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Made in us
Regular Dakkanaut






hq-warboss-warbike-lucky stick- PK
hq-pain boy-warbike
elite-10 nobz-warbikes-4 PK-2 BC-waaagh banner
troops-12 boys-trukk
troops-12 boys-trukk
troops-12 boys-trukk
troops-10 boys-trukk
heavy-10 flash gits-battle wagon
heavy-morkanaught-KFF-grot rigger


let me have it guys i really feel like this is a solid list but i would like to know for sure b4 i purchase, thanks

2500  
   
Made in us
Flashy Flashgitz





For hundreds of points less you could run 15 war bikers (4 less wounds) in fact provably enough less to buy 15 more and then some...i cannot condone nob bikers.

Warboss Troil
"Less chat, more splat!" 
   
Made in us
Regular Dakkanaut






not using nobs doesnt seem good, you lose, 1 ws, 1 str, 1 wound,1 int, 1 attack, you lose the ability to take multiple pk, right?

2500  
   
Made in gb
Lead-Footed Trukkboy Driver





I guess you don't have pks in the boys units?

Also, I would go for normal bikers.

You could take 2 squads of 10 for roughly the same cost and only have 1 les power klaw overall. More fire power, more wounds though you wouldn't get feel no pain, you COULD have a pain boy in each if you take a second cad with the troops you already have
   
Made in us
Flashy Flashgitz





I don't think you understand why nob bikers are no longer viable. Yes, a war biker is -1 initiative, -1 wound, -1 attack, and if you spend the points -1ws (unless the lukky stikk is in your warboss) but he costs -27points. Meaning you could buy another war biker for 18pts a total of 36pts still -11pts from your 1 nob biker who doesn't have a power klaw or a big choppa. Now I have gained +3attacks on your nob, we match wounds, I can't be doubled out on toughness because each around is on a different model and we still have 11 points which is almost another model...

So your unit base cost is 450. 4pk =550, 2 big choppas =560 and the pole is 580, and I just realized in your example we are not down a weapon skill unless you're cheating. You can only get the banner or the stikk to count, not both. So no matter what we are weapon skill 5.
30 war bikers = 540 that's 2 units of 15. 2 nobs = 560 2pk=610. So... To make them match up I'll drop to 27 bikers giving us 556 pts. I now have 27 wounds to your 20. I have 108 attacks to your 50 at the same weapon skill of 5. Yes-1str but I'm in 2 units... Units that if you take zadsnark instead of a normal warboss are troops and have objective secured. Want a pain boy with the second squad? Drop that squad to 10 and subtract the cost from the useless pole and fit your pain boy. That's still 5 more wounds, a poop ton more attacks, the wounds can't be taken away 2 at a time with str 10, and you get multiple units doing multiple tasks and I didn't think of it till now, but shooting... That's like a ton more shots... Wow... Like...60 more... Yeah... My way is numerically better in every way... Nob bikers are awful at that price compared to war bikers.

Warboss Troil
"Less chat, more splat!" 
   
Made in us
Regular Dakkanaut






Wow frat, that's what im talking about, you have proven your case without being a dick about, thanks for your opinion and supporting it with facts, also i now see you are absolutely correct and changes will be made, thank you so much buddy...i think i love you lol

2500  
   
Made in us
Flashy Flashgitz





LOL you're very welcome buddy. I assumed you would be a stick to your nobs forever regardless of evidence to the contrary type of guy like most people who still run normal nobs. I appreciate you for appreciating my help. It can be rare to find someone that asks a question and doesn't already feel they know the right answer.


Automatically Appended Next Post:
Oh and I just realized there is 2 more wounds in my example after you upgrade the two war bikers to nob bikers. So no one calls me on that later.

This message was edited 1 time. Last update was at 2015/03/24 19:38:56


Warboss Troil
"Less chat, more splat!" 
   
Made in us
Regular Dakkanaut






I do really enjoy the fluff and look of nobs but hey if the boys are going to do better then so be it, i still get to run nobs in my war council lol


Automatically Appended Next Post:
Well council of the waaagh rather

This message was edited 1 time. Last update was at 2015/03/24 19:56:01


2500  
   
Made in us
Waaagh! Warbiker




Alaska

Yeah, with the drop in price, regular bikers got a lot better. The only time I run biker nobs anymore is around the 4-5 model count number, as a unit to back up other bikers. The lower count makes them seem like a less viable target, and when people do shoot at them it cuts down on actualy atack/shooting loss, since they have 2 wounds each, and the points difference isnt as pronounced as it is in big blobs. Plus, it satisfies the Elites slot, which can be quite helpful.

But yeah. Overall, the Nob unit got worse in this codex. I always take flash gitz over them: the better gun for 4 points is absolutely worth it, and I just stick a mek with killsaw in there if I'm worried about anything, though I usually don't. Somtimes a painboy gets in there, if I'm planning on being agressive with them (I usually leave a slot open in their transport and have a painboy thats "floating" between a few viable units). Dem Gitz, light-med infantry murderers.
   
Made in us
Nasty Nob





United States

Mild point to be made;

67.5 wounds to kill 15 jinking Warbikes with FnP.
90 wounds to kill 10 jinking Biker nobz with FnP.

In terms of carrying an IC inside one unit, in a competitive environment, one of these things is easier to eliminate than the other. This is not an absolute argument for using them.

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in us
Waaagh! Warbiker




Alaska

Oh yeah, its not to say that they arent valuable, but where they falter is the high strength weapons, like walkers and MCs, or those wolf riders with thunder hammers. Since the str 10 attacks double them out, the warbikers provide more wounds that the nobs, in a way.


Automatically Appended Next Post:
also remember, you arent comparing equivalent point units. Orks are "boys before toys". In a competitve environment, in most situations, having almost three times as many models works much more in the favor of orks than the handful of elites. Its not something they are designed to do: Orks dont out-elite like various SM armies. Rather, we win through attrition and bullying.


Automatically Appended Next Post:
In the previous codex, nob bikers were THE gak.

This message was edited 2 times. Last update was at 2015/03/24 23:54:30


 
   
Made in us
Flashy Flashgitz





 Rismonite wrote:
Mild point to be made;

67.5 wounds to kill 15 jinking Warbikes with FnP.
90 wounds to kill 10 jinking Biker nobz with FnP.

In terms of carrying an IC inside one unit, in a competitive environment, one of these things is easier to eliminate than the other. This is not an absolute argument for using them.


Also don't forget you get around 30 for the price of 10 not 15, and they can't be doubled out. So add in the other 15 wounds for your math please. Then you'll see boys are still better.

The one time nob bikers are better, is when your wallet is driving the decision, though I've found looted dark angel bikes with orc boy torsos and some clever modeling costs about 2-3$ each... So... Even then...

This message was edited 2 times. Last update was at 2015/03/25 04:44:34


Warboss Troil
"Less chat, more splat!" 
   
 
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