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Made in ua
Yellin' Yoof on a Scooter




Ukraine, Mariupol

Hello!
I still have not adjusted to the new edition and ask you for advice. That's what I'm using now:

HQ
Warboss - Mega armour, DLS 130
Painboy 50
Mek 15
Mek 15

Elite
3x Meganobz - 1x Killsaws , Truck with Ram 165
8x Tankbustas - Truck with ram 139
7x Tankbustas - Truck with ram 126

Troops
30x Boyz - Nob with BP and PK 220
30x Boyz - Nob with BP and PK 220

Fast Attack
5x Warbuggies - TL Rockit Launcha 125

Heavy support
15x Lootas 210
5x Mek Gunz - KMK, 3x ammo runt 159
Morkanaut - KFF 280

This roster goes mostly well, but I have a real problem with GK (I panic because of them since the days of 5ed). My local enemy plays with 2 jumping Dreadknights (always) and other shiny stuff like Interceptors, termi, paladins, Draigo, a lot of librarians etc. I believe I can beat all of this except Dreadknights, 2 of them in my deployment with incenirators T6 2+/4++ and near 200 warpcharges with 99% invisibility really make me cry. Went so far that I used Lootas in BW on top of skyshield last BRB to protect my firepower (yes, it sounds really stupid but I was in panic ) Please advise me how to modify this rosters to fight against GK.
Sadly, most people here deny to play with IA (((

4000
FB 2000
DC:80S+G++M++B+IPw40k09-D+A++/fWD-R++DM+ 
   
Made in us
Waaagh! Warbiker




Alaska

The way to kill those dreadknights as an ork player is to swamp them with bodies and some tankbustas if you can. TBH GK are pretty tough to deal with as orks. The volume of templates and such they can toss out is obscene.

Orks need to move at the same speed mostly. Mechanized units or slogging, no half and half. With your three nasty units in trukks and the main body of your force slogging around, theyl;l pick off the trukks first, then whittle your boys down. I reccommend mounting everyone or slogging, not both.

Break your lootas into smaller squads if you can. They're prime targets for being shot at, and with no character with BP in the squad theyre easy to force into running.
   
Made in us
Troubled By Non-Compliant Worlds





Fayetnam, NC

Gah, with that list it's gonna be tricky... My gut instinct is to tell you to split up the KMK's more, and add more pain boys. The problem is you don't have the Force Org slots to do that...

Maybe drop the warbuggies, add two squads of Grots, and split into 2 CAD's. By doing this, you can split the fire of the KMK's, and add some more pain boys. I'd take more pain boys over Meks any day... but that's just me. Pretty much everything GK's have is gonna shred your armor and toughness, so FnP is gonna be important.

Night Lord XIII Company: 6,600 Points, 12W-4L
Skaven Cheese-stealer Renegade Cult: 2,000 points, 0-0
Warboss Spine Squisha's Ork Warband: 3,000 Points, 1W-3L
Carcharadons Astra: 2000 Points, 11-2
Drukhari: 1250 Points, 2-0
 
   
Made in ua
Yellin' Yoof on a Scooter




Ukraine, Mariupol

Thank you guys for advices! I've reworked that roster, increased number of units, because 1 unit of lootas and 1 unit of mek gunz are always focused and quickly destroyed. Also here I use no wheels, all orks are going on their foots.

CAD 1:
HQ
Warboss - Mega armour, DLS 125
Mek 15

Elite
12x Tankbustas + Nob with BP 184

Troops
29x Choppa Boyz + Nob with BP and PK 220
10x Gretchin + Runtherd 35

Heavy support
14x Lootas + Mek 210
4x Mek Gunz - KMK, 2x ammo runt 126

CAD 2:
HQ
Painboy 50
Mek 15

Elite
12x Tankbustas + Nob with BP 184

Troops
18x Shoota Boyz + 2x Big Shoota + Nob with BP and Big Choppa 174
18x Shoota Boyz + 2x Big Shoota + Nob with BP and Big Choppa 174

Heavy support
14x Lootas + Mek 210
4x Mek Gunz - KMK, 2x ammo runt 126

1848/1850


I had an idea to add some Flash Gitz with another Painboy, but unfortunately in my hands they have very-very bad luck

4000
FB 2000
DC:80S+G++M++B+IPw40k09-D+A++/fWD-R++DM+ 
   
Made in ua
Yellin' Yoof on a Scooter




Ukraine, Mariupol

Is that bad?
I've played this roster against Decurion and GK+AM.
Game with Necron Decurion was terrible shame, but in my defense I should mention that there was to many LOS blockers that interfere my shooting.
With GK+AM I killed 2 Dreadknights at first turn (woohoo!!! ) but than loosed 3:4.

My thoughts:
-Rokkitluncha in shootaboyz is better than big shoota, especially when they cost same points.
-Megaboss with DLS against non-AP2 is fantastic! My opponent with 2 Leman Russ Punishers was very angry
-4+4 KMK is to many for 1850, I can really take just 3+3
-My two tankabustas mobs were target #1 for both enemies so I really need to add painboys to them
-I still have problems with AV14 and 48" shooting like Wyvern, Manticore etc.

4000
FB 2000
DC:80S+G++M++B+IPw40k09-D+A++/fWD-R++DM+ 
   
 
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