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Made in us
Longtime Dakkanaut





Took my Super Friends Chaos list to a tourney:

Chaos Legion:

Lords:
Sigvald the Magnificent
Valkya the Bloody
Vilitch the Cursling

Heroes:
Festus the Leechlord

Core:
12 Warriors of Chaos w/MoN, shields, standard
12 Warriors of Chaos w/MoS, shields, standard, champ
12 Warriors of Chaos w/MoK, shields, standard, champ
12 Warriors of Chaos w/MoT, shields, standard, champ

Special:

Rare:
Brass Cannon of Khorne (the chariot/cannon thingy, forget exact name)
Brass Cannon of Khorne

House rules for this tournament ban Khaine magic, lame.

Round 1: Vs. Legion of Chaos

Lords:
Daemon Prince of Slaanesh (from Warriors book), Level 4 MoS, usual fighting gear/gifts

Heroes:
Chaos Hero BSB of Tzeentch on Daemonic steed, usual 1+/3++

Core:
4 Chariot of Slaanesh (from WoC)
2 units of Pink Horrors of Tzeentch

Special:
2 Chimeras w/regen, poison tail

Rare:
2 of the chariot/cannon things

General battle report (waited too long to do round by round, will just sum up)

Basically I backed off while he forged ahead towards me. His army was whittled down heavily by cannon fire and Tzeentch magic, while mine endured his fire pretty well. When his blitz arrived (it wasn't a turn 2 because chariots can't march) I had whittled it down sufficiently to withstand the charge and break his back.

Ultimate result: Solid victory for Super Friends

Individual results: Chariot Chaos

Daemon Prince of Slaanesh: Took 3 wounds from Reign of Chaos stone thrower hit, then killed by Bolt of Change
Assessment: Too many points in one fragile basket, and why Lore of Slaanesh? There are better lores. He needs to be in combat on turn 2, but he kept pace with the chariots and so he didn't make it in.

BSB: He got stuck back a ways (meeting engagement), charged and killed one of my cannons later on.
Assessment: Good performance, despite having no unit this dude is tough enough that I don't mind him.

4 chariots: 2 got blown up by magic/cannon fire, 1 charged the nurgle brick and got killed, last one killed a summoned plaguebearer brick and ran off, but rallied.
Assessment: They didn't do well. I generally don't like them in a list that wants to blitz, chariots are much more counter punchers in my book.

2 units of Pink Horrors: They wandered around, ultimately killed by Chaos Warrior units, but contributed heavily to summoning stuff and dispelling after DP died.

2 Chimaeras: One got Infernal Gateway'd on top one, other broke to panic and ran off the board.
Assessment: Obviously, need to be near general/BSB. Didn't get a chance ot see em work.

2 Khorne cannons: They were aces. He summoned a third on turn 4, which was bad for me. Despite my army being mostly cannon proof they were still able to contribute by fighting. Great units. One of them solo'd Valkya.

Individual Assessments: Super Friends

Sigvald + Slaaneshers: Didnt' attack or take a save. His army fell apart across from them. Did nothing, but didn't die.
Valkya + Khorne guys: Killed a pink horror unit, Valkya jumped out and got killing blowed by a bloodletter in the Cannon crew, then it crushed the unit. Did a little work, died.
Festus + Nurglers: Killed pink horror unit, chariot unit, summoned dudes. Hard as nails, festus became equal to Vilitch when he miscast down to level 2.
Vilitch + Tzeentchers: Vilitch was MVP, killing everyone with magic. Tzeentchers fought off something or other, forget exactly what.
Cannons: Pretty good job from them, but his army was eminently cannon-able. One blew itself up.

Round 2: Vs Undead Legion

Lords:
Nagash

Heroes:
Wight King, BSB
Necromancer w/dispel scroll

Core:
2 units of chariots
Big unit of skeletons w/light armor + shields
2 units of dogs

Special:
Spirit Host

Rare:
Hierotitan
Casket
Terrorgeist

Summary:

I raced across the board towards Nagash, while bombing him with Cannonballs and magicking him, he laughed it all off and healed himself and summoned stuff. I got bogged own in the summoned stuff. He eventually charged in and I had a chance to crumble him, but he made it out with one wound left. He buried me in summoned stuff thereafter.

Ultimate result: Solid Loss for Super Friends:

Individual Assessment:

Nagash: What an interesting character. He begins with half an army, and summons a third of an army each round. Basically to win vs. him you need either hte ability to kill an infinite amount of Undead Legions fighters or the ability to reach out and touch him. I had the latter, but his 4+ saves were divine this game. Also, with -2 to crumble from Nagash and -1 to crumble from BSB undead are all but unbreakable.

Summoned stuff: He summoned a unit of undead troll things, which he reinforced over the course of the battle, and a unit of snake riders.

BSB: Good investment, saved Nagash with his crumble modifier, died ultimately in a duel with Valkya
Necromancer: dispelled a summon cannon attempt

Dogs: nothing of note, hurt better dead with their crumbling
Chariots: Bounced off chaos
Big unit of skeletons: Actively terrible, their deaths in a combat including Nagash nearly lost him the game. Should have been min bunker for BSB/Necromancer + better core, miniatures problem I think.

Hierotitan: Stood around being good for magic till a Reign of Chaos stone thrower hit killed it.
Casket: Provided nagash dice all game long
Terrorgheist: Did AMAZING work, killed maybe half of all chaos warriors who died during the battle. Should have bolted the stupid thing instead of Nagash.

Sigvald + co. Made it to Nagash, who crushed champ then Sigvald. Stubborn 10 with Valkya reroll kept them in it a round longer than enemy expected.
Valkya: Hit the flanking skeleton unit in the rear, almost crumbling Nagash. Killed BSB.
Vilitch: Threw the game away by sucking all game long. Needed good Infernal Gateway's on Nagash, out of 3 times never got strength above 4. Dagh.
Festus: He and his unit fought the undead trolls for like 6 combat rounds, wearing them down and watching them get resummoned. What broke them was the constant screaming from the Terrorgeist killing 2-4 per turn.
Cannons: Did poorly till Terrorgeist killed one, other exploded.

Game 3: Vs. Elves, Legion of the Eternity King for reroll 1's to wound, but just High Elf models.

Lord:
Loremaster of Hoeth
Heroes:
Scroll caddy
BSB Prince on horse
Prince w/star lance on monstrous cav flying mount

Core: (Guessing on characteristics, dunno from elfs)
2 units of archers
2 units of fast cav lances
A chariot of some sort

Special:
Big unit of medium cav
Small unit of heavy dragon prince cav
Big block of Phoenix guard w/banner of armor piercing

Rare:
Cold phoenix
2 bolt throwers

General outcome:

I moved forward, he hung back to do some shooting, but I was shooting him much harder. When he charged in Chaos outfought elves and the game fell apart. A very by the numbers sort of game.

Lords:
The wizard lord did alright for a while, but he accepted a challenge from Sigvald eventually and got mulched. Not a big fan of the weird half and half warrior/wizard lord. Just get a wizard lord and a general. You have half your points.

Heroes:
BSB: He and his knights charged into the Tzeentchers, and he died to Vilitch in the challenge, but his unit ultimately won and run down the Tzeentchers (curse my lack of musicians)
Fighting hero on bird: He killed a cannon, did half the wounds on the second cannon
Scroll caddy: Dispelled a summons

Core:
Archers: One pack survived, other was eaten by Valkya over several turns.
Fast Cav: One flank charged the Nurglers and broke, one got killed by Reign of Chaos The Dark Prince Thirsts
Chariot: Bounced off the Khorne unit, run down.

Special:
Big unit of medium cav + BSB broke Tzeentchers, but then flanked and run down by Khorn warriors
Dragon prince cav: Thrown away charging Nurglers from front while they defended a wall and had Curse of the Leper raising their toughness.
Phoenix Guard: Eventually solo'd by Sigvald (champ then general accepted his challenge so he got up to 9 attacks before he was fighting the unit, then kept making his morale checks till they eventually lost their static res and started losing, whereupon they fled.

Rare section
Phoenix and bolt throwers were killed by cannons.

Overall result:

For the day as a whole I think I came in in the top third of players. With 2 wins one loss it was a decent showing. Happy I got to vs. elves, chaos and undead. Just missing Skaven in terms of teams with new toys.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Dangerous Leadbelcher




Nice to see the super friends out again! Congrats on the results. How many ranks/files do your units usually have? And are you generally continuing with the square deployment of your blocks or does that vary game to game?
   
Made in us
Longtime Dakkanaut





Thanks for the congrats man.

My units are generally 2x6, with one guy pushed into the third row by the character added to the front.

I've varied deployment game by game. Sometimes its a 2 x 2 setup, other times I go in a line 4 units long. Depends whether I'm trying to get into battle quickly or not.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in us
Omnipotent Lord of Change





Albany, NY

Cheers for the report 40K, mad props for bringing the Super Friends to a tournament and for doing so well, all told

I keep cringing every time I see the list, as it has no BSB or musicians, but then I'm gathering that Valkya gives rerolls for at least some LD? It's been a long time since I looked at her, easily well before her model came out! And as for those musicians ...

- Salvage

This message was edited 1 time. Last update was at 2015/02/20 13:43:20


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in au
Longtime Dakkanaut




Nice battle report mate! Just a few notes to add;

1) Your assessment of the Daemon Prince in Game 1 isn't entirely fair, a well played WoC Daemon Prince is one of the nastiest Lord choices in the game and well worth the points tag.

2) The Lore of Slaanesh is insanely good in the hands of someone that knows how to make the most of it, or its just ridiculous even with a beginner as long as you get Cacophonic Choir. If he had that spell and got the boosted version off your low model count army would have been effectively beaten in one turn.

3) You mentioned that your opponent didn't have the Chimeras in Inspiring Presence/BSB range. I can only surmise the player must not have been very experienced seeing as that is easily the biggest mistake one can make with such expensive, low Leadership models. Not to downplay the win but his list should have performed much better if he knew what he was doing.

4) I take it that this was a fully no-holds barred tournament with the Chaos Ascendant rules in play? I only ask because the Summon Infernal Legion spell (which is what I assume you and your Chaos opponent were using to summon units like Skull Cannons) is exclusive to Chaos Ascendant. What was your experience with the Chaos Ascendant rules?

5) That Undead player must have been riding his luck big time! I never combo-charge any of my combat units/monsters with any Undead infantry unit, it is a recipe for disaster even without getting rear-charged as the Skeletons did. You are very unlucky not to have killed Nagash, though being completely fair once your Skull Cannons were tied up his Terrorgheist and Nagash would have been pretty much untouchable.

6) I take it the Undead Troll things had 5+ Regeneration? If so, you were facing Crypt Horrors, one of the most points efficient monstrous infantry units around. I'm not surprised Festus' unit couldn't beat them, few things can when they are resurrected so ridiculously quickly.

7) The Loremaster of Hoeth is good and becomes great when using End Times Magic, but yeah generally most Elf players opt to take an Archmage instead. Did the Loremaster at least have the Book of Hoeth? He's mostly pointless without it.

8) I think the Elf player probably assumed the Murderous Prowess buff (re-rolling 1s to wound in combat) would be enough in his melees, which was definitely a mistake. I'm also surprised Sigvald did so well against the Phoenix Guard; even with 9 Attacks he should only kill 2-3 per round on average rolls. Of course though, the unit on its own merits doesn't really have an answer to fighty characters like Sigvald.

9) The Fast Cavalry were Core Ellyrian Reavers, the medium cavalry were Core Silver Helms, the Chariot was a Special choice and identifiable by the mounts. Pulled by horses? Tiranoc. Pulled by lions? White Lion. Pulled by a Great Eagle? Skycutter. Aside from the Dark Elf Cold One Chariot, Elves really don't have any good chariots unfortunately - the High Elf ones are decent but generally over-priced.

10) Do I detect no Banner of the World Dragon in the High Elf list? Aside from comp restricted tournaments, I don't think I've ever seen a tournament list without one; it is just too darned good not to take! Very strange.


Overall, congratulations on your results! It's always great to see cool themed lists be successful at evidently comp-free tournaments, though obviously the pair of Skull Cannons helped your chances immensely.
   
Made in us
Longtime Dakkanaut





@Boss Salvage:

Thanks, and yeah, Valkya gives rerolls on break tests. Obviously not a real BSB, but its hard to force panic checks on most of these units, and ld 10 has thus far proven to be enough (usually).

I wanted the musicians bad, but points were tight. I could have fired a guy from each unit to get them, might have been the better call.

@Caedares:

1. I agree that a Daemon Prince can be totally worth it, unbreakable and super fierce. But, like all monsters, he's quite shootable, so he has to get into combat pronto. This player made what I consider to be an error by keeping pace with his chariots with his Daemon Prince, instead of sprinting down my throat.

2. I maintain that Lore of Slaanesh isn't worth putting Mark of Slaanesh on the Daemon Prince. Can't a Mark of Nurgle prince take a good lore? Seems like that would be hot stuff, basically unpunchable. (Dude didn't get Choir, and seemed put out about it, he rolled 1-2-3-4 for his spells).

3. Yeah, that was a big error. He initially put his general in the middle, then got concerned about cannon shots hitting the prince and the Chimeras and moved the Daemon off to behind an obstacle. His BSB got Meeting-engagemented, and he went second, so it wasn't there in time.

4. TO said that no god could be ascendant, he doesn't like unbreakable daemons, but that chaos could use its summoning spell. Also no one was allowed to use Khaine magic. I'm not super fond of house rules, but his tourney.

5. Yeah, he was not playing exactly optimally. I don't think he realized that Sigvald was stubborn, so with a champ taking the the challenge the unit was almost guaranteed to hold a turn.

The combat res as I recall it was something like:
Khorne charge +1
Rear +2
Khorne banner +1
Valkya vs. Necromancer in challenge +3
Sigvald vs Skeletons + 4
Khorne warriors vs Skeletongs + 7
Nagash vs. Sigvald -3
Skeletons 3 ranks -3
Skeleton banner -1
Wight King BSB -1
Skeletons flank -1

So total ends up as undead lose by 9, crumble by 6 because of Nagash and BSB, which leaves Nagash narrowly alive. What saved him was the terrorgeist had screamed at the Khorne warriors a round ago and taken 3 of them out, leaving it as a unit with 6 in the front rank, 4 in the second, so they didn't break the skeletons rank bonus, and didn't have one of their own. Heartbreaker.

6. Yeah, Crypt horrors. Nurgle warriors with Festus buff were winning, but Nagash kept topping off the crypt horror unit while the terrorgeist screamed at the nurgle warriors. Actual combat was almost beside the point, I was losing the warriors in the shooting phase and he was gaining trolls in his magic phase.

7: Yeah, he had the book. No end times magic though. He tossed out a few buffs and stuff. But ultimately I think a level 4 with all casting items (he had like fake fighting stuff, a sword of +1 str to not have to use his great weapon and a 4+ ward save vs. close combat) would have been much better.

8: He gave off a strong "I am nobly suffering this end times cheese" vibe. I'm not sure he wanted to win. Goal seemed to be to acquire examples to be nobly outraged about.

Phoenix guard vs. sigvald went about like you are describing. Initially the chars accepted the challenge and 2 got killed, then the last started hiding in the back and leaving him to fight the guard. Each round he'd kill 2-3, lose combat and hold via stubborn 10. Eventually he won a round and they instantly botched their roll and fled. I wasn't expecting that.

9: It was pulled by an eagle, so a skycutter. I got the elves books recently, reading through em. So in the future I'll use the right names for things.

10: yeah, no banner. Again, I think the point was that if he took garbage and won he was awesome, if he lost then everyone else was cheesy. Once we were talking and I grokked his vibe I amused myself by whining about his "cheesy generic characters". Since "cheesy" is just an empty win-word he didn't really have any way to react to it being turned around on him. It was pretty great, from my trollish perspective.

All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).

-Therion
_______________________________________

New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. 
   
Made in nl
Hardened Veteran Guardsman




Ireland

Cool report. Nice to see an army like that played, instead of netlists.

   
 
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