HQs
Warboss - Da Lucky Stikk, Power Klaw, Warbike - 135 Points
Weirdboy - Mastery Level 2 - 70 Points
Troops
Shoota Boyz - 26 Regular Shoota Boys, 3 Boyz with Big Shootas, Nob w/
PK &
BP - 261 Points
Shoota Boyz - 26 Regular Shoota Boys, 3 Boyz with Big Shootas, Nob w/
PK &
BP - 261 Points
Gretchin - 17 Gretchin, Runtherd - 56 Points
Elites
Burna Boyz - 11 Burnas, Trukk with Rokkit Launcha, Reinforced Ram & Boarding Plank - 226 Points
Tankbustaz - 7 Tankbustaz, 1 Nob with
PK &
BP, Trukk with Rokkit Launcha, Reinforced Ram & Boarding Plank - 209 Points
Fast Attack
Warbikers - 8 Warbikers, 1 Warbiker Nob with
PK &
BP - 202 Points
Heavy Support
Lootas - 10 Lootas - 140 Points
Lootas - 10 Lootas - 140 Points
Morkanaut - Kustom Force Field, Grot Riggers - 300 Points
Any weird numbers of models in a unit is due to limited number of my models owned, as well as point constraints. This totals up to be exactly 2000 Points, and is an 'All Comers' list. In a more casual game models can be swapped to deal with the army in question.
My normal deployment with this list is to drop the Gretchin in some hidden objective, while the 60 Boyz and Morkanaut get in the center of the field. This force is meant to push down the middle, and draw as much fire as they can, while dishing out what punishment they can. People often look at a pile of 60 Boyz and a big walker as something that needs to die, so good luck with those 5+ Invulnerables. The Bikes, Tankbustaz, and Burnas take to the flanks, and speed down the sides of the board. This army works best if they deploy and go second, as not only are you able to deploy these flanking squads to kill what they need to (Tanks for the Tankbustaz, Horded Infantry/
MEQ Devstators for the Burnas, and almost anything with the bikers) these squads are also able to get potential turn one charges (Assuming your trukks weren't blown up). As for the Lootas, I usually place a squad on each side of my deployment zone (Bonus points if you have a few objectives to toss them on) and throw S7 Shots at Flyers, Light Vehicles, Super-Special-Snowflake-Units.
All in all, the goal is to either distract or kill the enemy with the center horde, and clean up shop with your speedy flanking units. Normally I stick the Weirdboy with the boyz in the center, but if I get Da Jump and see an opening, deep striking lootas can really ruin some Vehicles rear armor!
Anyways, give me comments, tips, criticisms, tell me I suck, whatever! Let me know what you think of this list!