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![[Post New]](/s/i/i.gif) 2015/03/04 01:07:53
Subject: DE Gunboats
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Longtime Dakkanaut
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What's everyone's favoured loadout for Raiders w/ Kabalite Warriors?
I'm currently thinking:
10x Kabalite Warriors w/ Splinter Cannon, Blaster
-Raider w/ Splinter Racks, Dark Lance
for 185 pts, but you've got a maximum of 22 Poison shots and two Lance weapons to pop tanks or IK T4.
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![[Post New]](/s/i/i.gif) 2015/03/04 01:20:36
Subject: DE Gunboats
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Tunneling Trygon
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I use only a single Raider as Allies for my Eldar, really just a way to unlock my Reavers, but I actually prefer the normal Cannon, 9 Warriors and an Archon with the Parasite's Kiss and Night Shields and Splinter Racks on the boat. Means even if there's a Crew Shaken/Stunned, I have a high Ld value to ignore the effects. The three shot Cannon also does better since the boat Jinks every turn. Not going to do much but can kill a MEQ easily enough.
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![[Post New]](/s/i/i.gif) 2015/03/04 01:45:02
Subject: DE Gunboats
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Member of a Lodge? I Can't Say
UK
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I haven't settled on a loadout yet either.
I figure a Blaster is a waste. If you shoot that blaster at a tank the 9 splinter shots are completely wasted.
I'd say nightshields are fairly essential, I find myself jinking a lot and so having a 3+ instead of 4+ makes sense.
I run Dark Lances but i'm not sold on them. That one shot might get you a 1 wound every few turns but the disintegrator cannon is cheaper and your probably gonna kill atleast 1 MEQ per turn.
Just my thoughts, let me know what you think.
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"That's how a Luna Wolf fights."
"If you can't keep up, go and join the Death Guard"
"It had often been said that Space Marines knew no fear, but when Angron charged, he ran" |
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![[Post New]](/s/i/i.gif) 2015/03/04 08:09:09
Subject: DE Gunboats
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Fresh-Faced New User
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10 Kab Warrior with no upgrades
Raider w/ Racks and lance
I think that's the simpler and best loadout as the extra cannon would give you only 4 shots more, the blaster is a waste to use on infantry and on vehicles poison is useless.
Lance is a good T1 AT, then if you jink 1 or 3 shots with a dissie shouldn't be that big difference.
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![[Post New]](/s/i/i.gif) 2015/03/04 08:55:03
Subject: Re:DE Gunboats
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Warp-Screaming Noise Marine
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10 Kabalites per squad, no upgrades. Each Raider has DL, Splinter Racks and NS.
It's a waste to put an AT weapon with an AI squad. You could use those points somewhere else. Regarding the Raiders, DLs because I need lots of AT in my meta. Splinter Racks for the TL goodness. NS because 3+ Jink causes priceless reactions when people drop their Melta/Plasma squads and do next to no damage.
All in all, I've got 4 such gunboats. Their performance is average against hordes, but they vapourise heavy infantry squads and MCs. I've been able to shoot down Swooping FMCs several times as well due to sheer volume of TL Poison fire. The Raiders themselves plink at enemy transports or contribute to the inevitable "Kill it, dammit!" volleys when I must take down something tougher, like Land Raiders or Super-heavies.
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