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This is just a bad list, even once you fix the rule mistakes and replace the proton rocket gimmicks (which don't work) with predator or veteran instincts and an engine upgrade on Vader. That keeps the TIE advanced core of your list intact, and it's probably not a bad pair of ships to build around. But the shuttle seems kind of pointless. It isn't a major threat at all since it's so easily outmaneuvered and dies quickly enough once your opponent gets around to killing it. This means that your opponent can focus everything on killing (or stressing/ionizing/etc) your elite pilots without worrying too much about the other ~30 points of your list. And, as nice as Vader is, he really doesn't like it when he draws focused fire.
IMO there are two alternatives if you want to keep the TIE advanced theme:
1) Replace the shuttle with Fel (PTL + autothrusters + shield upgrade or stealth device) to have another elite pilot and force your opponent into difficult choices between Fel and Vader.
or
2) Replace the shuttle with basic meatshield TIE fighters. Once you strip out the redundant upgrades and fix your EPTs you should have 38 points left. That's three academy pilots and either an initiative bid or another minor upgrade somewhere. That gives you some efficient jousting ships to throw at your opponent, block their maneuvering and deny actions, get in free damage while they chase Vader, etc.
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