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Pretty straightforward, what do you think the rules should be for the new Bloodthrister's weapons? Lets assume that the stats for the guy remain the same.
For me:
Axe and whip: same stats as before, except whip is now a CCW, base cost.
Hammer flail: Specialist weapon, gives the rampage rule, ranged attack is small blast, 12". S 6 Ap 2, strikedown, 20 pts
Double sided axe: S+1, Specialist weapon, 10 pts
Two-handed axe: S x2, Armorbane, concussive, two-handed, 20 pts
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