Switch Theme:

[1700] - Grey Knights - New Player List  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Human Auxiliary to the Empire




Staffordshire, UK

Hi all, if anyone has strolled onto this thread, i'd appreicate feedback and improvements on my Grey Knight army! Non of it has been purchased yet, i want a good, well rounded list before I buy the figures. The army is being played as Unbound, here it is;

HQ:
Grand Master
Nemesis Falchions
Cuirass of Sacrifice
Storm Bolter
ML2

204 pts

Elites:
Paladin Squad
Apothecary
Paladin Banner Holder
8 Paladins w/ Nemesis Falchions + Storm Bolter

627 pts

Troops:
Strike Squad
Justicar w/ Nemesis Falchions + Storm Bolters
2 Incinerators
7 marines w/ Nemesis Falchions + Storm Bolters

212 pts

Strike Squad
Justicar w/ Nemesis Falchions + Storm Bolters
2 Incinerators
7 marines w/ Nemesis Falchions + Storm Bolters

212 pts

Heavy Support:
Nemesis Dreadknight w/ Gatling Psilencer + Heavy Psycannon

195 pts

Nemesis Dreadknight w/ Gatling Psilencer + Heavy Psycannon

195 pts

All coming in at a grand total of 1669. Any improvements are welcome, i know there isn't alot of variation in my army however im not sure if this is just down to the lack of unit availability or me just being boring with my choices, and also im new to Grey Knights

Thanks for looking


Grey Knights 1.7k

3k+ Farisght Enclaves  
   
Made in us
Bush? No, Eldar Ranger





I would drop one of the strike squads and use the points to buy an interceptor squad (large) or a rhino for the strike squad and a small interceptor squad to harass the enemy
   
Made in us
Grey Knight Purgator firing around corners




southern Ohio

 Will_H wrote:
Hi all, if anyone has strolled onto this thread, i'd appreicate feedback and improvements on my Grey Knight army! Non of it has been purchased yet, i want a good, well rounded list before I buy the figures. The army is being played as Unbound, here it is;

You have an HQ and 2 Troops, so it can be battleforged. However I do have suggestions for the units you get.

HQ:
Grand Master
Nemesis Falchions
Cuirass of Sacrifice
Storm Bolter
ML2

204 pts

Good survivability for an Warlord, but you can get a ML3 Librarian with the Cuirass for only 150, which is my preference.

Elites:
Paladin Squad
Apothecary
Paladin Banner Holder
8 Paladins w/ Nemesis Falchions + Storm Bolter

627 pts

Paladins sacrifice too much and are too expensive. You'd be better off taking twice as many Terminators instead.

Troops:
Strike Squad
Justicar w/ Nemesis Falchions + Storm Bolters
2 Incinerators
7 marines w/ Nemesis Falchions + Storm Bolters

212 pts

Strike Squad
Justicar w/ Nemesis Falchions + Storm Bolters
2 Incinerators
7 marines w/ Nemesis Falchions + Storm Bolters

212 pts

Strike Squads are not worth the points this edition. You'd be better off getting some Interceptors, or using them as Purifiers. Granted Purifiers really need either a transport to get into the fight, or Promethium Relay Pipes to give their Incinerators Torrent.

Heavy Support:
Nemesis Dreadknight w/ Gatling Psilencer + Heavy Psycannon

195 pts

Nemesis Dreadknight w/ Gatling Psilencer + Heavy Psycannon

195 pts

A pair of Dreadknights is practically necessary for this edition, and they're not nearly as good without the Personal Teleporters due to the high mobility they need. The Gatling Psilencer is fine, but not as good as the cheaper Heavy Incinerator under most circumstances, so I'd switch those out with Heavy Incinerators.

*I'd also not glue in the right hand. If you position the arm correctly, you can slide the different hands in and they'll stay, so you can have an empty fist, or the Sword or Hammer on the model for WYSIWYG, or simply to remove the Sword for storage so its less likely to break

All coming in at a grand total of 1669. Any improvements are welcome, i know there isn't alot of variation in my army however im not sure if this is just down to the lack of unit availability or me just being boring with my choices, and also im new to Grey Knights

Thanks for looking


HQ: Librarian: ML3, Cuirass of Sacrifice (150)

HQ: Librarian: ML3, DLD (160)

Troop: Terminators, Psycannon, Hammer (195)

Troop: Terminators, Psycannon, Hammer (195)

Fast: Interceptors, Incinerator, Hammer (145)

Fast: Stormraven: TL Lascannon, TL Multi-melta (200)

Heavy: Dreadknight: Personal Teleporter, Heavy Psycannon, Heavy Incinerator (215)

Heavy: Dreadknight: Personal Teleporter, Heavy Psycannon, Heavy Incinerator (215)

Elite: Purifiers: 2 Incinerators, Hammer (145)

Elite: Purifiers: 2 Incinerators, Hammer (145)

fort: Promethium Relay Pipes (40)


This comes to 1765pts. Tournament standard is typically 1850, so that leaves another 85pts to customize it to your preferences. The suggested list so far can be fielded as either a Combined Arms Detachment or a Nemesis Strike Force (or even 2 Nemesis Strike Forces if you want to spend the extra points on a second Fortification). this also gives enough diversity that you can change up your list a bit for smaller point games.

*If you really like the Grandmaster you can use some of the extra points and replace one of the Librarians with him.

This list has 15 Warp Charges, rather than the 7 in the original list, and the 5 Deep Strike capable units in this list have better mobility (3 Personal Teleporters, and potentially 2 Gate of Infinitys), whereas the first list only has 6" movement for each unit after arrival. This list adds a Stormraven for Anti-air, and two squads to sit on objectives in cover as they cover the entire midfield with a total of 4 Torrent Incinerators.

A Librarian with each Terminator Squad is more useful as a buff than it typically is with offensive powers. If you load up on Sanctic powers you're likely to be able to Gate of Infinity the Terminators around the board, and you might be able to buff their Invulnerable saves to 4++.

The Interceptors and Dreadknights have the best mobility, though it might be best to Deep Strike them in with the Nemesis Strike force on turn 1, so they still have their 30" Shunt move to claim objectives later in the game.

The Storm Raven can be your designated Anti-air, but can also carry Purifiers or a squad of Terminators into the fight if you so choose.

The Purifiers behind the Promethium Relay Pipes would ideally each be holding an objective. They get 4+ cover, but more importantly, they get Torrent on their Incinerators so long as they don't move and are within 2" of the pipes.

*There is no official model for the pipes, so you'd have to make your own. Dowel rods with metallic paint and some washers can work pretty well depending on artistic potential and preferences.

This message was edited 2 times. Last update was at 2015/04/01 19:44:17


 
   
Made in gb
Human Auxiliary to the Empire




Staffordshire, UK

Thanks for the insane amount of feedback man!

I see your point about strike squads not being worth the points, because purifiers do exactly the same job, but are cheaper and can take more weapons for LESS than the strike squad can, so i think i'll be getting purifiers instead of strike squads, the incinerators are a really nice bonus.

Do intercepters play the same as assualt marines do? I was thinking, would they be better as a hassling unit or a dedicated CC powerhouse?



Grey Knights 1.7k

3k+ Farisght Enclaves  
   
Made in us
Pestilent Plague Marine with Blight Grenade





Chicago

In short... id roll with:

Libby as an HQ
Terminators (swords/hammer and cannon) instead of Paladins
Purifier instead of SS

Dreadknight w/ heavy incinerator and psycannon.. maybe Greatsword as well.

Any extra points id try and get a rhino in the mix

This message was edited 3 times. Last update was at 2015/04/02 16:28:11


 
   
 
Forum Index » 40K Army Lists
Go to: