Switch Theme:

Winning an assault: how do FNP and Reanimation Protocols factor in?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fresh-Faced New User




Heya. I'm a new player, so I apologize if this is common knowledge. As you may have guessed by the title, I'm wondering how Feel No Pain and Reanimation protocols factor into winning an assault. The way I understood assault was the amount of unsaved wounds get totalled up for each side, and whoever had more unsaved wounds lost the assault then you had to make a leadership check with the difference of unsaved wounds.

This is the situation I got into today: I charged a group of necron warriors (10)with a larger group of hormagaunts, somewhere in the neighborhood of 15, so 45ish attacks. I got a lot of hits, and a decent number of wounds. He ended up getting about 5 or 6 past his armor saves. So those units die, but he rolls well on reanimation protocols and only ends up losing one model. I lose 2 or 3 hormagaunts. At the end when I asked him to make a leadership check, he said that I lost. He had a unit of 10 1 wound models and 9 were still standing but 3 of my gaunt brood was gone. I can understand where he's coming from, and reanimation is kind of like a save, but it just felt wrong. I then charged the same unit with my remaining genestealers/BL (7 units including the BL with scy talons). I end up making most of my attacks, but he rolled well on saves and took only a handful of unsaved wounds and one or two rending 6's, but he makes all his reanimation protocols again. I lose one genestealer. Once again he said I lost the assault. For some of the most expensive melee units you can field (I threw approximately the equivilant of a hive tyrant or almost a swarm lord in points at his 110 points), it just felt horrible being told I lost an assault when really I had killed most of his warriors, they just got back up.

For both FNP and RP, the unit (from what I understand) takes the wound, but shrugs it off or reanimates. So, for the purposes of the assault, did they actually take the wounds?

This message was edited 1 time. Last update was at 2015/04/06 16:05:12


 
   
Made in us
The Hive Mind





No, they didn't take any wounds if RP or FNP saves them.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Veteran Wolf Guard Squad Leader






Unfortunately they don't take any wounds if they are saved by RP or FNP, which makes fighting Necrons a right pain at times
   
Made in us
Battlewagon Driver with Charged Engine





Welcome to the new necrons.

Your buddy is right, RP and FNP work like saves, and you lost combat. Not much you can do about it either, except try to arrange your charges so you overwhelm a smaller unit. Look through the various posts about newcrons...you will get quite an earful.
   
Made in us
Freaky Flayed One





These guys are right in their understanding, but not in the way they provided you the answer.

Reanimation Protocols and Feel no Pain are not a save. They are a special rule that discounts a wound dealt to your model.

As a tyranid player, you can do the same thing by casting cataylst onto your gaunts.
   
 
Forum Index » 40K You Make Da Call
Go to: