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As for Perdita having trouble with schemes, I've found that tends to be a weakness across the guild in general. You get more murder power than pretty much everyone, but sacrifice some flexibility in the process. Common parlance in the community dubs some models "scheme runners," typically fast, cheap models that can run to the flanks and drop markers for line, breakthrough, power ritual, or anything of the like.
Try bringing some witchlings or death marshals to round out your force, the witchlings give you condition removal, and the death marshals are just plain old great for their SS cost.
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