The only time it matter which model threw the grenade is when you're measuring... you need one model that has grenades to be within those 8". You don't need to worry about running out of grenades or anything like that, but it is only one model per squad that is allowed to throw it (not all 5 or 10).
Frag=Assault
Having assault grenades when charging into difficult means you don't lose initiative.
Grenades can not be used in close combat though. You can only use weapons that are classified as melee, or a pistol (it counts as a CC weapon, uses your basic stats though). The only time you can actually hit an opponent with a krak grenade is against monstrous creatures and vehicles, in which case it hits with its profile of S6 AP4.
Keep in mind that grenades used in melee mean you only get a single attack. Even though you may have 2-3 attacks on the charge, this is reduced to 1 if you use the grenade.
EDIT: And when you're using grenades in CC against a MC or vehicle, you actually can have all the models that have them use grenades. So 5 tac marines charging a riptide would have the option of 10 attacks at S4, no AP, or 5 attacks with krak profile.
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