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![[Post New]](/s/i/i.gif) 2015/04/05 20:25:34
Subject: So, tank traps. . .
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Trustworthy Shas'vre
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I was reviewing options for an Aegis, and I came across tank traps and they struck me as a Tau player's best friend. They confer a cover save, don't negatively affect their movement, and make impassable terrain for non skimmer vehicles. The question I had was, they can stop superheavies, no? Knights cannot bypass them by 'stepping over' them?
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'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
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![[Post New]](/s/i/i.gif) 2015/04/05 20:30:01
Subject: So, tank traps. . .
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Nasty Nob
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Walkers move through terrain like infantry I thought.
This may be irrelevant to rank traps however
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2015/04/05 20:37:11
Subject: So, tank traps. . .
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Auspicious Daemonic Herald
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Rismonite wrote:Walkers move through terrain like infantry I thought.
This may be irrelevant to rank traps however
Yes walkers move like infantry
How does infantry move through impassable terrain?
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![[Post New]](/s/i/i.gif) 2015/04/05 20:40:39
Subject: So, tank traps. . .
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Trustworthy Shas'vre
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It's only impassable to non skimmer vehicles, and dangerous to bikes. To all others, it is clear terrain.
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'No plan survives contact with the enemy. Who are we?'
'THE ENEMY!!!'
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![[Post New]](/s/i/i.gif) 2015/04/05 22:09:51
Subject: So, tank traps. . .
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Mekboy Hammerin' Somethin'
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I'm 90% certain that super heavies destroy tank traps by moving over them. I can't remember where I read this though, maybe escalation?
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