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Made in us
Rough Rider with Boomstick




USA

I'm trying to create a competitive cutthroat 2k list. FYI, Imperial knights are banned at my FLGS tournaments and any other super heavies. So I don't have to deal with those.

I like the steel host formation a lot, spamming AV14 tanks can cause a lot of problems for a lot of armies.
Tank commander in a Punisher
HB sponson
Executioner w PC, LC

Punisher w HB spon
Executioner w PC, LC
Eradicator w HB spon
Hydra
Total-950 pts (designed for anti horde and MEQ)

So I have a 1050 to play with. I'm debating whether draigo with GKs or Dante with SG will complement better with the tanks. I want to be able to protect them from other deathstars and can cause havoc in melee while the tanks are blasting away.

Right now I'm leaning towards Dante.
Sanguinary Priest
5xSanguinary guards, 1 fist, infernos pistol
7xDC, 1 fist and 1 pw, jump packs
2xscout Sqd, maybe a melta if points allow
2x assault squad, 2 melta, and combi-melta

What do y'all think? Need to deal with tier1 lists like wraith wing, twc stars, and etc etc







   
Made in us
Jealous that Horus is Warmaster




Tampa, Florida

I'd say take neither and grab a bunch of conscripts with the points for tarpitting. Make sure to add priests for extra stickiness.

Rule #1 is Look Cool.
Rule #2 is Do Cool S*%* Even If It's Tactically Inadvisable
Winning is something like Rule #17.
-The Shrike

Overkill is officially defined by the Commissariat and the Munitorium as: "The minimum amount of force that is to be brought to bear against the enemies of the Emperor."

 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

If you aren't bringing Centurions with Draigo, not much point in bringing Draigo, imo.

Go with Dante then.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Dakka Veteran




Out of the two you listed it would have to be BAs since you don't have the support pieces to really bust draigo although dreadknights are always nice.

I say take Baal Strike Force lose the priest and sang guard and run 15 DC instead, add astorath and dante. That unit will blow through nearly anything even invisible units with 85 ish attacks at init 5 reroll everything.
   
Made in us
Rough Rider with Boomstick




USA

Sounds interesting but not sure if one deathstar is flexible enough.

Can anybody do the math of 15 DC with a couple PF on 6 wraiths? Since wraith wings is one of top foes to deal with these days?
   
Made in us
Dakka Veteran




Without mathing too hard when the DC charges the 13 bp/ccw DC should inflict roughly 12 unsaved wounds (half that if harvest wraiths) plus PFs and the HQs damage. So a dead wraith unit or a severely damaged harvest.

In return if you have both HQs tanking return hits the wraiths inflict very minimal casualties. If charging they inflict roughly 2 insaved wounds on an IC, likely spread between the two. Slightly more if applied to the unit.

Nothing a pure GKs force can throw down will come close to that carnage. Hell this unit will knock close to half a green tide out in one go (and then get mulched but just sayin).

Then consider how good hit and run is (RIP beastpack).

That said they are obviously very susceptible to S8+ ap3.

This message was edited 2 times. Last update was at 2015/02/19 00:36:28


 
   
Made in us
Rough Rider with Boomstick




USA

Pretty insane, basically everything Deathball touches dies.

My Steel Host list is much anti-infantry and swarms like Green tide. 2 rounds of shooting will wipe a lot of them out, then I finish it off with a deathstar charge.

Im just debating whether to run one unit of DC in Baal Strike Force or run two smaller deathstars(DC & Sang Guard).

This message was edited 1 time. Last update was at 2015/02/19 01:56:30


 
   
Made in se
Ork Boy Hangin' off a Trukk




dominuschao wrote:
Without mathing too hard when the DC charges the 13 bp/ccw DC should inflict roughly 12 unsaved wounds (half that if harvest wraiths) plus PFs and the HQs damage. So a dead wraith unit or a severely damaged harvest.

In return if you have both HQs tanking return hits the wraiths inflict very minimal casualties. If charging they inflict roughly 2 insaved wounds on an IC, likely spread between the two. Slightly more if applied to the unit.



Actually, the 13 bp/ccw DC inflict 5.4 unsaved wounds On wraiths before (potential) reanimation protocols. And that is if they get the charge. The whole unit would cause 6.5 unsaved wounds excluding special characters.

And that is if they get the charge, which isn't guaranteed by far vs wraiths. If they do not get the charge, they inflict 2.7 unsaved wounds instead.

Now add in special characters and you can alter these numbers, but then you end up with a unit costing 2-3 times as much as the wraiths.

In the end, that unit would fear destroyer wing or warrior blobs more. Heck, they would strike roughly even vs 20 Flayed Ones if they charged the blob, if said blob was from a decurion.
   
Made in us
Dakka Veteran




Your forgetting S5 on the assault and reroll all hits and wounds. My assault math is correct as is your wraith assault.

However consider the wraiths do not do significant damage to the DC charging or not in 2 combat phases after which the DC hit and run out and then they will get the assault, so it is somewhat guaranteed. I do agree his army would fear a full wraithwing. Flayed ones too I suppose in the abstract although they likely wont be charging and strike after the DC so half are or more are dead.

This message was edited 3 times. Last update was at 2015/02/19 15:57:41


 
   
Made in us
Rough Rider with Boomstick




USA

Ok this is what I came up with, I call it the Steel Bloodstar.
I feel running 2 units of DC is a lot more versatile than one. Not a lot of lists may be ready to face AV14 and DC spam in this current meta? What ya'll think?

LoW: Dante-220

HQ:
Astorath-165

Troops:
Scouts x5
Scouts x5
110

Elites:
DCx8: 2xPF, Jump Packs- 234 (Astorath)
DCx8: PF, Jump packs- 209 (Dante)
443

Fast:
Assault Marines: 2xMelta- 105
Drop Pod

Steel Host:

HQ: Tank Commander in LRBT Punisher: HB- 190
Executioner: PC, LC-195

LRBT Squadron
Punisher: HB-160
Exectioner: PC, LC-195
Eradicator: HB-140

Hydra-70

1993 pts

   
 
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