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Made in gb
Discriminating Deathmark Assassin






Dark Eldar Real Space Raiders

Archon (webway portal, blaster)
Venom (splinter cannon)

Archon (webway portal, blaster)
Venom (splinter cannon)

5 Kabalite Warriors
Venom (splinter cannon)

5 Kabalite Warriors
Venom (splinter cannon)

Venom (splinter cannon)

Venom (splinter cannon)

Venom (splinter cannon)

Venom (splinter cannon)

Venom (splinter cannon)

Venom (splinter cannon)

Eldar allies

Spiritseer

9 Wraithguard

9 Wraithguard

Wraithknight


So, quite a lot of different shooting - 1836 - what to do with the last 14 points?
   
Made in us
Daring Dark Eldar Raider Rider




What's your strategy in this list? Do you really plan on running two Archons with webway portals or is that a typo?

Venoms are nice, but 10 is just overkill. I'd suggest you start by dropping the second Archon, and 3 or 4 additional venoms. Stick a Shadow Field on the Archon and plug in a couple Dark Lance Ravagers.

Then you need to figure out a way to get a couple more bodies in those Venoms.
   
Made in gb
Discriminating Deathmark Assassin






Yeah. The venoms avoid stuff till the wraithgaurd comes in. Then I table my opponent. 18 str 10 ap 2 shots, 2 str 8 ap 1 Lance shots and 130/140 poison shots.

The game plan is - table my opponent and be more mobile and scoring...


Automatically Appended Next Post:
It would probably be better with a bit of reserve manipulation.

This message was edited 1 time. Last update was at 2015/04/06 22:56:53


 
   
Made in us
Daring Dark Eldar Raider Rider




Maybe replace a couple Venoms with Raiders, and cut the Wraithguard squad sizes down to 5?

The Raiders are Fast Attacks, and you should be able to put the Wraithguard within. You probably need that mobility for them.
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

The Wraithguard cant fit in the Raider WITH the Archon.

Clearly the point of the OPs list is to join each Archon to each Wraithguard unit. Deep Strike with no scatter all those WG and erase whatever unit you want.

Kholzerino, I don't think you have enough anti-tank on Turn 1. 1 WraithKnight is not going to be enough to hold Imperial Knights off.

I'd recommend dropping the WG units down to 7 each, dropping 1-2 Venoms and adding a second WK.

   
 
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