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[2000] - Necron - Decurion heavy on the FA  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Dakka Veteran




I have an upcoming tournament, the only rule is army has to be bound, other than that anything is allowed. This will also be the first tournament where my FLGS will be allowing FW models. The idea is to bring a decurion, that focuses primarily on the formations that are mostly FA battlefield roles, so Destroyer Cult and Canoptek Harvest. So a mobile force, I will not be using any FW models, we will need the books and the models, and do not want to drop money on FW models for Necrons.

Decurion
Reanimation Legion

CCB
-phase shifter, phylactery,warscythe, gantlet of fire


Immortals
-nightscythe

Warriors x2
-ghost ark x2

Tomb Blades x3
- nebuloscope

Destroyer Cult

D. Lord
-Nightmare shroud, warscythe, phase shifter, phylactery

Destroyers x4
-heavy destroyer

Destroyers x3
-heavy destoyer

Destroyers x3
-Heavy destoyer

Heavy destroyers x3

Canoptek Harvest

Wraiths x3
-Whip Coils x3

Scarabs x3

Spyder


The idea is have the spyder supplement the canoptek harvest with the adaptive ability and building scarabs. The destroyers try and cause pain where they can and tomb blades, try and kill things with bad armor saves with ignore cover and warriors and CCB hold objectives or fill in where needed.

Immortals will try and hold objectives in opponents area or kill something weak and nightscythe will kill fliers, or try to.

Biggest fear are super heavies such as stompa and knight or FMCs such like Flyrant spam which I know I will have to face.

This message was edited 1 time. Last update was at 2015/02/24 16:26:30


 
   
Made in us
Dakka Veteran




I would drop the heavy destroyers that are stuck in the groups of destroyers as they have 2 different ideal targets(one is a marine killer, on is a tank/monsterous creature killer) and put those 150 points somewhere else.

Maybe swap the ghost archs for night sythes as you are afraid of flyrant spam and beef up the canopteck harvest with more wraiths.

If you want to get extreme I happen to think the Necron super heavies are kinda cool. Obolisk has at least 15 s7 telsa shots and has some serious anti air. But very vunerable to flyrant spam, could start it un deployed for the 3++ until they fly on then give them the business.
   
Made in us
Dakka Veteran




Since bringing the destroyer cult if drop heavies will only get 30 pts, because each unit needs to be 3. Do not bring lots of NS because they always manage to get mowed down by flyrants and I have played NS spam vs. flyrants and never managed to kill 1, out of 15+ games.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





I would drop the Harvest, I don't really see what it adds. Destroyers and Heavy Destroyers do a job on Super heavies really well in a cult all those rerolls on gauss is brutal. Tomb blades are great alrounders able to deal with anything including FMCs due to S5 twin linked ignoring cover fire.

I would also cut some fat from the Dlord he has no combat unit to join so I'd keep him naked. Put those points into more tomb blades and Destroyers. Also get Shieldvanes on your tomb blades always. There is a fair amount of Ap4 ignores cover and significantly less Ap2/3. Also a 2 point upgrade to make a 20 point model 33% more survivable is an auto include even ignoring the above.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Dakka Veteran




The canoptek harvest is there for the dedicated assault units. Where rest of army is shooting. I would take more tomb blades, is issue is I only have 3 and cannot get more because of weather delay, new things will not be in until after tournie. Also do not have enough destroyers to make another destroyer cult.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





Well that makes sense if you're limited by models. My advice stands for the future.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Longtime Dakkanaut




I would drop the heavy destroyers that are stuck in the groups of destroyers as they have 2 different ideal targets(one is a marine killer, on is a tank/monsterous creature killer) and put those 150 points somewhere else.


This is a common misconception but their firepower overlaps much more then one might think. Gauss with re-roll to pen and S5 AP3 with reroll wound allows the normal Ds to contribute a healthy amount to both tank and MC hunting endeavors, and you'll hardly be wasting the Heavy D shots pointing them at MEq.
   
Made in gb
Ultramarine Chaplain with Hate to Spare





ShadarLogoth wrote:
I would drop the heavy destroyers that are stuck in the groups of destroyers as they have 2 different ideal targets(one is a marine killer, on is a tank/monsterous creature killer) and put those 150 points somewhere else.


This is a common misconception but their firepower overlaps much more then one might think. Gauss with re-roll to pen and S5 AP3 with reroll wound allows the normal Ds to contribute a healthy amount to both tank and MC hunting endeavors, and you'll hardly be wasting the Heavy D shots pointing them at MEq.


Agreed.

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
Made in us
Dakka Veteran




What would you recommend dropping off of my d. lord. At the current list I have I still have 20 points left that really only leaves me with adding another scarab base.
   
 
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