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I'm not sure what the benefit would be of a Fearless Weirdboy, as giving it Fearless doesn't really...well...do anything to make him any better. If you intend to run him in a foot slogging squad, then you'd probably be better off using the Kustom Force Field, depending on the squad size. Invuls are harder to ignore overall than FNP. But if you intend to make a 'death star' unit or whatever, why not just pull out all the stops?
Use Mad Doc if you want Fearless AND FNP, then run a Big Mek with KFF to grant the entire blob a 5++ and 5+++.
Though honestly, putting both Weirdboyz in the same blob is going to diminish their usefulness, IMO. I'd put one Weirdboy in their own blob to force your opponent to divide their shooting, as well as not force you to go too 'all or nothing' on a single unit with two psykers.
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