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Hey all! Another stab at taking an old list and cramming it into 7th to see how terrible it is now. It's a straightforward list with lots of scoring units, special weapons, and sadly a shortage of transports that I hope is offset somewhat by having 5 units that can deep strike if needed. It's no frills, just dudes and guns.
Feel free to use my scale of 1-10 with 0 being "tabled in 2", 5 being "cool army bro", and 10 being "lord of all army list writing". Thanks!
HQ:
-Chaos Sorcerer (152 pts) Biomancy, Pyromancy, Telepathy
-Terminator Armor, Force Claw, Combi-Melta, Mastery 3, Gift of Mutation
ELITE:
-3 Chaos Terminators (141 pts)
-Champion with Claw/Flamer, 2 with Fist/Melta
-3 Chaos Terminators (141 pts)
-Champion with Claw/Flamer, 2 with Fist/Melta
TROOPS:
-10 Chaos Marines (247 pts)
-Champion with Power Sword/Plasma Pistol, 2 Plasmaguns
-Rhino Transport with Havoc Launcher
-10 Chaos Marines (247 pts)
-Champion with Power Axe/Plasma Pistol, 2 Plasmaguns
-Rhino Transport with Havoc Launcher
-5 Chaos Marines (110 pts)
-Champion with Power Fist, Meltagun
-5 Chaos Marines (110 pts)
-Champion with Power Fist, Meltagun
-5 Chaos Marines (125 pts)
-Champion with Power Fist/Combi-Melta, Meltagun
-5 Chaos Marines (130 pts)
-Champion with Power Fist/Plasma Pistol, Meltagun
HEAVY:
-3 Obliterators (228 pts)
-Mark of Nurgle
-3 Obliterators (219 pts)
-Veterans of the Long War
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