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Made in us
Veteran Knight Baron in a Crusader





I was playing NOVA mission 3 tonight against a good friend and long time chaos daemon player. We've been practicing for NOVA this week and we're on round 3, the relic. I was running a SW/SM list with drop pod melta, a stormfang and a grav star (3 cents, tig and TDA rune priest). He was playing Nanavati's list from Adepticon which is similar to a build he's run against me for the past year. Top of 3, game was close, I was rolling for invisibility. I threw 4 dice at it because he had saved 8 to deny and I wanted the odds in my favor. Here's where it all went to
1. I rolled a perils
2. I rolled a 1 on the perils table
3. I rolled 11 and failed Ld, killing tigurius and doing D6 str9 AP1 hits to his unit
4. I rolled a 6 for the amount of hits (I had 2 cents and rune priest at full wounds)
5. All 6 hits wounded
6. Cents took the 4 which wiped them, rune priest rolled double 1s on his 5++ save attempts and also died

I lost 460 points of models (at the full 9 wounds) to bad dice rolls without my opponent doing anything other than standing there and watching. Even after all this in turn 3, I only lost 8-6. I had 4 primary points and 2 secondary points (slay the warlord), he had 6 primary points and 2 secondary points (linebreaker). Do I have the worst luck ever? Can anyone top this string of 6 separate dice rolls, all with the worst possible result, back to back, resulting in the most important 25% of my army dying instantly without any player skill involved from me or my opponent? More importantly, is this bad game design? Should something like this even be possible? It isn't in any other game I've ever played. Tomorrow, the search for a new set of dice begins...
   
Made in us
Fresh-Faced New User




The dice giveth and the dice taketh. Treat ur dice like you treat testicles. Treat them gently and with care , they will be good to you. Abuse them and you will be in a world of hurt
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

That is terrible luck, but it is just a game! Take it for the funny bad luck it is, high five your opponent, and ask them "same time next week?".


Automatically Appended Next Post:
Bafaltin wrote:
*snip* (metaphorically)

Be careful with your use of words!

This message was edited 2 times. Last update was at 2015/04/03 05:22:45


 
   
Made in us
Ancient Space Wolves Venerable Dreadnought




The oceans of the world

Man that sounds bad, but you win some you lose some. Next time bring different dice
   
Made in us
Veteran Knight Baron in a Crusader





I walked straight to the dice counter as soon as that happened, I didn't even want to finish the game with them. They only had 1 set left but the owner said a shipment will be in tomorrow between 12-2. I will be there waiting on the new shipment to pick out another set. I'm not sure what I did to anger these dice but apparently they will not forgive me. Also during this game I had 2 separate times where I rolled ones on 3 out of 3 dice, and another time where I rolled 7 ones on 16 dice. Actually I'm not sure if it's the dice because I'm famous in my local meta for rolling like this, usually in the most important moments of close games. When someone has a particularly bad roll, someone else is always quick to ask if they borrowed my dice, if I rolled for them, etc.
   
Made in us
Lone Wolf Sentinel Pilot





I can say that I've had similar happen, sadly. DW knights with a termie librarian, rolled perils on 2 dice for psychic shriek, 5 wounds, failed 3 of my 3++. And honestly, I think it is a reasonable part of the game. I really like the background of 40k, and I like the idea of warp powers being risky to use. It's literally the smallest chance that you'll fail that bad, but it's always there reminding you that your OP deathstar has risks involved.

And yes, I am known as "that guy" at my store. My rolling is literally the absolute worst, for just about any game I play. It's literally part of my reputation that I make some sort of statistically "impossible" failure with my rolling, usually in the form of getting no hits for turns at a time with my heavy weapons and power fists.

At the same time, it's funny how lucky I am opening up random packs like Magic and Heroclix stuff, as I can reliably pull something that's worth several times what I pay. The luck gods make me lose games, but they make up for it by improving my luck elsewhere (and making me decent money!).
   
Made in us
Thane of Dol Guldur




Yeah, that's pretty unlucky. Perhaps next game you'll throw nothing but gold. I'd burn the dice with fire.

This message was edited 2 times. Last update was at 2015/04/03 07:31:39


 
   
Made in ro
Dakka Veteran




Didn't one of the top 8 games at LVO end up with someting similar? Frim what I heard a Draigostar was winning and then wiped themselves out with perlis while gating to clean up some scouts off an objective.
   
Made in us
Douglas Bader






 Toofast wrote:
Actually I'm not sure if it's the dice because I'm famous in my local meta for rolling like this, usually in the most important moments of close games. When someone has a particularly bad roll, someone else is always quick to ask if they borrowed my dice, if I rolled for them, etc.


The term you're looking for here is "confirmation bias". You roll dice just like everyone else, any feeling that you have worse luck than average is simply the result of remembering the interesting outcomes that fit your "unlucky" image and forgetting the boring times when your dice are average.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in fr
Guard Heavy Weapon Crewman



France, Paris

It's not bad game design, you as a player decided to use an OP combo (centstar) and put all your eggs in the same basket, sometimes the eggs break

That's the problem when you concentrate too many points in one unit, sometimes it goes very wrong.

This message was edited 1 time. Last update was at 2015/04/03 08:20:43


   
Made in us
The Hammer of Witches





A new day, a new time zone.

I was playing against a friend, and had managed to kill one marine in a tac squad, but needed to get the squad off an objective to win the game. It wasn't looking good, because all I had was a big squad of necron warriors, but it was do or die.

So I rolled my attacks, and in the end caused nine wounds. I was like, 'feth, even if I somehow kill enough to force an LD check, they're probably still going to make it.'

Then he rolled his armor saves, and failed ALL of them, which is something like a 1/200,000 chance.

*edit*
So to clarify, I put 9 wounds on 9 marines, and they all died due to failed armor saves.

This message was edited 1 time. Last update was at 2015/04/03 08:27:32


"-Nonsense, the Inquisitor and his retinue are our hounoured guests, of course we should invite them to celebrate Four-armed Emperor-day with us..."
Thought for the Day - Never use the powerfist hand to wipe. 
   
Made in us
Nasty Nob





United States

3 games in a row my SAG big mek rolled one's. On two of then it was the first turn.

I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. 
   
Made in us
Shas'la with Pulse Carbine





Playing against my friends eldar with GK.

Turn one NDK shoots WS with psycannon. 4 hits, no glances, no pens besides 1 (rending). He misses his serpent shield 2+ roll. Then a 6 is rolled on the damage table. Boom goes the serpent.

I felt bad for that one.

Down with Allies, Solo 2016! 
   
Made in us
Gargantuan Grotesque With Gnarskin




I agreed to play a 2 v 2 with a friend and realized too late I was on an all melee team against Decuricrons and Eldar if that counts
   
Made in us
Latest Wrack in the Pits




Sure can 500 pt game Grey Knights vs Dark Eldar. His terminator squad got wiped by a sniper haemy and a 5 man warrior squad. Failed his last termies charge. His strike force charged my archon and his blasterborn and got wiped out in overwatch and died to the Dracon's Agoniser in assault.
   
Made in us
Yellin' Yoof




4th corner's corner

Never had that much bad luck in one go. Worst I've had is 2 complete games in a row of Feugan the Burning lance missing every shot with his fire pike only needing 2's (he did hit a few on the reroll for Bs7). He is now Feugan the Rubber Lance for evermore.

I think I will play party pooper here though for your example and say the GW random stuff gets old and is their games worst quality. Way too much of it.

Standing with my enemies, hung on my horns. With haste and reverie, killing with charm. I play, I'm sick and tame, drawing the hordes. I wait, and show the lame, the meaning of harm. The skulls beneath my feet, like feathers in sand. I graze among the graves, a feeling of peace.
 
   
Made in us
Veteran Knight Baron in a Crusader





 rhinosaur wrote:

I think I will play party pooper here though for your example and say the GW random stuff gets old and is their games worst quality. Way too much of it.


I couldn't agree more. Playing against chaos daemons a lot really emphasizes that. Ok I'll end my shooting phase, time to roll 87 dice to see what happens because FORGE THE NARRATIVE! "Oh your 200 point psyker is now a daemon prince because reasons" HUH?!
   
Made in ca
Fixture of Dakka




Vanished Completely

My thought pattern was like this:
"Lets move these sniper drones closer as they can't target every enemy model just yet, and that terrain will give them cover for any return fire. Worse case situation, a 1/6 chance of a failed dangerous terrain test and a 50/50 armour save should mean a loss of maybe one drone so there isn't much risk."

7 Dangerous Terrains and 6 failed saves later...
Trust my 'once in a life time odds' to be a negative outcome!

This message was edited 1 time. Last update was at 2015/04/04 05:47:58


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Possessed Khorne Marine Covered in Spikes






I once said to myself, "Hey, 1 land raider can survive 2 squads of ten necron warriors behind +3 cover." As you may have expected my berzerkers had to foot slog the rest of the game.

This message was edited 1 time. Last update was at 2015/04/04 06:31:45


[Khorne Daemonkin Warband] 4/4/0 
   
Made in gb
Longtime Dakkanaut




Yeah I did the perils thing. With frickin Lorgar. Unimpressed

DFTT 
   
Made in gb
Hallowed Canoness





Between

First time I tested my homebrew canoptek HQ unit, it died to one of those dark eldar guns that turn you to glass in turn 1. 's about it for horrendous bad luck, unless you count the time I was messing about with a Courtstar and got mishap-redirected six times in three turns with it.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Gargantuan Grotesque With Gnarskin




 Toofast wrote:
 rhinosaur wrote:

I think I will play party pooper here though for your example and say the GW random stuff gets old and is their games worst quality. Way too much of it.


I couldn't agree more. Playing against chaos daemons a lot really emphasizes that. Ok I'll end my shooting phase, time to roll 87 dice to see what happens because FORGE THE NARRATIVE! "Oh your 200 point psyker is now a daemon prince because reasons" HUH?!


Oh come on, Warp Storm is not that bad. It definitely does not involve 87 dice or turning anything into a daemon prince.

Speaking of Warp Storms, here's my bad luck: Two of five warp storm results in one game were "random instability test on 3d6". First round: 305 point Lord of Change gets chosen to roll and loses 5 of 6 wounds, somehow managing to not get knocked out of the air. Two turns later, he gets chosen again but manages to pass. Had I not scraped by the grounding test and round 2 with Tzeentch, I would have lost a 305 point psyker because reasons.

This message was edited 1 time. Last update was at 2015/04/04 11:56:49


 
   
Made in us
Omnipotent Necron Overlord






 Toofast wrote:
I was playing NOVA mission 3 tonight against a good friend and long time chaos daemon player. We've been practicing for NOVA this week and we're on round 3, the relic. I was running a SW/SM list with drop pod melta, a stormfang and a grav star (3 cents, tig and TDA rune priest). He was playing Nanavati's list from Adepticon which is similar to a build he's run against me for the past year. Top of 3, game was close, I was rolling for invisibility. I threw 4 dice at it because he had saved 8 to deny and I wanted the odds in my favor. Here's where it all went to
1. I rolled a perils
2. I rolled a 1 on the perils table
3. I rolled 11 and failed Ld, killing tigurius and doing D6 str9 AP1 hits to his unit
4. I rolled a 6 for the amount of hits (I had 2 cents and rune priest at full wounds)
5. All 6 hits wounded
6. Cents took the 4 which wiped them, rune priest rolled double 1s on his 5++ save attempts and also died

I lost 460 points of models (at the full 9 wounds) to bad dice rolls without my opponent doing anything other than standing there and watching. Even after all this in turn 3, I only lost 8-6. I had 4 primary points and 2 secondary points (slay the warlord), he had 6 primary points and 2 secondary points (linebreaker). Do I have the worst luck ever? Can anyone top this string of 6 separate dice rolls, all with the worst possible result, back to back, resulting in the most important 25% of my army dying instantly without any player skill involved from me or my opponent? More importantly, is this bad game design? Should something like this even be possible? It isn't in any other game I've ever played. Tomorrow, the search for a new set of dice begins...

I just played a game where my whole 1850 army couldn't kill a 5x2 man suicide sterngard. This included 2 cleansing flames on both units. He made like 60 saves and failed 4. Games like this get out of hand real quick - they do happen though.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

I've never once passed Cypher's special 4++ on 3D6... After failing it 3 times in row, my local GW store told me I was never allowed to use him ever again...

Or my Sallies vs. a friend's Sisters at a local tourney just before 6th droped... Across 5 turns, I managed an impressive;
1. Tiggy & my Epistolary dealt 3 wounds to themselves through Perils. The Epistolary killed himself by boxcaring twice in a row.

2. Tiggy missed every single attack vs. St. Celestine, then promptly took 4 wounds in return, (with one wound remaining), and rolled 4, 6, 6, 6 for his 5++ invuln save. (Force Dome which periled on double 1's!)

3. Lascannon gunner went a perfect 0-4 shooting at the Exorcist sitting in a nice, wide open field.

4. Dreadnought auto-penned an Stunned Rhino 3 times... and rolled triple 1's for damage results... then ate a melta to the face!

5. I passed maybe 15% or so of my armour saves all game!

6. Had a chance to surround & krak grenade + Melta bomb a Rhino full of Dominions at one point with a 6 man Assault Squad... only problem was 4 of them would require Dangerous Terrain tests. Rolled triple 1's yet again, then promptly followed that up with a 1, 2, 5 for their saves.
The 4 auto-hitting Krak grenades meanwhile managed to score a single Glancing hit which did nothing... the Melta bombs rolled snake-eyes and did nothing as well!
The Assault Squad then lost a single Marine to the Sisters next Shooting phase, failed their Moral check, and fled only 5", leaving them within 6" of an enemy unit and thus unable to auto-regroup...

7. By game's end, I had a single Combat Squad w/meltagun in a Rhino left to me... I had killed a whole whopping, 2 Crusaders, 2 Arcos & 6 or so Sisters.

 
   
Made in nz
Sneaky Kommando





wellington

And this my friend is why I bring my bad dice to the table, to remind the others what would happen if they don't behave."they get melted in the oven if they roll badly...",
[Thumb - 640831_md-BAD DICE.JPG]

This message was edited 1 time. Last update was at 2015/04/05 10:10:13


14,000pts ish
/ 2500pts ish
4500pts ish
/marine 8500pts ish

ON A 2+ I GET TO HIT YOU OVER THE HEAD WITH THE RULEBOOK

 
   
Made in gb
Hurr! Ogryn Bone 'Ead!





I heard joke once: Man goes to forum. Says he's depressed. Life seems random, and cruel. Says he feels tossed about in an unpredictable world. Forum says: "Treatment is simple. The great daemon - Fateweaver - is in town. Go see him. That should settle you down." Man bursts into tears. "But forum..." he says "I am Fateweaver." Good joke. Everybody laugh. Roll on snare drum. Curtains.

This message was edited 1 time. Last update was at 2015/04/05 12:03:42


Death Korps of Krieg Siege Army 1500 
   
Made in be
Adolescent Youth with Potential





I can top that, no problem!

Turn 1:
Drop pod with 10 sternguard gets placed right next to the enemy, only way to mishap is to scatter of the board, which is only possible in one particular direction about 8 inches away.
Guess how the dice rolled..... Then on the mishap table a 1 is rolled! 265points down the drain!

Drop pod nr 2 with tigurius and 9 sternguard, actually manage to hit the table! Then your exact same scenario followed.
1. I rolled a perils
2. I rolled a 1 on the perils table
3. I rolled 11+ and failed Ld, killing tigurius and doing D6 str9 AP1 hits to his unit
4. I rolled a 6 for the amount of hits
5. All 6 hits wounded (6 sterns die)

A grand total of 562 points gone, and my opponent hasn't even taken a turn!


(The rest of the squad got intercepted down, so more losses even.)


GOOD GAME, WELL PLAYED.

This message was edited 1 time. Last update was at 2015/04/05 15:04:59


If the World is made out of Light and Darkness, we'll be the Darkness. 
   
Made in gb
Drakhun





Those dice do give and take equally.


I known times where Be'Lakor dies on turn one due to failing his 2+ cover save, in fact it's happened to me twice.

Then again, I also remember my 5 man plague marine squad hitting a charging Terminator squad with 4 plasma shots on overwatch and killing 4 of them. Or the time my biker champion beat up a bloodthirster in close combat.

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in us
Veteran Knight Baron in a Crusader





 Dark Riku wrote:
I can top that, no problem!

Turn 1:
Drop pod with 10 sternguard gets placed right next to the enemy, only way to mishap is to scatter of the board, which is only possible in one particular direction about 8 inches away.
Guess how the dice rolled..... Then on the mishap table a 1 is rolled! 265points down the drain


I had something similar happen the game before. I had a terminator rune priest in a pod with sternguard. I put them 11 inches from the edge of the table. I rolled a 12 and arrow pointed directly at that table edge. I rolled a 1 and they all died. We were playing a NOVA mission and my opponent had chosen warlord, first blood and marked for death as his secondary objectives. My marked squad and warlord were in that pod and that was first blood, so he had 6 points before either of us had fired a shot. Later in the game I had my grav cents advancing and he shot them with str4 AP-, did 3 wounds, they each had 1 left. I rolled triple 1s and they all died. I'm guaranteed at least 1-2 moments like this every single game.

This message was edited 1 time. Last update was at 2015/04/05 16:09:02


 
   
Made in us
Fireknife Shas'el






In 6th I had two hammerheads in a local tournament.
Every single turn they fired at vehicles. Game 1 had dreads, drop pods, and some pot shots at Stormravens.
Game 2 I believe it was Eldar. War walkers and some fast open topped skimmers.
Game 3 was against SoB with two exorcists.
It wasn't until round 3 turn 4 where I actually managed to take off a HP and wreak an Exorcist for my Hammerhead's first vehicle kills of the day or even doing significant damage to them.

This is why I no longer take Hammerheads

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
 
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