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Made in gb
Longtime Dakkanaut




Idea for a high model count objective secured board controller.

The altered marines boost out of the escape hatch for extra. The horrors can then hide in the bastion giving warp charge.

Fabius joins the mutants, the archzealot can join either to pass on zealot. The mutants have their random bonus, rerolls to wound and rage on the charge, and two characters with power axe and melta bombs.

Belakor does the heavy lifting and throws out cloaks to increase survivability.

Wow theres even a token amount of skyfire. The command squad are bs4 and can man the quadgun.

+++ Chaos marine horde (1750pts) +++

++ Chaos Daemons:Allied detachment

+ HQ +

Be'lakor, The Dark Master

+ Troops +

Pink Horrors of Tzeentch [16x Pink Horrors]

Crimson Slaughter Allied detachment

+ HQ +

Fabius Bile

+ Troops +

Chaos Space Marines [18x Chaos Space Marine with Boltgun, Icon of excess, Mark of Slaanesh, Meltagun, Meltagun]
····Aspiring Champion [Bolt Pistol, Melta Bombs, Power Fist]
········Boltgun
············Combi-weapon [Combi-flamer]

++ Renegades & Heretics: IA13 (2014) (Combined Arms Detachment) ++

+ No Force Org Slot +

Renegade Chaos Spawn

Renegade Chaos Spawn

Renegade Chaos Spawn

+ HQ +

Renegade Command Squad [2x Disciple w/ Lasgun, Flak Armour]
····Arch Demagogue [Arch-heretic Revolutionary, Autogun, Carapace Armour, Covenant of Tzeentch, Melta Bombs, Power Fist, Warlord]
····Missile Launcher Team w/ Flakk Missiles [Lasgun]

Renegade Enforcers Cadre
····Enforcer [Combat Drug Injectors, Flak Armour, Laspistol, Melta Bombs, Power Axe]

+ Troops +

Renegade Mutant Rabble [36x Mutant w/ Lasgun]
····Mutant Champion [Covenant of khorne, Laspistol, Melta Bombs, Power Axe]

Renegade Mutant Rabble [10x Mutant w/ Lasgun]

++ Fortifications and Stronghold Assault (2013) (Fortification Detachment) ++

+ Fortification +

Imperial Bastion [3x Barricades, Escape Hatch, Gun Emplacement with Icarus Lascannon, Void Shield]

DFTT 
   
Made in us
Virulent Space Marine dedicated to Nurgle




United States

I like the Idea and the style. The only thing i would do differantly is give the CSM something longer range than the melta's. i would just be worried that they might get shoot dowmn befor they got in range being on foot.

I think you have all the ingrediants meet, skyfire, AP, and ability to kill infintry. Let me know how it plays out.

"Look upon me and know that I can slay you at will. You have no defence save one: to look into the darkness at the back of your own mind. There, you will find Father Nurgle waiting to offer you life in return for your submission. Deny him, and you are mine." — Typhus the Traveller, Herald of Nurgle

9,500-CSM
3,500-GK
Cryx
Trollbloods
Neverborn
 
   
 
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