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Made in gb
Regular Dakkanaut




Once again, there are whispers going around that a Kroot codex might be in the works. What are people's thoughts on this? What would it contain? Personally, if such a codex was in the works, it would probably be a "mini-dex" along the size of the new Harlequins codex that GW just published.

In terms of content, I reckon that the codex would probably revolve around and update the existing Kroot Carnivore Squad; either splitting it up into different units (particularly separating Krootox Riders from the basic squad) or making its composition more customisable a la the Inquisition's Henchmen (e.g. a squad may contain 5 to 20 models of Kroot, Krootox Riders, or Kroot Hounds). In addition, I would expect the codex to expand on the Kroot's wargear - giving Kroots access to Assault-type weapons as well as special weapons (especially Tau weapons given their close affiliation to one another). For instance, allowing Kroots to take Rail Rifles or strapping Lascannons to Krootox Riders.

In terms of what's new, there'll probably be a Master Shaper and maybe even a Psyker (Shaman?) as HQ options, plus some sort of Transport option - either as a Dedicated Transport or as a Fast Attack option. Perhaps some sort of Flyer with the Assault Vehicle special rule since the Kroot are meant to be good at close combat fluff-wise. A big question though would be whether GW would import and produce some of the Forgeworld models such as the Knarloc Rider and Great Knarloc; especially since they've never been particularly popular.

Finally, the big question is why GW would want to publish such a codex. Firstly, it would be a handy way to help round out Tau armies (by way of having to buy extra stuff, I might add) by improving their close combat abilities. In addition, since Kroot are mercenary by nature in the fluff, they could quite easily be classified as (the game's first) Faction-less choice; thereby making use of that "or no Faction" qualifier in the FOC Restrictions. This latter bit would have the benefit of increasing the appeal of the unit and widening the target audience of the codex.


Anyway, that's enough of my own random ramblings. Anyone have any thoughts?

This message was edited 1 time. Last update was at 2015/03/05 11:01:57


 
   
Made in us
Longtime Dakkanaut






Automatically Appended Next Post:
In the old codex, they had vulture kindred with wings, and various kroot types that had consumed specific different species to gain benefits. Green kroot had Ork DNA and were toughness 4 pointy eared kroot had +1 initiative and so on. Those would be interesting to see come back. My buddy plays kroot heavy tau, and the option to run gnarlocks as counter assault units to protect crisis suits is pretty beastly.

They are doing smaller armies so they don't have to update the 6th ed codexes yet. The amount of hate they got for 7th dropping so soon has to have them feeling apprehensive about shoveling out updated books to people who've only had them about 3 years

This message was edited 2 times. Last update was at 2015/03/05 13:15:50


   
Made in us
Decrepit Dakkanaut




Man, I remember when there was a PDF on GW's site for a Kroot Mercenary army to use. It would probably suck now, and it sucked then, but it was something.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

As I said in the news and rumours thread on this topic, the only rumour NOT buzzing around at the moment is Squats.


And come to think of it, haven't heard the plastic thunderhawk one in a while either.

 
   
Made in us
Decrepit Dakkanaut





The Golden Throne

Just don't see that happening.
   
 
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