+++ dark eldar - 1 (1501pts) +++
++ Dark Eldar: Codex (2014) (Combined Arms Detachment) (1501pts) ++
+ HQ (130pts) +
Archon (130pts) [Haywire Grenades (5pts), Huskblade (25pts), Kabalite Armour, Shadow field (40pts), Splinter Pistol]
··
Fleet, Haywire, Independent Character, Night Vision, Power from Pain
··
Profiles:
····
Archon: Unit Type:Infantry (
ch)|
WS:7|
BS:7|S:3|T:3|W:3|I:7|A:4|
Ld:10|Save:5+
····
Kabalite Armor: Description:5+ Armour Save
····
Shadow field: Description:A shadow field confers a 2+ invulnerable save. The shadow field save is lost for the rest of the battle at the end of any phase in which the model suffers one or more unsaved wounds.
····
Haywire grenade (Assault): Range:-|Strength:2|
AP:-|Type:Haywire
····
Haywire grenade (Shooting): Range:8"|Strength:2|
AP:-|Type:Assault 1, Haywire
····
Huskblade: Range:-|Strength:-|
AP:3|Type:Melee, Instant Death
····
Plasma grenade (assault): Range:-|Strength:4|
AP:4|Type:-
····
Plasma grenade (shooting): Range:8"|Strength:4|
AP:4|Type:Assault 1, Blast
····
Splinter pistol: Range:12|Strength:X|
AP:5|Type

istol, Poisoned (4+)
+ Elites (515pts) +
Incubi (250pts) [8x Incubi (160pts)]
··
Fleet, Night Vision, Power from Pain
··
Klaivex (30pts) [Klaive]
····
Rampage
··
Raider (60pts) [Dark Lance (5pts)]
····
Deep Strike, Night Vision
··
Profiles:
····
Incubi: Unit Type:Infantry|
WS:5|
BS:4|S:3|T:3|W:1|I:5|A:2|
Ld:9|Save:3+
····
Klaivex: Unit Type:Infantry (
ch)|
WS:6|
BS:5|S:3|T:3|W:1|I:6|A:3|
Ld:9|Save:3+
····
Raider: BS:4|Front:10|Side:10|Rear:10|
HP:3|Type:Skimmer, Fast, Open-topped, Transport (10)
····
Incubus Warsuit: Description:confers a 3+ Armour Save.
····
Dark Lance: Range:36"|Strength:8|
AP:2|Type:Heavy 1, Lance
····
Klaive: Range:-|Strength:+1|
AP:2|Type:Melee, Two-Handed
Incubi (265pts) [9x Incubi (180pts)]
··
Fleet, Night Vision, Power from Pain
··
Klaivex (30pts) [Klaive]
····
Rampage
··
Raider (55pts) [Disintegrator cannon]
····
Deep Strike, Night Vision
··
Profiles:
····
Incubi: Unit Type:Infantry|
WS:5|
BS:4|S:3|T:3|W:1|I:5|A:2|
Ld:9|Save:3+
····
Klaivex: Unit Type:Infantry (
ch)|
WS:6|
BS:5|S:3|T:3|W:1|I:6|A:3|
Ld:9|Save:3+
····
Raider: BS:4|Front:10|Side:10|Rear:10|
HP:3|Type:Skimmer, Fast, Open-topped, Transport (10)
····
Incubus Warsuit: Description:confers a 3+ Armour Save.
····
Disintegrator Cannon: Range:36"|Strength:5|
AP:2|Type:Heavy 3
····
Klaive: Range:-|Strength:+1|
AP:2|Type:Melee, Two-Handed
+ Troops (310pts) +
Kabalite Warriors (155pts) [9x Kabalite Warrior (72pts)]
··
Fleet, Night Vision, Power from Pain
··
Kabalite Warrior with heavy weapon (up to 1 for 10 models) (28pts) [Dark Lance (20pts)]
··
Raider (55pts) [Disintegrator cannon]
····
Deep Strike, Night Vision
··
Profiles:
····
Kabalite Warrior: Unit Type:Infantry|
WS:4|
BS:4|S:3|T:3|W:1|I:5|A:1|
Ld:8|Save:5+
····
Raider: BS:4|Front:10|Side:10|Rear:10|
HP:3|Type:Skimmer, Fast, Open-topped, Transport (10)
····
Kabalite Armor: Description:5+ Armour Save
····
Close Combat Weapon: Range:-|Strength:User|
AP:-|Type:Melee
····
Dark Lance: Range:36"|Strength:8|
AP:2|Type:Heavy 1, Lance
····
Disintegrator Cannon: Range:36"|Strength:5|
AP:2|Type:Heavy 3
····
Splinter Rifle: Range:24|Strength:1|
AP:5|Type:Rapid Fire, Poisoned (4+)
Wyches (155pts) [10x Wych (100pts)]
··
Combat Drugs, Dodge, Fleet, Night Vision, Power from Pain
··
Raider (55pts) [Disintegrator cannon]
····
Deep Strike, Night Vision
··
Profiles:
····
Wych: Unit Type:Infantry|
WS:4|
BS:4|S:3|T:3|W:1|I:6|A:1|
Ld:8|Save:6+
····
Raider: BS:4|Front:10|Side:10|Rear:10|
HP:3|Type:Skimmer, Fast, Open-topped, Transport (10)
····
Wychsuit: Description:6+ Armour save
····
Close Combat Weapon: Range:-|Strength:User|
AP:-|Type:Melee
····
Disintegrator Cannon: Range:36"|Strength:5|
AP:2|Type:Heavy 3
····
Plasma grenade (assault): Range:-|Strength:4|
AP:4|Type:-
····
Plasma grenade (shooting): Range:8"|Strength:4|
AP:4|Type:Assault 1, Blast
····
Splinter pistol: Range:12|Strength:X|
AP:5|Type

istol, Poisoned (4+)
+ Fast Attack (421pts) +
Razorwing Jetfighter (155pts) [2 Dark Lances (10pts), Monoscythe Missile, 2x Necrotoxin Missile, Shatterfield Missile (5pts), Splinter Cannon (10pts)]
··
Night Vision, Supersonic
··
Profiles:
····
Razorwing Jetfighter: BS:4|Front:10|Side:10|Rear:10|
HP:3|Type:Flyer
····
Dark Lance: Range:36"|Strength:8|
AP:2|Type:Heavy 1, Lance
····
Monoscythe Missile: Range:48"|Strength:6|
AP:5|Type:Assault 1, Large Blast, One Use Only
····
Necrotoxin Missile: Range:48"|Strength:1|
AP:-|Type:Assault 1, Fleshbane, Large Blast, One Use Only
····
Shatterfield Missile: Range:48"|Strength:7|
AP:-|Type:Assault 1, Large Blast, Shred, One Use Only
····
Splinter Cannon: Range:36"|Strength:1|
AP:5|Type:Salvo 4/6 , Poisoned (4+)
Reavers (116pts) [4x Reaver (64pts)]
··
Combat Drugs, Hit & Run, Night Vision, Power from Pain, Skilled Rider
··
Reaver with special weapon (up to 1 for 3 models) (26pts)
····
Reaver jetbike (10pts) [Heat lance (10pts)]
··
Reaver with special weapon (up to 1 for 3 models) (26pts)
····
Reaver jetbike (10pts) [Heat lance (10pts)]
··
Profiles:
····
Reaver: Unit Type:Bike (Eldar Jetbike)|
WS:4|
BS:4|S:3|T:4|W:1|I:6|A:1|
Ld:8|Save:5+
····
Bladevanes: Description:All hammer of Wrath attacks made by a model with bladevanes are resolved at
Str 4 and have the Rending special rule.
····
Reaver Jetbike: Description:Models on Reaver jetbikes have the Eldar Jetbike unit type, and have their Armour Save increased to 5+ if it is normally lower. Reaver jetbikes are armed with a splinter rifle.
····
Wychsuit: Description:6+ Armour save
····
Close Combat Weapon: Range:-|Strength:User|
AP:-|Type:Melee
····
Heat Lance: Range:18"|Strength:6|
AP:1|Type:Assault 1, Lance, Melta
····
Splinter pistol: Range:12|Strength:X|
AP:5|Type

istol, Poisoned (4+)
····
Splinter Rifle: Range:24|Strength:1|
AP:5|Type:Rapid Fire, Poisoned (4+)
Scourges (150pts) [Scourge (16pts)]
··
Fleet, Night Vision, Power from Pain
··
Scourge with Special / Heavy weapon (36pts) [Dark Lance (20pts)]
··
Scourge with Special / Heavy weapon (36pts) [Dark Lance (20pts)]
··
Scourge with Special / Heavy weapon (31pts) [Splinter cannon (15pts)]
··
Scourge with Special / Heavy weapon (31pts) [Splinter cannon (15pts)]
··
Profiles:
····
Scourge: Unit Type:Jump Infantry|
WS:4|
BS:4|S:3|T:3|W:1|I:5|A:1|
Ld:8|Save:4+/6++
····
Ghostplate armour: Description:Ghost plate armour confers a 4+ Armour Save and a 6+ invulnerable save.
····
Close Combat Weapon: Range:-|Strength:User|
AP:-|Type:Melee
····
Dark Lance: Range:36"|Strength:8|
AP:2|Type:Heavy 1, Lance
····
Plasma grenade (assault): Range:-|Strength:4|
AP:4|Type:-
····
Plasma grenade (shooting): Range:8"|Strength:4|
AP:4|Type:Assault 1, Blast
····
Shardcarbine: Range:18"|Strength:1|
AP:5|Type:Assault 3, Poisoned (4+)
····
Splinter Cannon: Range:36"|Strength:1|
AP:5|Type:Salvo 4/6 , Poisoned (4+)
+ Heavy Support (125pts) +
Ravager (125pts) [Dark Lance (5pts), Disintegrator cannon, Disintegrator cannon, Shock Prow (10pts)]
··
Deep Strike, Night Vision
··
Profiles:
····
Ravager: BS:4|Front:11|Side:11|Rear:10|
HP:3|Type:Skimmer, Fast, Open-topped
····
Shock Prow: Description:A vehicle with a shock prow can Tank Shock and Ram even if it is not a tank. In addition, when the vehicle executes a Ram, it is treated as having a front Armour Value of 14 when working out the effect of the Ram upon both the vehicle and it's target.
····
Dark Lance: Range:36"|Strength:8|
AP:2|Type:Heavy 1, Lance
····
Disintegrator Cannon: Range:36"|Strength:5|
AP:2|Type:Heavy 3
This is a general purpose army, most people have marines/chaos at my local club.
Any help would be appreciated.