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Made in us
Roarin' Runtherd





So I have been trying to find a way to incorporate all my walkers into my ork army and was thrilled when I discovered the Dread Mob. This list is using most of the walkers I have right now and I plan on running it along side an army of footslogging boyz to hit/distract scarier units from my more vulnerable orks. My concern is not if certain alterations would make this list better, but if this is maybe a lost cause in its existence of itself.
I'm also curious if the point values are right. I see some conflicts between the original IA 8 listing for the Dread Mob, a 7th edition pdf update for it, and the point values found of BattleScribe (which follows the ork codex more than anything)

HQ
Big Mek w/KFF 85pts

ELITES
5x Burna Boyz 80pts

TROOPS
Deff Dread w/Skorcha and 3x Claws 115pts
Extra Armor and Grot Oiler
10x Spanna Boyz 60pts

FAST ATTACK
3x Killa Kans 150pts
2 w/ Big Shootas, 1 w/Rokkit Launcha

HEAVY SUPPORT
Gorkanaut 265pts
Grot Riggers

Total 755pts
This will be used in an army number around 1200 to 1500 points with the primary Detachment

The Big Mek and Burna Boyz go in Gork, and as the Dread seeks a target the Kans stay close both as fire support and to keep them from breaking down
(Spanna Boyz = meat-shield?)

This message was edited 1 time. Last update was at 2015/03/19 04:27:27


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