vehicle Tau Empire models within 12" benefit from the power until the start of the Ethereal's next Movement phase. If the Ethereal is slain, the power ends.
- Calm of Tides: Stubborn.
- Storm of Fire: Fire an extra shot with pulse weapons when target is within half range. This affects Kroot pulse rounds but not pulse bombs.
- Sense of Stone: Feel No Pain (6+) .
- Zephyr's Grace: Fire Snap Shots after running. (Codex: Tau Empire p35)
Move Through Cover: (Warhammer
40k rulebook p40)
Nova Reactor: Declare an attempt to use the reactor at the start of each of its Movement phases. If using the reactor, roll a
D6. On a 1-2, the Riptide fails and suffers a Wound (no saves allowed). On a 3+, you can choose an ability listed below to have (until the start of your next Movement phase).
- Nova Shield: 3+ invulnerable save.
- Boost: Rolls
4D6 for Thrust Moves.
- Ripple Fire: Fire twin-linked fusion blaster, twin-linked plasma rifle, or twin-linked
SMS twice.
- Nova-charge: Can use Nova-charge profile on weapons. (Codex: Tau Empire p45)
Preferred Enemy (Imperial Guard): (Warhammer
40k rulebook p40)
Scouts: (Warhammer
40k rulebook p41)
Stealth (Forests): (Warhammer
40k rulebook p42)
Stubborn: (Warhammer
40k rulebook p43)
Supporting Fire: When an enemy charges, all friendly models with this special rule in units within 6" of the unit being charged can choose to fire Overwatch. (Codex: Tau Empire p32)
Tank Hunters: (Warhammer
40k rulebook p43)
Very Bulky: (Warhammer
40k rulebook p35)