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Made in us
Regular Dakkanaut





Boise

Competition is march 21st, so i have very little time to finish painting what I have while deciding on the best list possible with what I have. It's my very first competition, so all your help is much appreciated. I want you guys to approve or ruthlessly butcher this list. tear it apart, critisize it, and whatever you have to do to help me perfect it. if it's good then let me know as well. based on my knowledge of what works and what doesnt this is what I came up with.

1 archon
aganizer
shadowfield
blaster
soul trap

x4 incubi - in a (venom) 1 is klaivex - with archon


x5 scourge
4 haywire blasters

x5 warriors, sybarite, blaster, haywire - in a (venom)

x5 warriors, sybarite, blaster, haywire - in a (venom)

x10 warriors, sybarite, haywire, blaster - in a (raider with splint racks & Night Shields)

x10 warriors, sybarite, haywire, blaster - in a (raider with splint racks & Night shields)

x1 ravager - the holy trinity that is the triple lance

x2 Razorwing Jetfighters - double lance

1500pts



So there is my hq, 30 warriors, 3 venoms, 1 ravager, 2 razorwing, 2 raiders, and my scourges and incubi. everything is 100% mechanized, because scourges are coming in deepstrike. i have like 20 anti tank weapons? I didnt bother posting points but it comes to 1500 points exactly. Reason why I gave archon so many upgrades is because of the spare like 25 points i had. Otherwise i would of just went with shadowfield and agonizer. But why not throw in the soul trap and blast for crap n gigs?

This message was edited 1 time. Last update was at 2015/03/06 05:04:20


"A smooth sea never made for a skilled sailor" - African Proverb 
   
Made in us
Longtime Dakkanaut






Conventional Wisdom, FWIW, says to specialize your units for points efficiency. Save points on sybarite and other upgrades for the warriors, let them shoot splinter rifles with racks. Spend those points instead to focus them even more: Splinter cannons for the squads and venoms. They can erase any unit with a Toughness value. You might put dark lances on the raiders but don't expect much from them; they'll likely Always Be Jinking.

You've probably heard that scourges are ridiculously good. It's true. They can erase [almost] any unit with an Armor Value. Consider replacing the Ravager with more scourges.

Keep the archon if you like the model, but If you're really competitive, take an Archon's Court as your HQ and spend those points on a more efficient unit (hint:more scourges.) HQ's are meant to multiply the force of your other units, and archons can only do that with things like the Webway Portal.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Regular Dakkanaut





Boise

Raiders do have dark lances. Forgot to put that. Scourges are amazing, they work for me every game. Everytime I use them its literally point and click. Maybe I should consider another squad. hmmm.

"A smooth sea never made for a skilled sailor" - African Proverb 
   
Made in pl
Warp-Screaming Noise Marine





I love Scourges. Whilst many people prefer HBs I personally run two squads with Heat Lances. They've already outright blown up several vehicles, including Razorbacks (complete with the unit inside, lol) or Leman Russes. In fact, during one tournament game they were able to detonate the last 4 HPs off of a Greater Brass Scorpion. Haywire is great but it certainly can't do that.

With so many Scourges and RWJFs I highly recommend trimming some fat and finding points for an ADL with Comms Relay. Trust me, you need a reliable way to get them on the board when you want/need them.


Drukhari - 4.7k
Space Marines - 3.1k
Chaos Space Marines - 2.9k
Harlequins - 0.9k
 
   
Made in gb
Shas'la with Pulse Carbine





First of all, drop the squad leaders from the warriors and the haywire and blasters. Keep them plain 10 men. They only want to be poison shooting through weight of fire. That saves you a lot of points. Then drop the archon completely. Replace him with the court of 1 laemean. Costing only 10pts for your hq. Saves you a shed load more points. Make sure all the venoms have double cannons. Raiders need night shields and racks, nothing else. Keep the 5 men warriors with blasters but again drop the leaders with haywire. Incubi aren't brilliant, I prefer razor wing flocks to tarpit and rend things like riptides to death, but if you want to keep them make them 5 strong. By this point you should have saved somewhere in the region of 300-400 points. Easily enough for another scourge squad with haywires and possibly another Ravager for mc hunting and insta gibbing annoying things like broadsides etc. if you have points left over put night shields on ravagers and flyers to give them a bit more staying power.

   
Made in us
Twisted Trueborn with Blaster





North Denver

Agreed with the above.

If you drop the Archon for the 10 pt Lhamean (just use a Wych model), you can buy a bunker and comms relay for her to hide behind for less points than the Archon.

I prefer scourges with heat lances if they have a WWP HQ to get them exactly where they need to be due to the small melta. They are a better TAC choice than haywire blasters as they have a great AP value as well. If you don't want to strap your HQ to them, that is understandable and stick with HWB.

Looks like you're going troop heavy to play the objectives, so I'd recommend dropping the incubi for another Ravager as incubi are not very competitive.

If you aren't concerned about ObSec, consider switching to the Realspace Raiders detachment and snagging more scourges, or a flock of Reavers. Run 'em 6-9 strong, taking only cluster caltrops. They're a threat to anything with their very nasty HoW attacks (I've killed Land Raiders with these guys in a pinch).
   
Made in us
Regular Dakkanaut





Boise

All wonderful suggestions. The raiders do have night shields and the venoms all have double cannons. I should have mentioned those details in the list, but figured that was just expected. Anywho, the court of the archon deal sounds like a fantastic idea. I love my archon, but it's a love hate relationship, and if I want to win I'm willing to send him on leave for the tournament hahah. My question is however, don't you have to have an archon in your detachment in order to field a court of the archon? Also, should I really use a 1 wound lhamean? Or perhaps a ssllyth ? I figure a lhamean is pretty much handing your opponent warlord kill? Sslyth would be a lot more survivable and is still only 25 points.

This message was edited 1 time. Last update was at 2015/03/06 17:54:38


"A smooth sea never made for a skilled sailor" - African Proverb 
   
Made in gb
Shas'la with Pulse Carbine





No you don't need an archon to field a court. That's the beauty of it. And, it doesn't count as your warlord because it's not a character model. It's just a way to fill your required hq slot for 10pts. If you want a warlord and access to warlord traits then keep 1 squad leader. They count as characters so can be selected as warlord so you can roll for traits.
   
Made in gb
Discriminating Deathmark Assassin






Honestly, a raider with 10 warriors I is just as easy to kill as a venue with five in. But a venom kills a lot more. How are you going to get the archon/incubi into a situation where they can kill stuff? Venoms are like paper. Maybe consider a Webway portal on the archon? Sneak him somewhere close to the opposition it hard to focus fire on.

Reavers are awesome with cluster caltrops. Can hurt most things because str 6 rending. Ravagers area bit overcosted. The scourges are much better. Anti tank. Maybe another unit of them?

Just my ten cents worth.
   
Made in gb
Shas'la with Pulse Carbine





The venom squad will fail miserably at killing more. The raider squad has 20 twin linked poison shots. The venom squad has 18 max. None of which are twin linked. (Not counting the weapon on the raider). Ravagers do not really go tank hunting. We have scourges for that. They should be used to insta gib units like crisis suits, broadsides, terminators bike squads etc etc and go monstrous creature hunting. There are a lot of lists with mc nowadays and plenty with the named units above. They will always have something to fire at. And I wouldn't say they are over costed to be fair, for the same points as a predator with 3 lascannons you get 3 str 8 ap 2 lances. A fast skimmer platform and the stealth special rule. Pretty Bob on to be fair.
   
Made in us
Regular Dakkanaut





Boise

.i went with both venoms and raiders to give me the best of both worlds. They both hold their own in my opinion. The court of the archon 1 Lhamean interests me the most because it does not count as a character so it completely denies warlord kill point for the opponent? If this is correct, this is kind of a big deal


Automatically Appended Next Post:
And honestly., our warlord traits are garbage except for #2 labyrinthine cunning. Which is amazing but the chances to roll for it are 1 and 6.

This message was edited 2 times. Last update was at 2015/03/07 09:00:06


"A smooth sea never made for a skilled sailor" - African Proverb 
   
Made in gb
Shas'la with Pulse Carbine





Yeah the laemean cannot be the warlord. Therefore it's death doesn't have any value towards an opponent. Just keep it in reserves to protect against first blood
   
Made in us
Been Around the Block




Your army has to have a warlord, even if their are no characters in you list. If you have no characters, then you have to choose a model to be your warlord. You can choose any model, even a transport, but you cannot deny your opponent the slay the warlord VP. I had to look this up for another forum, but it's all in the first in the first paragraph of the warlord section.

Still, it is pretty funny that any "model" may be your warlord.
   
 
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